mirror of https://github.com/zeldaret/tp.git
d_ev_camera work (#2412)
* Work on fixedFrameEvCamera * Work on stokerEvCamera * Small work * Cleanup and started on transEvCamera * Work on watchActorEvCamera * Work on gameOverEvCamera and other cleanup * Implemented mWork pointer logic where needed * Small work on useItem0EvCamera * Work on bSplineEvCamera * work on twoActor0EvCamera function and cleanup * Work on transEvCamera * Cleanup
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@ -242,7 +242,7 @@ public:
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/* 8008BE2C */ bool uniformTransEvCamera();
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/* 8008BE50 */ bool uniformBrakeEvCamera();
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/* 8008BE74 */ bool uniformAcceleEvCamera();
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/* 8008BE98 */ void transEvCamera(int);
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/* 8008BE98 */ bool transEvCamera(int);
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/* 8008E938 */ bool watchActorEvCamera();
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/* 8008FAE8 */ bool restorePosEvCamera();
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/* 80090174 */ bool talktoEvCamera();
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@ -553,7 +553,7 @@ public:
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/* 0x2C4 */ int field_0x2c4;
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/* 0x2C8 */ f32 field_0x2c8;
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/* 0x2CC */ BG mBG;
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/* 0x3E8 */ union {
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/* 0x3E8 */ union mWork {
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struct {
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/* 0x00 */ int field_0x0;
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/* 0x04 */ int field_0x4;
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@ -746,9 +746,229 @@ public:
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} hookshot;
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struct {
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/* 0x00 */ bool field_0x0;
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/* 0x01 */ bool field_0x1;
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/* 0x04 */ int field_0x4;
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/* 0x08 */ int field_0x8;
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/* 0x0C */ u8 field_0xc[0x10 - 0xc];
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/* 0x10 */ cXyz field_0x10;
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/* 0x1C */ f32 mFovy;
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/* 0x20 */ f32 field_0x20;
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/* 0x24 */ fopAc_ac_c* mRelActor;
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/* 0x28 */ char field_0x28;
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/* 0x29 */ char field_0x29;
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/* 0x2C */ int field_0x2c;
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/* 0x30 */ bool field_0x30;
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/* 0x34 */ cXyz mBasePos;
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/* 0x40 */ char field_0x40;
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/* 0x41 */ char field_0x41;
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/* 0x42 */ u8 field_0x42[0x48 - 0x42];
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/* 0x48 */ char field_0x48;
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/* 0x49 */ u8 field_0x49[0x4c - 0x49];
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/* 0x4C */ int field_0x4c;
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/* 0x50 */ int field_0x50;
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/* 0x54 */ u8 field_0x54[0x5c - 0x54];
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/* 0x5C */ f32* field_0x5c;
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/* 0x60 */ u8 field_0x60[0x6c - 0x60];
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/* 0x6C */ int field_0x6c;
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} event;
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struct {
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/* 0x00 */ u8 field_0x0[0x4 - 0x0];
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/* 0x04 */ cXyz field_0x4;
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/* 0x10 */ cXyz field_0x10;
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/* 0x1C */ f32 field_0x1c;
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/* 0x20 */ f32 field_0x20;
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/* 0x24 */ f32 field_0x24;
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/* 0x28 */ f32 field_0x28;
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/* 0x2C */ fopAc_ac_c* field_0x2c;
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/* 0x30 */ fopAc_ac_c* field_0x30;
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/* 0x34 */ fpc_ProcID field_0x34;
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/* 0x38 */ fpc_ProcID field_0x38;
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/* 0x3C */ u8 field_0x3c[0x40 - 0x3c];
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/* 0x40 */ u32 field_0x40;
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} stoker;
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struct {
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/* 0x00 */ u8 field_0x0[0x10 - 0x0];
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/* 0x10 */ cXyz field_0x10;
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/* 0x1C */ cXyz field_0x1c;
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/* 0x28 */ cXyz field_0x28;
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/* 0x34 */ f32 field_0x34;
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/* 0x38 */ f32 field_0x38;
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/* 0x3C */ fopAc_ac_c* field_0x3c;
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/* 0x40 */ fopAc_ac_c* field_0x40;
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/* 0x44 */ int field_0x44;
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/* 0x48 */ int field_0x48;
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/* 0x4C */ f32 field_0x4c;
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/* 0x50 */ f32 field_0x50;
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/* 0x54 */ f32 field_0x54;
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/* 0x58 */ f32 field_0x58;
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} rolling;
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struct {
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/* 0x00 */ u8 field_0x0[0x4 - 0x0];
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/* 0x04 */ cXyz field_0x4;
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/* 0x10 */ u8 field_0x10[0x1c - 0x10];
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/* 0x1C */ cXyz field_0x1c;
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/* 0x28 */ f32 field_0x28;
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/* 0x2C */ f32 field_0x2c;
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/* 0x30 */ f32 field_0x30;
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/* 0x34 */ f32 field_0x34;
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/* 0x38 */ f32 field_0x38;
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/* 0x3C */ fopAc_ac_c* field_0x3c;
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/* 0x40 */ fopAc_ac_c* field_0x40;
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/* 0x44 */ fpc_ProcID field_0x44;
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/* 0x48 */ u8 field_0x48[0x4c - 0x48];
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/* 0x4C */ u32 field_0x4c;
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} fixedPos;
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struct trans {
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/* 0x00 */ cXyz mStartEye;
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/* 0x0C */ cXyz mStartCenter;
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/* 0x18 */ f32 mStartFovy;
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/* 0x1C */ f32 field_0x1c;
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/* 0x20 */ cXyz mEye;
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/* 0x2C */ cXyz mCenter;
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/* 0x38 */ f32 mFovy;
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/* 0x3C */ f32 field_0x3c;
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/* 0x40 */ fopAc_ac_c* mRelActor;
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/* 0x44 */ fpc_ProcID mRelActorID;
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/* 0x48 */ char mRelUseMask;
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/* 0x49 */ char field_0x49;
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/* 0x4A */ char field_0x4a;
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/* 0x4B */ char field_0x4b;
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/* 0x50 */ int mTimer;
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/* 0x54 */ int mTransType;
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/* 0x58 */ f32 mCushion;
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/* 0x5C */ f32* mBSpPoints;
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/* 0x60 */ cSGlobe field_0x60;
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/* 0x68 */ bool field_0x68;
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/* 0x6C */ int mBSpCurve;
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} trans;
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struct actor {
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/* 0x00 */ cXyz field_0x0;
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/* 0x0C */ cXyz field_0xc;
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/* 0x18 */ f32 field_0x18;
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/* 0x1C */ int field_0x1c;
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/* 0x20 */ f32 field_0x20;
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/* 0x24 */ int field_0x24;
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/* 0x28 */ f32 field_0x28;
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/* 0x2C */ f32 field_0x2c;
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/* 0x30 */ f32 field_0x30;
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/* 0x34 */ fopAc_ac_c* field_0x34;
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/* 0x38 */ fpc_ProcID field_0x38;
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/* 0x3C */ cSGlobe field_0x3c;
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/* 0x44 */ int field_0x44;
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/* 0x48 */ u8 field_0x48[4];
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/* 0x4C */ cSGlobe field_0x4c;
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/* 0x54 */ int field_0x54;
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/* 0x58 */ int field_0x58;
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/* 0x5C */ f32 field_0x5c;
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/* 0x60 */ f32 field_0x60;
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/* 0x64 */ u8 field_0x64[4];
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/* 0x68 */ int field_0x68;
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} actor;
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struct restorePos {
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/* 0x000 */ cXyz field_0x0;
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/* 0x00C */ cXyz field_0xc;
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/* 0x018 */ f32 field_0x18;
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/* 0x01C */ int field_0x1c;
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/* 0x020 */ f32 field_0x20;
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/* 0x024 */ int field_0x24;
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/* 0x028 */ f32 field_0x28;
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/* 0x034 */ fopAc_ac_c* field_0x34;
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/* 0x038 */ cSGlobe field_0x38;
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/* 0x040 */ int field_0x40;
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/* 0x044 */ int field_0x44;
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/* 0x048 */ dCamInfo_c field_0x48;
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/* 0x068 */ int field_0x68;
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/* 0x06C */ u8 field_0x6c[0x100 - 0x6c];
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/* 0x100 */ cSAngle field_0x100;
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} restorePos;
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struct gameOver {
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/* 0x00 */ int field_0x0;
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/* 0x04 */ int field_0x4;
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/* 0x08 */ int field_0x8;
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/* 0x0C */ int mType;
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/* 0x10 */ cXyz field_0x10;
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/* 0x1C */ cSGlobe field_0x1c;
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/* 0x24 */ u8 field_0x24[0x3c - 0x24];
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/* 0x3C */ u8 field_0x3c;
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} gameOver;
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struct tact {
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/* 0x00 */ int field_0x0;
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/* 0x04 */ int field_0x4;
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/* 0x08 */ int field_0x8;
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/* 0x0C */ int field_0xc;
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/* 0x10 */ u8 field_0x10[4];
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/* 0x14 */ int field_0x14;
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/* 0x18 */ u8 field_0x18[4];
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/* 0x1C */ cXyz* field_0x1c;
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/* 0x20 */ cXyz* field_0x20;
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/* 0x24 */ int field_0x24;
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/* 0x28 */ u8 field_0x28[4];
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/* 0x2C */ f32 field_0x2c;
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/* 0x30 */ cXyz field_0x30;
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/* 0x3C */ cXyz field_0x3c;
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} tact;
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struct load {
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/* 0x00 */ int mTimer;
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/* 0x04 */ int mSlot;
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/* 0x08 */ int mType;
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/* 0x0C */ cSGlobe field_0xc;
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/* 0x14 */ cSGlobe field_0x14;
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/* 0x1C */ cXyz field_0x1c;
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/* 0x28 */ cXyz field_0x28;
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/* 0x34 */ cXyz field_0x34;
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/* 0x40 */ cSAngle field_0x40;
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/* 0x42 */ cSAngle field_0x42;
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/* 0x44 */ f32 field_0x44;
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/* 0x48 */ f32 field_0x48;
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} load;
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struct item0 {
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/* 0x00 */ int field_0x0;
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/* 0x04 */ int field_0x4;
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/* 0x08 */ int field_0x8;
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/* 0x0C */ cXyz field_0xc;
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/* 0x18 */ f32 field_0x18;
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/* 0x1C */ int field_0x1c;
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/* 0x20 */ int field_0x20;
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/* 0x24 */ cSGlobe field_0x24;
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/* 0x44 */ cXyz field_0x44;
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/* 0x50 */ cXyz field_0x50;
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/* 0x5C */ f32 field_0x5c;
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} item0;
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struct bSpline {
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/* 0x00 */ cXyz* mCenters;
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/* 0x04 */ cXyz* mEyes;
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/* 0x08 */ f32* mFovys;
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/* 0x0C */ int mTimer;
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/* 0x10 */ int field_0x10;
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/* 0x14 */ fopAc_ac_c* mRelActor;
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/* 0x18 */ u8 field_0x18[4];
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/* 0x1c */ bool field_0x1c;
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} bSpline;
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struct {
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/* 0x00 */ fopAc_ac_c* mActor1;
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/* 0x04 */ fopAc_ac_c* mActor2;
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/* 0x08 */ u8 field_0x8[4];
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/* 0x0C */ fpc_ProcID mActor1ID;
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/* 0x10 */ fpc_ProcID mActor2ID;
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/* 0x14 */ f32 mCtrCus;
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/* 0x18 */ f32 mEyeCus;
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/* 0x1C */ f32 mRadiusMin;
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/* 0x20 */ f32 mRadiusMax;
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/* 0x24 */ f32 mLatitudeMin;
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/* 0x28 */ f32 mLatitudeMax;
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/* 0x2C */ f32 mLongitudeMin;
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/* 0x30 */ f32 mLongitudeMax;
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/* 0x34 */ int mLongitudeType;
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/* 0x38 */ f32 mFovy;
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/* 0x3C */ f32 mCtrRatio;
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/* 0x40 */ cXyz mCtrGap;
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/* 0x4C */ f32 field_0x4c;
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/* 0x50 */ f32 field_0x50;
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/* 0x54 */ cSAngle field_0x54;
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/* 0x56 */ cSAngle field_0x56;
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/* 0x58 */ cSAngle field_0x58;
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/* 0x5A */ cSAngle field_0x5a;
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} twoActor0;
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struct {
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u8 field_0x0[0x100];
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} bytes;
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