mirror of https://github.com/zeldaret/tmc.git
66 lines
1.5 KiB
C
66 lines
1.5 KiB
C
#include "global.h"
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#include "entity.h"
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#include "npc.h"
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static void (*const gUnk_081106D4[])(Entity*);
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static void (*const gUnk_081106E0[])(Entity*);
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void NPC26(Entity* this) {
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if ((this->flags & ENT_SCRIPTED) != 0) {
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gUnk_081106E0[this->action](this);
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} else {
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gUnk_081106D4[this->action](this);
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sub_0806ED78(this);
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}
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}
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static void sub_080669B8(Entity* this) {
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this->action = 1;
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this->spriteSettings.draw = 1;
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InitAnimationForceUpdate(this, 2);
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sub_08078778(this);
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}
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static void sub_080669DC(Entity* this) {
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s32 sVar1;
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s32 sVar2;
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sVar1 = GetAnimationStateInRectRadius(this, 0x28, 0x28);
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if (sVar1 < 0) {
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sVar1 = 2;
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} else {
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if (this->field_0xf == 0) {
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this->field_0xf = 0x10;
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} else {
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this->field_0xf = this->field_0xf - 1;
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sVar1 = this->animIndex;
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}
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}
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sVar2 = sub_0806F078(this, sVar1);
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if (sVar2 == 0) {
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UpdateAnimationSingleFrame(this);
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}
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if (this->interactType != 0) {
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this->action = 2;
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this->interactType = 0;
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}
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}
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static void sub_08066A30(Entity* this) {
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this->action = 1;
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}
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static void sub_08066A38(Entity* this) {
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this->action = 1;
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this->spriteSettings.draw = 1;
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sub_0807DD50(this);
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}
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static void sub_08066A50(Entity* this) {
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sub_0807DD94(this, NULL);
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}
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static void (*const gUnk_081106D4[])(Entity*) = { sub_080669B8, sub_080669DC, sub_08066A30 };
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static void (*const gUnk_081106E0[])(Entity*) = { sub_08066A38, sub_08066A50 };
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