mirror of https://github.com/zeldaret/tp.git
Make Debug_BBA symbol global in __start.c
This fixes an issue where the virtual address of the symbol would be appended after the name making it impossible to automatically match the symbol on more than one version.
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@ -22288,7 +22288,7 @@ HoldDown = .sbss:0x804516B8; // type:object size:0x8 scope:global align:8 data:4
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RunQueueBits = .sbss:0x804516C0; // type:object size:0x4 scope:global align:4 data:4byte
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RunQueueHint = .sbss:0x804516C4; // type:object size:0x4 scope:global align:4 data:4byte
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Reschedule = .sbss:0x804516C8; // type:object size:0x4 scope:global align:4 data:4byte
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Debug_BBA = .sbss:0x804516D0; // type:object size:0x1 scope:local align:8 data:byte
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Debug_BBA = .sbss:0x804516D0; // type:object size:0x1 scope:global align:8 data:byte
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IDSerialPort1 = .sbss:0x804516D8; // type:object size:0x4 scope:global align:4 data:4byte
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Chan = .sbss:0x804516E0; // type:object size:0x4 scope:global align:4 data:4byte
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Dev = .sbss:0x804516E4; // type:object size:0x4 scope:global align:4 data:4byte
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@ -22304,7 +22304,7 @@ HoldDown = .sbss:0x8044B7F8; // type:object size:0x8 scope:global align:4 data:4
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RunQueueBits = .sbss:0x8044B800; // type:object size:0x4 scope:global align:4 data:4byte
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RunQueueHint = .sbss:0x8044B804; // type:object size:0x4 scope:global align:4 data:4byte
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Reschedule = .sbss:0x8044B808; // type:object size:0x4 scope:global align:4 data:4byte
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Debug_BBA = .sbss:0x8044B810; // type:object size:0x1 scope:local data:byte
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Debug_BBA = .sbss:0x8044B810; // type:object size:0x1 scope:global align:8 data:byte
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IDSerialPort1 = .sbss:0x8044B818; // type:object size:0x4 scope:global align:4 data:4byte
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Chan = .sbss:0x8044B820; // type:object size:0x4 scope:global align:4 data:4byte
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Dev = .sbss:0x8044B824; // type:object size:0x4 scope:global align:4 data:4byte
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@ -22312,7 +22312,7 @@ HoldDown = .sbss:0x80453680; // type:object size:0x8 scope:global align:4 data:4
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RunQueueBits = .sbss:0x80453688; // type:object size:0x4 scope:global align:4 data:4byte
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RunQueueHint = .sbss:0x8045368C; // type:object size:0x4 scope:global align:4 data:4byte
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Reschedule = .sbss:0x80453690; // type:object size:0x4 scope:global align:4 data:4byte
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Debug_BBA = .sbss:0x80453698; // type:object size:0x1 scope:local data:byte
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Debug_BBA = .sbss:0x80453698; // type:object size:0x1 scope:global align:8 data:byte
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IDSerialPort1 = .sbss:0x804536A0; // type:object size:0x4 scope:global align:4 data:4byte
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Chan = .sbss:0x804536A8; // type:object size:0x4 scope:global align:4 data:4byte
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Dev = .sbss:0x804536AC; // type:object size:0x4 scope:global align:4 data:4byte
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@ -875,5 +875,5 @@ void* OSGetThreadSpecific(s32 index) {
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}
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#include "global.h"
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extern u8 Debug_BBA_804516D0;
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u8 Debug_BBA_804516D0 ATTRIBUTE_ALIGN(8);
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extern u8 Debug_BBA;
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u8 Debug_BBA ATTRIBUTE_ALIGN(8);
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@ -17,7 +17,7 @@ __declspec(section ".init") extern void __init_data(void);
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__declspec(section ".init") extern void __init_hardware(void);
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__declspec(section ".init") extern void __flush_cache(void* addr, u32 size);
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extern u8 Debug_BBA_804516D0;
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extern u8 Debug_BBA;
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__declspec(section ".init") void __check_pad3(void) {
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if ((*(u16*)0x800030E4 & 0xEEF) == 0xEEF) {
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@ -26,11 +26,11 @@ __declspec(section ".init") void __check_pad3(void) {
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}
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void __set_debug_bba(void) {
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Debug_BBA_804516D0 = 1;
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Debug_BBA = 1;
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}
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__declspec(section ".init") u8 __get_debug_bba(void) {
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return Debug_BBA_804516D0;
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return Debug_BBA;
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}
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__declspec(section ".init") asm void __start(void) {
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