tmc/asm/projectile/projectile5.s

147 lines
2.5 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Projectile5
Projectile5: @ 0x080A86BC
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A86D4 @ =gUnk_08129718
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A86D4: .4byte gUnk_08129718
thumb_func_start sub_080A86D8
sub_080A86D8: @ 0x080A86D8
push {lr}
ldr r2, _080A86EC @ =gUnk_0812972C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A86EC: .4byte gUnk_0812972C
thumb_func_start sub_080A86F0
sub_080A86F0: @ 0x080A86F0
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r1, [r4, #0x50]
cmp r1, #0
bne _080A8700
bl DeleteThisEntity
b _080A876E
_080A8700:
adds r5, r1, #0
adds r5, #0x83
ldrb r1, [r5]
movs r3, #0x3f
adds r0, r3, #0
ands r0, r1
cmp r0, #3
bne _080A8768
ldr r0, _080A875C @ =gPlayerState
ldrb r0, [r0, #0xf]
cmp r0, #0
beq _080A876E
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _080A8760 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
movs r6, #0x32
ldrsh r1, [r4, r6]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
ldr r1, _080A8764 @ =gPlayerEntity
adds r1, #0x38
ldrb r1, [r1]
bl sub_080002E0
cmp r0, #0
bne _080A876E
adds r0, r4, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A876E
ldrb r1, [r5]
movs r0, #0x7f
ands r0, r1
strb r0, [r5]
bl DeleteThisEntity
b _080A876E
.align 2, 0
_080A875C: .4byte gPlayerState
_080A8760: .4byte gRoomControls
_080A8764: .4byte gPlayerEntity
_080A8768:
adds r0, r4, #0
bl DeleteEntity
_080A876E:
pop {r4, r5, r6, pc}
thumb_func_start sub_080A8770
sub_080A8770: @ 0x080A8770
movs r1, #1
strb r1, [r0, #0xc]
adds r3, r0, #0
adds r3, #0x3c
ldrb r2, [r3]
movs r1, #0x10
orrs r1, r2
strb r1, [r3]
ldr r1, _080A8788 @ =gUnk_08129734
str r1, [r0, #0x48]
bx lr
.align 2, 0
_080A8788: .4byte gUnk_08129734
thumb_func_start sub_080A878C
sub_080A878C: @ 0x080A878C
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, [r5, #0x50]
cmp r4, #0
bne _080A879A
bl DeleteThisEntity
_080A879A:
ldr r0, [r4, #4]
cmp r0, #0
bne _080A87A4
bl DeleteThisEntity
_080A87A4:
adds r0, r4, #0
adds r0, #0x83
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #3
beq _080A87B6
bl DeleteThisEntity
_080A87B6:
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldrh r0, [r5, #0x36]
adds r0, #2
strh r0, [r5, #0x36]
pop {r4, r5, pc}
.align 2, 0