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d_a_npc_doorboy equivalent (#2581)
* initial work * doorboy equivalent * Update d_a_npc_doorboy.h --------- Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
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@ -1776,7 +1776,7 @@ config.libs = [
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ActorRel(NonMatching, "d_a_npc_coach"),
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ActorRel(NonMatching, "d_a_npc_df"),
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ActorRel(NonMatching, "d_a_npc_doc"),
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ActorRel(NonMatching, "d_a_npc_doorboy"),
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ActorRel(Equivalent, "d_a_npc_doorboy", extra_cflags=[DANPCF_C_HACK]),
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ActorRel(NonMatching, "d_a_npc_drainSol"),
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ActorRel(NonMatching, "d_a_npc_du"),
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ActorRel(NonMatching, "d_a_npc_fairy"),
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@ -2,6 +2,7 @@
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#define D_A_NPC_DOORBOY_H
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#include "d/actor/d_a_npc.h"
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#include "d/d_msg_object.h"
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/**
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* @ingroup actors-npcs
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@ -10,48 +11,80 @@
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*
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* @details
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*
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*/
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class daNpcDoorBoy_c : public fopAc_ac_c {
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*/
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struct daNpcDoorBoy_HIOParam {
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/* 0x0 */ daNpcF_HIOParam common;
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};
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class daNpcDoorBoy_c : public daNpcF_c {
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public:
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typedef bool (daNpcDoorBoy_c::*actionFunc)(void*);
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typedef BOOL (daNpcDoorBoy_c::*EventFn)(int);
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/* 809AAC8C */ daNpcDoorBoy_c();
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/* 809AAEA0 */ ~daNpcDoorBoy_c();
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/* 809AB088 */ void Create();
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/* 809AB320 */ void CreateHeap();
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/* 809AB4A4 */ void Delete();
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/* 809AB4D8 */ void Execute();
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/* 809AB4FC */ void Draw();
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/* 809AB578 */ void ctrlJoint(J3DJoint*, J3DModel*);
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/* 809AB704 */ void createHeapCallBack(fopAc_ac_c*);
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/* 809AB724 */ void ctrlJointCallBack(J3DJoint*, int);
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/* 809AB088 */ cPhs__Step Create();
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/* 809AB320 */ int CreateHeap();
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/* 809AB4A4 */ int Delete();
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/* 809AB4D8 */ int Execute();
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/* 809AB4FC */ int Draw();
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/* 809AB578 */ int ctrlJoint(J3DJoint*, J3DModel*);
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/* 809AB704 */ static int createHeapCallBack(fopAc_ac_c*);
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/* 809AB724 */ static int ctrlJointCallBack(J3DJoint*, int);
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/* 809AB770 */ void setMotion(int, f32, int);
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/* 809AB7B8 */ void reset();
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/* 809AB984 */ void setAction(bool (daNpcDoorBoy_c::*)(void*));
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/* 809ABA2C */ void wait(void*);
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/* 809AC064 */ void fear(void*);
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/* 809AC114 */ void talk(void*);
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/* 809AC528 */ void demo(void*);
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/* 809AC6F4 */ void dummyTalk(void*);
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/* 809AB984 */ inline BOOL setAction(bool (daNpcDoorBoy_c::*)(void*));
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/* 809ABA2C */ bool wait(void*);
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/* 809AC064 */ bool fear(void*);
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/* 809AC114 */ bool talk(void*);
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/* 809AC528 */ bool demo(void*);
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/* 809AC6F4 */ bool dummyTalk(void*);
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/* 809AC994 */ void setParam();
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/* 809ACA58 */ void main();
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/* 809ACA58 */ BOOL main();
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/* 809ACC5C */ void setAttnPos();
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/* 809ACE18 */ void lookat();
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/* 809ACFF8 */ bool setMotionAnm(int, f32);
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/* 809AD0C8 */ bool drawDbgInfo();
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/* 809ACE18 */ inline void lookat();
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/* 809ACFF8 */ void setMotionAnm(int, f32);
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/* 809AD0C8 */ BOOL drawDbgInfo();
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/* 809AD938 */ void adjustShapeAngle();
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static u8 mEvtSeqList[12];
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inline u16 getMessageNo() { return fopAcM_GetParam(this) >> 8; }
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inline void playMotion();
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inline bool chkFindPlayer();
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inline void setLookMode(int);
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inline BOOL step(s16, int);
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inline s16 dMsgObject_getNowTalkFlowNo() { return dMsgObject_getMsgObjectClass()->getNowTalkFlowNo(); }
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inline int getTimeHour();
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inline bool isDummyTalk();
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static EventFn mEvtSeqList[1];
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private:
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/* 0x568 */ u8 field_0x568[0xe08 - 0x568];
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/* 0xB48 */ Z2CreatureCitizen mSound;
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/* 0xBEC */ u8 field_0xbec[0xbf0 - 0xbec];
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/* 0xBF0 */ daNpcF_Lookat_c mLookat;
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/* 0xC8C */ daNpcF_ActorMngr_c mActorMngr[1];
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/* 0xC95 */ u8 field_0xc94[0xc98 - 0xc94];
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/* 0xC98 */ dCcD_Cyl field_0xc98;
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/* 0xDD4 */ actionFunc mAction;
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/* 0xDE0 */ request_of_phase_process_class mPhases[2];
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/* 0xDF0 */ fpc_ProcID field_0xdf0;
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/* 0xDF4 */ int field_0xdf4;
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/* 0xDF8 */ int field_0xdf8;
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/* 0xDFC */ int mMessageNo;
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/* 0xE00 */ s16 mLookMode;
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/* 0xE02 */ s16 field_0xe02;
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/* 0xE04 */ u16 mMode;
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/* 0xE06 */ u8 field_0xe06;
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};
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STATIC_ASSERT(sizeof(daNpcDoorBoy_c) == 0xe08);
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class daNpcDoorBoy_Param_c {
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public:
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/* 809AD93C */ ~daNpcDoorBoy_Param_c();
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/* 809AD93C */ virtual ~daNpcDoorBoy_Param_c() {}
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static u8 const m[108];
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static daNpcDoorBoy_HIOParam const m;
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};
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