f_op debug 4

This commit is contained in:
ItsNiklas 2025-12-20 00:59:19 +01:00
parent 8e58579c57
commit 675b4f3031
12 changed files with 190 additions and 112 deletions

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@ -294,9 +294,10 @@ public:
return mCannon;
}
static void make_prm(u32* o_params, csXyz* o_paramsEx, u8 param_2, u8 i_itemNo, u8 i_itemBit, u8 i_itemType, u8 param_6) {
o_paramsEx->x = (i_itemBit << 8) | (i_itemNo & 0xFF);
o_paramsEx->z = (param_6 << 13) | (param_2 << 1) | i_itemType;
static u32* make_prm(u32* o_params, csXyz* o_paramsEx, u8 param_2, u8 i_itemNo, u8 i_itemBit, u8 i_itemType, u8 param_6) {
o_paramsEx->x = (i_itemBit << 8) | i_itemNo;
o_paramsEx->z = i_itemType | ((param_6 << 13) | (param_2 << 1));
return o_params;
}
static void make_prm_bokkuri(u32* o_params, csXyz* o_paramsEx, u8 i_itemNo, u8 i_itemBit, u8 i_itemType, u8 param_5) {

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@ -3624,7 +3624,7 @@ inline int dComIfGp_event_order(u16 i_type, u16 i_prio, u16 i_flags, u16 i_hindF
i_targetActor, i_eventID, i_mapToolId);
}
inline void dComIfGp_event_setGtItm(int i_itemNo) {
inline void dComIfGp_event_setGtItm(u8 i_itemNo) {
g_dComIfG_gameInfo.play.getEvent().setGtItm(i_itemNo);
}

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@ -150,7 +150,22 @@ public:
#endif
}
BOOL isOrderOK() { return mEventStatus == 0 || mEventStatus == 2; }
BOOL isOrderOK() {
#if VERSION == VERSION_SHIELD_DEBUG
BOOL ret = FALSE;
BOOL order_ok = TRUE;
if (mEventStatus != 0 && mEventStatus != 2) {
order_ok = FALSE;
}
if (order_ok && mDebugStb == 0) {
ret = TRUE;
}
return ret;
#else
return mEventStatus == 0 || mEventStatus == 2;
#endif
}
fopAc_ac_c* getPt1() { return convPId(mPt1); }
fopAc_ac_c* getPt2() { return convPId(mPt2); }

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@ -1133,7 +1133,10 @@ public:
static void setProcID(u32 id) { mProcID = id; }
static u32 getProcID() { return mProcID; }
static void setStatusProcID(int i_roomNo, fpc_ProcID i_id) { mStatus[i_roomNo].mProcID = i_id; }
static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; }
static int getStatusProcID(int i_roomNo) {
JUT_ASSERT(2774, 0 <= i_roomNo && i_roomNo < 64);
return mStatus[i_roomNo].mProcID;
}
static void setRegionNo(int i_roomNo, u8 i_regionNo) { mStatus[i_roomNo].mRegionNo = i_regionNo; }
u8 checkStatusFlag(int i_roomNo, u8 flag) const {

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@ -478,15 +478,14 @@ inline f32 fopAcM_searchActorDistanceY(const fopAc_ac_c* actorA, const fopAc_ac_
return actorB->current.pos.y - actorA->current.pos.y;
}
inline u16 fopAcM_GetSetId(const fopAc_ac_c* i_actor) {
inline int fopAcM_GetSetId(const fopAc_ac_c* i_actor) {
return i_actor->setID;
}
inline void dComIfGs_onActor(int bitNo, int roomNo);
inline void fopAcM_onActor(const fopAc_ac_c* i_actor) {
int setId = fopAcM_GetSetId(i_actor);
dComIfGs_onActor(setId, fopAcM_GetHomeRoomNo(i_actor));
dComIfGs_onActor(fopAcM_GetSetId(i_actor), fopAcM_GetHomeRoomNo(i_actor));
}
inline void fopAcM_onDraw(fopAc_ac_c* i_actor) {
@ -781,7 +780,7 @@ inline void fopAcM_seStartCurrentLevel(const fopAc_ac_c* actor, u32 sfxID, u32 p
dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
}
inline void fopAcM_offActor(fopAc_ac_c* i_actor, u32 flag) {
inline void fopAcM_offActor(const fopAc_ac_c* i_actor, int flag) {
dComIfGs_offActor(flag, fopAcM_GetHomeRoomNo(i_actor));
}

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@ -16,9 +16,10 @@ void fopScnM_Management();
void fopScnM_Init();
inline fpc_ProcID fpcM_LayerID(const void* i_process) {
return fpcBs_Is_JustOfType(g_fpcNd_type, ((base_process_class*)i_process)->subtype) != FALSE ?
((scene_class*)i_process)->base.layer.layer_id :
fpcM_ERROR_PROCESS_ID_e;
if (fpcBs_Is_JustOfType(g_fpcNd_type, ((base_process_class*)i_process)->subtype) != FALSE) {
return ((scene_class*)i_process)->base.layer.layer_id;
}
return fpcM_ERROR_PROCESS_ID_e;
}
inline fpc_ProcID fopScnM_GetID(void* i_scene) {
@ -33,6 +34,14 @@ inline u32 fopScnM_GetParam(void* i_scene) {
return fpcM_GetParam(i_scene);
}
inline void fopScnM_SetParam(void* i_scene, u32 i_param) {
fpcM_SetParam(i_scene, i_param);
}
inline void* fopScnM_GetAppend(void* i_scene) {
return fpcM_GetAppend(i_scene);
}
inline int fopScnM_PauseEnable(scene_class* i_scene) {
return fopScnPause_Enable(i_scene);
}

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@ -71,6 +71,7 @@ public:
extern mDoHIO_root_c mDoHIO_root;
void mDoHIO_updateChild(s8 i_no);
void mDoHIO_update();
void mDoHIO_deleteChild(s8 i_no);
inline s8 mDoHIO_createChild(const char* i_name, JORReflexible* i_node) {
return mDoHIO_root.createChild(i_name, i_node);

View File

@ -991,8 +991,7 @@ int daObjStone_c::draw() {
int daObjStone_c::_delete() {
mSound.deleteObject();
u16 setid = fopAcM_GetSetId(this);
fopAcM_offActor(this, setid);
fopAcM_offActor(this, fopAcM_GetSetId(this));
effect_delete(true);
dComIfG_resDelete(&mPhase, l_arcName[mStoneType]);
return 1;

View File

@ -16,6 +16,7 @@
#include "d/actor/d_a_tag_stream.h"
#include "d/d_item.h"
#include "d/d_path.h"
#include "d/d_s_play.h"
#include "f_op/f_op_actor_mng.h"
#include "f_op/f_op_camera_mng.h"
#include "f_op/f_op_scene_mng.h"
@ -107,7 +108,7 @@ fopAc_ac_c* fopAcM_FastCreate(s16 i_procName, FastCreateReqFunc i_createFunc, vo
void fopAcM_setStageLayer(void* i_proc) {
scene_class* stageProc = fopScnM_SearchByID(dStage_roomControl_c::getProcID());
JUT_ASSERT(0, stageProc != NULL);
JUT_ASSERT(367, stageProc != NULL);
fpcM_ChangeLayerID(i_proc, fopScnM_LayerID(stageProc));
}
@ -115,7 +116,7 @@ void fopAcM_setStageLayer(void* i_proc) {
void fopAcM_setRoomLayer(void* i_proc, int i_roomNo) {
if (i_roomNo >= 0) {
scene_class* roomProc = fopScnM_SearchByID(dStage_roomControl_c::getStatusProcID(i_roomNo));
JUT_ASSERT(0, roomProc != NULL);
JUT_ASSERT(390, roomProc != NULL);
fpcM_ChangeLayerID(i_proc, fopScnM_LayerID(roomProc));
}
@ -283,13 +284,13 @@ fpc_ProcID fopAcM_createChildFromOffset(s16 i_procName, fpc_ProcID i_parentID, u
s16 parent_angleY = parent_actor->current.angle.y;
cXyz offset_pos;
csXyz offset_angle;
if (i_pos == NULL) {
offset_pos = cXyz::Zero;
} else {
offset_pos = *i_pos;
}
csXyz offset_angle;
if (i_angle == NULL) {
offset_angle = csXyz::Zero;
} else {
@ -521,29 +522,32 @@ void fopAcM_setCullSizeSphere(fopAc_ac_c* i_actor, f32 i_minX, f32 i_minY, f32 i
void fopAcM_setCullSizeBox2(fopAc_ac_c* i_actor, J3DModelData* i_modelData) {
J3DJoint* jointNode = i_modelData->getJointNodePointer(0);
f32 minY, minZ, maxX, maxY, maxZ;
f32 minX = i_actor->scale.x * jointNode->getMin()->x;
f32 minY = i_actor->scale.y * jointNode->getMin()->y;
f32 minZ = i_actor->scale.z * jointNode->getMin()->z;
f32 maxX = i_actor->scale.x * jointNode->getMax()->x;
f32 maxY = i_actor->scale.y * jointNode->getMax()->y;
f32 maxZ = i_actor->scale.z * jointNode->getMax()->z;
maxZ = i_actor->scale.z * jointNode->getMax()->z;
maxY = i_actor->scale.y * jointNode->getMax()->y;
maxX = i_actor->scale.x * jointNode->getMax()->x;
minZ = i_actor->scale.z * jointNode->getMin()->z;
minY = i_actor->scale.y * jointNode->getMin()->y;
fopAcM_setCullSizeBox(i_actor, minX, minY, minZ, maxX, maxY, maxZ);
fopAcM_setCullSizeBox(i_actor, i_actor->scale.x * jointNode->getMin()->x, minY, minZ, maxX,
maxY, maxZ);
}
bool fopAcM_addAngleY(fopAc_ac_c* i_actor, s16 i_target, s16 i_step) {
return cLib_chaseAngleS(&fopAcM_GetAngle_p(i_actor)->y, i_target, i_step);
csXyz* angle = fopAcM_GetAngle_p(i_actor);
return cLib_chaseAngleS(&angle->y, i_target, i_step);
}
void fopAcM_calcSpeed(fopAc_ac_c* i_actor) {
f32 xSpeed, ySpeed, zSpeed;
f32 speedF = fopAcM_GetSpeedF(i_actor);
f32 gravity = fopAcM_GetGravity(i_actor);
cXyz* speed = fopAcM_GetSpeed_p(i_actor);
f32 xSpeed = speedF * cM_ssin(i_actor->current.angle.y);
f32 ySpeed = speed->y + gravity;
f32 zSpeed = speedF * cM_scos(i_actor->current.angle.y);
xSpeed = speedF * cM_ssin(i_actor->current.angle.y);
ySpeed = speed->y + gravity;
zSpeed = speedF * cM_scos(i_actor->current.angle.y);
if (ySpeed < fopAcM_GetMaxFallSpeed(i_actor)) {
ySpeed = fopAcM_GetMaxFallSpeed(i_actor);
@ -580,7 +584,8 @@ s16 fopAcM_searchActorAngleX(const fopAc_ac_c* i_actorA, const fopAc_ac_c* i_act
f32 x_dist = posB->x - posA->x;
f32 z_dist = posB->z - posA->z;
return cM_atan2s(posB->y - posA->y, JMAFastSqrt(x_dist * x_dist + z_dist * z_dist));
f32 dist = JMAFastSqrt(x_dist * x_dist + z_dist * z_dist);
return cM_atan2s(posB->y - posA->y, dist);
}
s32 fopAcM_seenActorAngleY(const fopAc_ac_c* i_actorA, const fopAc_ac_c* i_actorB) {
@ -814,13 +819,14 @@ s32 fopAcM_cullingCheck(fopAc_ac_c const* i_actor) {
mDoLib_clipper::resetFar();
return ret;
} else {
return mDoLib_clipper::clip(mtx_p, sphere->center, sphere->radius);
mDoLib_clipper::clip(mtx_p, sphere->center, sphere->radius); // !@bug return value unused
}
}
}
}
void* event_second_actor(u16) {
void* event_second_actor(u16 i_flag) {
(void)i_flag;
return dComIfGp_getPlayer(0);
}
@ -880,15 +886,19 @@ s32 fopAcM_orderDoorEvent(fopAc_ac_c* i_actorA, fopAc_ac_c* i_actorB, u16 i_prio
i_priority = 0xFF;
}
s16 eventID = i_actorB->eventInfo.getEventId();
u8 toolID = i_actorB->eventInfo.getMapToolId();
s16 evid = i_actorB->eventInfo.getEventId();
u8 toolid = i_actorB->eventInfo.getMapToolId();
if (fopAcM_GetProfName(i_actorB) == 0x55 && toolID != 0xFF) {
eventID = dComIfGp_getEventManager().getEventIdx(i_actorA, NULL, toolID);
if (fopAcM_GetProfName(i_actorB) == 0x55) {
if (toolid != 0xFF) {
evid = dComIfGp_getEventManager().getEventIdx(i_actorA, NULL, toolid);
}
} else if (fopAcM_GetProfName(i_actorB) == 0xAB) {
}
OS_REPORT("toolid<%d>evid<%d>\n", toolid, evid);
return dComIfGp_event_order(dEvt_type_DOOR_e, i_priority, i_flag, -1, i_actorA, i_actorB, eventID,
toolID);
return dComIfGp_event_order(dEvt_type_DOOR_e, i_priority, i_flag, -1, i_actorA, i_actorB, evid,
toolid);
}
s32 fopAcM_orderCatchEvent(fopAc_ac_c* i_actorA, fopAc_ac_c* i_actorB, u16 i_priority, u16 i_flag) {
@ -976,6 +986,7 @@ s32 fopAcM_orderOtherEventId(fopAc_ac_c* i_actor, s16 i_eventID, u8 i_mapToolID,
}
u16 newPriority = 50;
u16 eventPrio;
s32 roomNo = dComIfGp_roomControl_getStayNo();
if (i_actor != NULL) {
roomNo = fopAcM_GetRoomNo(i_actor);
@ -984,7 +995,7 @@ s32 fopAcM_orderOtherEventId(fopAc_ac_c* i_actor, s16 i_eventID, u8 i_mapToolID,
if (i_priority != 0) {
newPriority = i_priority;
} else if (i_actor != NULL) {
u16 eventPrio = dComIfGp_getEventManager().getEventPrio(i_actor, i_eventID);
eventPrio = dComIfGp_getEventManager().getEventPrio(i_actor, i_eventID);
if (eventPrio != 0) {
newPriority = eventPrio;
@ -1018,10 +1029,12 @@ s32 fopAcM_orderMapToolEvent(fopAc_ac_c* i_actor, u8 param_1, s16 i_eventID, u16
dStage_MapEvent_dt_c* dt = dEvt_control_c::searchMapEventData(param_1, roomNo);
if (dt != NULL) {
newPriority = dt->priority;
if (i_eventID == 0xFF) {
i_eventID = dComIfGp_getEventManager().getEventIdx(i_actor, param_1);
}
} else {
OS_REPORT("\x1b[31m%s: %d: fopAcM_orderMapToolEvent() マップデータがみつかりません\n\x1b[m", __FILE__, 2984); // "Map data could not be found."
}
if (i_flag & 0x100) {
@ -1038,7 +1051,9 @@ s32 fopAcM_orderMapToolEvent(fopAc_ac_c* i_actor, u8 param_1, s16 i_eventID, u16
s32 fopAcM_orderMapToolAutoNextEvent(fopAc_ac_c* i_actor, u8 param_1, s16 i_eventID, u16 param_3,
u16 i_flag, u16 param_5) {
return fopAcM_orderMapToolEvent(i_actor, param_1, i_eventID, param_3, i_flag | 0x100, param_5);
u16 flag = i_flag;
flag = flag | 0x100;
return fopAcM_orderMapToolEvent(i_actor, param_1, i_eventID, param_3, flag, param_5);
}
s32 fopAcM_orderPotentialEvent(fopAc_ac_c* i_actor, u16 i_flag, u16 param_2, u16 i_priority) {
@ -1087,11 +1102,13 @@ s32 fopAcM_orderTreasureEvent(fopAc_ac_c* i_actorA, fopAc_ac_c* i_actorB, u16 i_
-1);
}
fopAc_ac_c* fopAcM_getTalkEventPartner(fopAc_ac_c const*) {
fopAc_ac_c* fopAcM_getTalkEventPartner(fopAc_ac_c const* i_this) {
(void)i_this;
return (fopAc_ac_c*)dComIfGp_event_getTalkPartner();
}
fopAc_ac_c* fopAcM_getItemEventPartner(fopAc_ac_c const*) {
fopAc_ac_c* fopAcM_getItemEventPartner(fopAc_ac_c const* i_this) {
(void)i_this;
return (fopAc_ac_c*)dComIfGp_event_getItemPartner();
}
@ -1106,9 +1123,11 @@ fopAc_ac_c* fopAcM_getEventPartner(fopAc_ac_c const* i_actor) {
fpc_ProcID fopAcM_createItemForPresentDemo(cXyz const* i_pos, int i_itemNo, u8 param_2,
int i_itemBitNo, int i_roomNo, csXyz const* i_angle,
cXyz const* i_scale) {
JUT_ASSERT(3214, 0 <= i_itemNo && i_itemNo < 256);
dComIfGp_event_setGtItm(i_itemNo);
if (i_itemNo == fpcNm_ITEM_NONE) {
OS_REPORT("プレゼントデモ用なのに「ハズレ」です![%d]\n", i_itemNo); // Even though it is for a Present Demo, it is a 'Miss'!
return fpcM_ERROR_PROCESS_ID_e;
}
@ -1117,13 +1136,17 @@ fpc_ProcID fopAcM_createItemForPresentDemo(cXyz const* i_pos, int i_itemNo, u8 p
fpc_ProcID fopAcM_createItemForTrBoxDemo(cXyz const* i_pos, int i_itemNo, int i_itemBitNo,
int i_roomNo, csXyz const* i_angle, cXyz const* i_scale) {
dComIfGp_event_setGtItm(i_itemNo);
JUT_ASSERT(3259, 0 <= i_itemNo && i_itemNo < 256);
dComIfGp_event_setGtItm(i_itemNo);
if (i_itemNo == fpcNm_ITEM_NONE) {
OS_REPORT("ゲットデモ用なのに「ハズレ」です![%d]\n", i_itemNo); // Even though it is for a Get Demo, it is a 'Miss'!
return fpcM_ERROR_PROCESS_ID_e;
}
return fopAcM_createDemoItem(i_pos, i_itemNo, i_itemBitNo, i_angle, i_roomNo, i_scale, 0);
u8 param_7 = 0;
return fopAcM_createDemoItem(i_pos, i_itemNo, i_itemBitNo, i_angle, i_roomNo, i_scale, param_7);
}
struct ItemTableList {
@ -1369,7 +1392,7 @@ fpc_ProcID fopAcM_createItem(const cXyz* i_pos, int i_itemNo, int i_itemBitNo, i
fopAc_ac_c* fopAcM_fastCreateItem2(const cXyz* i_pos, int i_itemNo, int i_itemBitNo, int i_roomNo,
int param_5, const csXyz* i_angle, const cXyz* i_scale) {
// clang-format off
JUT_ASSERT(0, 0 <= i_itemNo && i_itemNo < 256 && (-1 <= i_itemBitNo && i_itemBitNo < (dSv_info_c::DAN_ITEM + dSv_info_c::MEMORY_ITEM + dSv_info_c::ZONE_ITEM )) || i_itemBitNo == 255);
JUT_ASSERT(4202, 0 <= i_itemNo && i_itemNo < 256 && (-1 <= i_itemBitNo && i_itemBitNo < (dSv_info_c::DAN_ITEM + dSv_info_c::MEMORY_ITEM + dSv_info_c::ZONE_ITEM )) || i_itemBitNo == 255);
// clang-format on
csXyz item_angle(csXyz::Zero);
@ -1387,49 +1410,53 @@ fopAc_ac_c* fopAcM_fastCreateItem2(const cXyz* i_pos, int i_itemNo, int i_itemBi
u8 item_no = check_itemno(i_itemNo);
u32 params = MAKE_ITEM_PARAMS(item_no, i_itemBitNo, 0xFF, param_5);
fopAc_ac_c* ret;
switch (i_itemNo) {
case fpcNm_ITEM_RECOVERY_FAILY:
return fopAcM_fastCreate(PROC_Obj_Yousei, 0xFFFFFFFF, i_pos, i_roomNo, i_angle, i_scale, -1,
ret = fopAcM_fastCreate(PROC_Obj_Yousei, 0xFFFFFFFF, i_pos, i_roomNo, i_angle, i_scale, -1,
NULL, NULL);
break;
#if DEBUG
case fpcNm_ITEM_SMALL_KEY:
// "Small Key: Can't support map display, so program generation is prohibited!\n"
OS_REPORT_ERROR("小さい鍵:マップ表示対応出来ないので、プログラム生成禁止!\n");
JUT_ASSERT(0, FALSE);
JUT_ASSERT(4268, FALSE);
break;
case fpcNm_ITEM_KANTERA:
// "Lantern: Program generation is prohibited!\n"
OS_REPORT_ERROR("カンテラ:プログラム生成禁止!\n");
JUT_ASSERT(0, FALSE);
JUT_ASSERT(4272, FALSE);
break;
case fpcNm_ITEM_LIGHT_DROP:
// "Light Drop: Program generation is prohibited!\n"
OS_REPORT_ERROR("光の雫:プログラム生成禁止!\n");
JUT_ASSERT(0, FALSE);
JUT_ASSERT(4276, FALSE);
break;
#endif
case fpcNm_ITEM_KAKERA_HEART:
case fpcNm_ITEM_UTAWA_HEART:
return fopAcM_fastCreate(PROC_Obj_LifeContainer, params, i_pos, i_roomNo, i_angle, i_scale,
ret = fopAcM_fastCreate(PROC_Obj_LifeContainer, params, i_pos, i_roomNo, i_angle, i_scale,
-1, NULL, NULL);
break;
case fpcNm_ITEM_TRIPLE_HEART:
for (int i = 0; i < 2; i++) {
fopAcM_fastCreate(PROC_ITEM, params, i_pos, i_roomNo, &item_angle, i_scale, -1, NULL,
ret = fopAcM_fastCreate(PROC_ITEM, params, i_pos, i_roomNo, &item_angle, i_scale, -1, NULL,
NULL);
item_angle.y = cM_rndFX(0x7FFF);
}
default:
return fopAcM_fastCreate(PROC_ITEM, params, i_pos, i_roomNo, &item_angle, i_scale, -1, NULL,
ret = fopAcM_fastCreate(PROC_ITEM, params, i_pos, i_roomNo, &item_angle, i_scale, -1, NULL,
NULL);
}
return ret;
}
fopAc_ac_c* fopAcM_fastCreateItem(const cXyz* i_pos, int i_itemNo, int i_roomNo,
const csXyz* i_angle, const cXyz* i_scale, f32* i_speedF,
f32* i_speedY, int i_itemBitNo, int param_9,
createFunc i_createFunc) {
JUT_ASSERT(0, 0 <= i_itemNo && i_itemNo < 256);
JUT_ASSERT(4324, 0 <= i_itemNo && i_itemNo < 256);
csXyz angle;
if (i_itemNo == fpcNm_ITEM_NONE) {
@ -1446,31 +1473,35 @@ fopAc_ac_c* fopAcM_fastCreateItem(const cXyz* i_pos, int i_itemNo, int i_roomNo,
*i_speedF = 2.0f * *i_speedF;
}
fopAc_ac_c* ret;
switch (i_itemNo) {
case fpcNm_ITEM_RECOVERY_FAILY:
return fopAcM_fastCreate(PROC_Obj_Yousei, 0xFFFFFFFF, i_pos, i_roomNo, i_angle, i_scale, -1,
ret = fopAcM_fastCreate(PROC_Obj_Yousei, 0xFFFFFFFF, i_pos, i_roomNo, i_angle, i_scale, -1,
NULL, NULL);
break;
#if DEBUG
case fpcNm_ITEM_SMALL_KEY:
// "Small Key: Can't support map display, so program generation is prohibited!\n"
OS_REPORT_ERROR("小さい鍵:マップ表示対応出来ないので、プログラム生成禁止!\n");
JUT_ASSERT(0, FALSE);
JUT_ASSERT(4383, FALSE);
break;
case fpcNm_ITEM_KANTERA:
// "Lantern: Program generation is prohibited!\n"
OS_REPORT_ERROR("カンテラ:プログラム生成禁止!\n");
JUT_ASSERT(0, FALSE);
JUT_ASSERT(4387, FALSE);
break;
case fpcNm_ITEM_LIGHT_DROP:
// "Light Drop: Program generation is prohibited!\n"
OS_REPORT_ERROR("光の雫:プログラム生成禁止!\n");
JUT_ASSERT(0, FALSE);
JUT_ASSERT(4391, FALSE);
break;
#endif
case fpcNm_ITEM_KAKERA_HEART:
case fpcNm_ITEM_UTAWA_HEART:
return fopAcM_fastCreate(PROC_Obj_LifeContainer, params, i_pos, i_roomNo, i_angle, i_scale,
ret = fopAcM_fastCreate(PROC_Obj_LifeContainer, params, i_pos, i_roomNo, i_angle, i_scale,
-1, NULL, NULL);
break;
case fpcNm_ITEM_TRIPLE_HEART:
for (i = 0; i < 2; i++) {
if (i_angle != NULL) {
@ -1502,25 +1533,26 @@ fopAc_ac_c* fopAcM_fastCreateItem(const cXyz* i_pos, int i_itemNo, int i_roomNo,
}
angle.z = 0xFF;
fopAc_ac_c* actor = (fopAc_ac_c*)fopAcM_fastCreate(PROC_ITEM, params, i_pos, i_roomNo,
ret = fopAcM_fastCreate(PROC_ITEM, params, i_pos, i_roomNo,
&angle, i_scale, -1, i_createFunc, NULL);
if (actor != NULL) {
if (ret != NULL) {
if (i_speedF != NULL) {
actor->speedF = *i_speedF;
ret->speedF = *i_speedF;
}
if (i_speedY != NULL) {
actor->speed.y = *i_speedY;
ret->speed.y = *i_speedY;
}
}
return actor;
}
return ret;
}
fpc_ProcID fopAcM_createBokkuri(u16 i_setId, const cXyz* i_pos, int i_itemNo, int i_itemBit,
int i_roomNo, const cXyz* param_6, int i_itemType, int param_8) {
u32 params = 0;
csXyz params_ex(0, 0, 0);
if (param_6 != NULL) {
params_ex.y = param_6->atan2sX_Z();
@ -1528,7 +1560,6 @@ fpc_ProcID fopAcM_createBokkuri(u16 i_setId, const cXyz* i_pos, int i_itemNo, in
param_8 = 1;
}
u32 params = 0;
daObjCarry_c::make_prm_bokkuri(&params, &params_ex, i_itemNo, i_itemBit, i_itemType, param_8);
return fopAcM_create(PROC_Obj_Carry, i_setId, params, i_pos, i_roomNo, &params_ex, NULL, -1, NULL);
}
@ -1538,13 +1569,13 @@ fpc_ProcID fopAcM_createWarpHole(const cXyz* i_pos, const csXyz* i_angle, int i_
if (param_6 == 0xFF) {
param_6 = param_4;
}
u32 actorParams;
make_prm_warp_hole(&actorParams, param_5, param_6, param_4);
return fopAcM_create(PROC_Obj_BossWarp, actorParams, i_pos, i_roomNo, i_angle, NULL, -1);
u32 actorParams = 0x17000000 + 0xFF;
u32 actorParamsOut = actorParams | (param_5 << 0x1B) | (param_6 << 0x10) | (param_4 << 0x8);
return fopAcM_create(PROC_Obj_BossWarp, actorParamsOut, i_pos, i_roomNo, i_angle, NULL, -1);
}
void* enemySearchJugge(void* i_actor, void* i_data) {
if (i_actor != NULL && fopAc_IsActor(i_actor) && ((fopAc_ac_c*)i_actor)->group == fopAc_ENEMY_e)
if (i_actor != NULL && fopAcM_IsActor(i_actor) && fopAcM_GetGroup((fopAc_ac_c*)i_actor) == fopAc_ENEMY_e)
{
return i_actor;
} else {
@ -1553,14 +1584,13 @@ void* enemySearchJugge(void* i_actor, void* i_data) {
}
fopAc_ac_c* fopAcM_myRoomSearchEnemy(s8 roomNo) {
JUT_ASSERT(0, roomNo >= 0);
JUT_ASSERT(4659, roomNo >= 0);
int procID = dStage_roomControl_c::getStatusProcID(roomNo);
scene_class* roomProc = fopScnM_SearchByID(procID);
JUT_ASSERT(0, roomProc != NULL);
scene_class* roomProc = fopScnM_SearchByID(dStage_roomControl_c::getStatusProcID(roomNo));
JUT_ASSERT(4662, roomProc != NULL);
u32 actorID = ((daPy_py_c*)dComIfGp_getPlayer(0))->getGrabActorID();
fopAc_ac_c* actor = fopAcM_SearchByID(actorID);
daPy_py_c* player = (daPy_py_c*) dComIfGp_getPlayer(0);
fopAc_ac_c* actor = fopAcM_SearchByID(player->getGrabActorID());
if (actor != NULL && fopAcM_GetGroup(actor) == 2) {
return actor;
@ -1571,9 +1601,11 @@ fopAc_ac_c* fopAcM_myRoomSearchEnemy(s8 roomNo) {
fpc_ProcID fopAcM_createDisappear(const fopAc_ac_c* i_actor, const cXyz* i_pos, u8 i_size,
u8 i_type, u8 i_enemyID) {
return fopAcM_GetID(fopAcM_fastCreate(
PROC_DISAPPEAR, (i_enemyID << 0x10) | (i_size << 0x8) | i_type, i_pos,
fopAcM_GetRoomNo(i_actor), &i_actor->current.angle, NULL, 0xFF, NULL, NULL));
u32 param = (i_enemyID << 0x10) | (i_size << 0x8) | i_type;
fopAc_ac_c* actor = fopAcM_fastCreate(
PROC_DISAPPEAR, param, i_pos, fopAcM_GetRoomNo(i_actor), &i_actor->current.angle, NULL, 0xFF,
NULL, NULL);
return fopAcM_GetID(actor);
}
void fopAcM_setCarryNow(fopAc_ac_c* i_actor, int param_1) {
@ -1589,14 +1621,11 @@ void fopAcM_cancelCarryNow(fopAc_ac_c* i_actor) {
if (fopAcM_checkCarryNow(i_actor)) {
i_actor->actor_status &= ~0x2000;
s8 roomNo = fopAcM_GetHomeRoomNo(i_actor);
if (roomNo != -1) {
int procID = dStage_roomControl_c::getStatusProcID(fopAcM_GetRoomNo(i_actor));
scene_class* roomProc = fopScnM_SearchByID(procID);
if (roomProc != NULL) {
fopAcM_setRoomLayer(i_actor, fopAcM_GetRoomNo(i_actor));
}
if (fopAcM_GetHomeRoomNo(i_actor) != -1 &&
fopScnM_SearchByID(dStage_roomControl_c::getStatusProcID(fopAcM_GetRoomNo(i_actor))) !=
NULL)
{
fopAcM_setRoomLayer(i_actor, fopAcM_GetRoomNo(i_actor));
}
i_actor->shape_angle.z = 0;
@ -1624,6 +1653,7 @@ BOOL fopAcM_otoCheck(fopAc_ac_c const* i_actor, f32 param_1) {
BOOL fopAcM_otherBgCheck(fopAc_ac_c const* param_0, fopAc_ac_c const* param_1) {
dBgS_LinChk linChk;
cXyz _;
cXyz start;
cXyz end;
@ -1650,14 +1680,14 @@ BOOL fopAcM_wayBgCheck(fopAc_ac_c const* param_0, f32 param_1, f32 param_2) {
start = param_0->current.pos;
start.y += param_2;
mDoMtx_YrotS((MtxP)calc_mtx, param_0->shape_angle.y);
cMtx_YrotS((MtxP)calc_mtx, param_0->shape_angle.y);
offset.x = 0.0f;
offset.y = 50.0f;
offset.z = param_1;
MtxPosition(&offset, &end);
VECAdd(&end, &param_0->current.pos, &end);
end += param_0->current.pos;
linChk.Set(&start, &end, param_0);
@ -1669,7 +1699,8 @@ BOOL fopAcM_wayBgCheck(fopAc_ac_c const* param_0, f32 param_1, f32 param_2) {
}
BOOL fopAcM_plAngleCheck(fopAc_ac_c const* i_actor, s16 i_angle) {
s16 angle = i_actor->shape_angle.y - dComIfGp_getPlayer(0)->shape_angle.y;
fopAc_ac_c* player = dComIfGp_getPlayer(0);
s16 angle = i_actor->shape_angle.y - player->shape_angle.y;
if (angle <= i_angle && angle >= (s16)-i_angle) {
return FALSE;
}
@ -1701,7 +1732,7 @@ void fopAcM_effSmokeSet1(u32* param_0, u32* param_1, cXyz const* param_2, csXyz
f32 param_4, dKy_tevstr_c const* param_5, int param_6) {
cXyz p2(param_2->x, param_2->y + 100.0f, param_2->z);
if (fopAcM_gc_c::gndCheck(&p2)) {
p2.y = fopAcM_gc_c::getGroundY();
p2.y = fopAcM_gc_c::getGroundY() + TREG_F(7);
cXyz stack_18(param_4, param_4, param_4);
*param_0 =
dComIfGp_particle_setSimpleFoot(*param_0, param_1, *fopAcM_gc_c::getGroundCheck(), &p2,
@ -1725,7 +1756,8 @@ void fopAcM_effHamonSet(u32* param_0, cXyz const* param_1, f32 param_2, f32 emit
}
s32 fopAcM_riverStream(cXyz* param_0, s16* param_1, f32* param_2, f32 param_3) {
return 0;
int ret = 0;
return ret;
}
s32 fopAcM_carryOffRevise(fopAc_ac_c* param_0) {
@ -1737,14 +1769,14 @@ s32 fopAcM_carryOffRevise(fopAc_ac_c* param_0) {
start = player->current.pos;
start.y = param_0->current.pos.y;
mDoMtx_YrotS((MtxP)calc_mtx, player->shape_angle.y);
cMtx_YrotS((MtxP)calc_mtx, player->shape_angle.y);
offset.x = 0.0f;
offset.y = param_0->current.pos.y - player->current.pos.y;
offset.z = 150.0f;
offset.z = 150.0f + AREG_F(17);
MtxPosition(&offset, &end);
VECAdd(&end, &player->current.pos, &end);
end += player->current.pos;
linChk.Set(&start, &end, param_0);
@ -1786,11 +1818,12 @@ void fopAcM_setEffectMtx(const fopAc_ac_c* i_actor, const J3DModelData* modelDat
cXyz v1 = *pEyePos - camera->lookat.eye;
cXyz v2;
get_vectle_calc(&i_actor->tevStr.field_0x32c, pEyePos, &v2);
Vec half;
cXyz half;
C_VECHalfAngle(&v1, &v2, &half);
Mtx mtx;
C_MTXLookAt(mtx, &cXyz::Zero, &cXyz::BaseY, &half);
mDoMtx_stack_c::scaleS(1.0, 1.0, 1.0);
f32 scale = 1.0f + IREG_F(0);
mDoMtx_stack_c::scaleS(scale, scale, 1.0); //
static Mtx const mtx_adj = {
{0.5f, 0.0f, 0.0f, 0.5f},
{0.0f, -0.5f, 0.0f, 0.5f},
@ -1798,19 +1831,19 @@ void fopAcM_setEffectMtx(const fopAc_ac_c* i_actor, const J3DModelData* modelDat
};
mDoMtx_stack_c::concat(mtx_adj);
mDoMtx_stack_c::concat(mtx);
MtxP currentMtx = mDoMtx_stack_c::get();
currentMtx[0][3] = 0.0;
currentMtx[1][3] = 0.0;
currentMtx[2][3] = 0.0;
mDoMtx_stack_c::get()[0][3] = 0.0;
mDoMtx_stack_c::get()[1][3] = 0.0;
mDoMtx_stack_c::get()[2][3] = 0.0;
Mtx mtx2;
mDoMtx_copy(currentMtx, mtx2);
cMtx_copy(mDoMtx_stack_c::get(), mtx2);
for (u16 i = 0; i < modelData->getMaterialNum(); i++) {
J3DMaterial* material = modelData->getMaterialNodePointer(i);
for (u32 j = 0; j < 8; j++) {
J3DTexMtx* texMtx = material->getTexMtx(j);
if (texMtx != NULL) {
switch (texMtx->getTexMtxInfo().mInfo) {
J3DTexMtxInfo* info = &texMtx->getTexMtxInfo();
switch (info->mInfo) {
case 6:
texMtx->setEffectMtx(mtx2);
break;
@ -1827,12 +1860,12 @@ const char* fopAcM_getProcNameString(const fopAc_ac_c* i_actor) {
}
static const fopAc_ac_c* fopAcM_findObjectCB(fopAc_ac_c const* i_actor, void* i_data) {
fopAcM_search_prm* prm = (fopAcM_search_prm*)i_data;
if (!fopAcM_IsExecuting(fopAcM_GetID(i_actor))) {
return NULL;
}
fopAcM_search_prm* prm = (fopAcM_search_prm*)i_data;
if (prm->procname == fopAcM_GetProfName(i_actor) && prm->argument == i_actor->argument) {
if (prm->prm0 == 0 || prm->prm1 == (prm->prm0 & fopAcM_GetParam(i_actor))) {
return i_actor;
@ -1881,9 +1914,9 @@ fopAc_ac_c* fopAcM_searchFromName4Event(char const* i_name, s16 i_eventID) {
char* chr = strchr(prm.name, ':');
if (chr != NULL) {
chr[0] = 0;
chr++;
prm.event_id = 0;
chr++;
for (; *chr != 0; chr++) {
if (*chr < '0' || *chr > '9') {
prm.event_id = 0xFFFF;
@ -1932,8 +1965,8 @@ void fpoAcM_relativePos(fopAc_ac_c const* i_actor, cXyz const* i_pos, cXyz* o_po
s32 fopAcM_getWaterStream(cXyz const* pos, cBgS_PolyInfo const& polyinfo, cXyz* speed,
int* power, BOOL param_4) {
daTagStream_c* stream = daTagStream_c::getTop();
if (stream != NULL) {
daTagStream_c* stream;
if (daTagStream_c::getTop() != NULL) {
for (stream = daTagStream_c::getTop(); stream != NULL; stream = stream->getNext()) {
if (stream->checkStreamOn() && (!param_4 || stream->checkCanoeOn()) &&
stream->checkArea(pos))
@ -1977,6 +2010,7 @@ s16 fopAcM_getPolygonAngle(cBgS_PolyInfo const& poly, s16 param_1) {
s16 fopAcM_getPolygonAngle(cM3dGPla const* p_plane, s16 param_1) {
if (p_plane == NULL) {
JUT_ASSERT(5810, FALSE);
return 0;
}

View File

@ -13,6 +13,10 @@
static int fopKy_KANKYO_TYPE;
// static int lbl_8074C510;
void fopKy_IsKankyo(void* i_this) {
fpcM_IsJustType(fopKy_KANKYO_TYPE, ((kankyo_class*)i_this)->type);
}
static int fopKy_Draw(void* i_this) {
int ret;

View File

@ -5,6 +5,8 @@
#include "f_op/f_op_scene.h"
#include "f_pc/f_pc_manager.h"
#include "f_op/f_op_scene_mng.h"
#include "m_Do/m_Do_hostIO.h"
static int fopScn_Draw(scene_class* i_this) {
int ret = fpcNd_DrawMethod((nodedraw_method_class*)i_this->submethod, i_this);
@ -23,15 +25,21 @@ static int fopScn_IsDelete(void* i_this) {
static int fopScn_Delete(void* i_this) {
scene_class* scene = (scene_class*)i_this;
int ret = fpcMtd_Delete(scene->submethod, scene);
int ret = 0;
ret = fpcMtd_Delete(scene->submethod, scene);
if (ret == 1) {
fopScnTg_QueueTo(&scene->scene_tag);
}
#if DEBUG
mDoHIO_update();
#endif
return ret;
}
static int fopScn_Create(void* i_this) {
scene_class* scene = (scene_class*)i_this;
int ret;
if (fpcM_IsFirstCreating(i_this)) {
scene_process_profile_definition* profile = (scene_process_profile_definition*)fpcM_GetProfile(i_this);
scene->submethod = profile->submethod;
@ -39,13 +47,14 @@ static int fopScn_Create(void* i_this) {
fopScnTg_Init(&scene->scene_tag, i_this);
fopScnTg_ToQueue(&scene->scene_tag);
u32* append = (u32*)fpcM_GetAppend(i_this);
u32* append = (u32*)fopScnM_GetAppend(i_this);
if (append != NULL) {
scene->base.base.parameters = *append;
fopScnM_SetParam(i_this, *append);
}
}
return fpcMtd_Create(scene->submethod, i_this);
ret = fpcMtd_Create(scene->submethod, scene);
return ret;
}
leafdraw_method_class g_fopScn_Method = {

View File

@ -128,6 +128,10 @@ void mDoHIO_updateChild(s8 i_no) {
mDoHIO_root.updateChild(i_no);
}
void mDoHIO_update() {
mDoHIO_root.update();
}
void mDoHIO_root_c::updateChild(s8 i_no) {
mSub.updateChild(i_no);
}