d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering) (#2281)

* d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering)
* Added fake struct padding
* Added fake Chk inlines to dBgS_Acch
* Added AT_TYPE_100 to cCcD_ObjAtType

* Addressed fakematch
* Deleted fake Chk inlines from dBgS_Acch
* Removed duplicated, but commented, static check for struct size
* Renamed two d_a_obj_waterPillar fields according to comments

* Removed explicit inline keywords & swapped use of PSMTX for debug-friendly MTX
This commit is contained in:
Huitzi 2025-01-03 17:50:14 -05:00 committed by GitHub
parent fac61aaf40
commit 960b08e88c
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
7 changed files with 1280 additions and 1776 deletions

View File

@ -2013,7 +2013,7 @@ config.libs = [
ActorRel(NonMatching, "d_a_obj_swpush2"),
ActorRel(Matching, "d_a_obj_swspinner"),
ActorRel(Matching, "d_a_obj_swturn"),
ActorRel(NonMatching, "d_a_obj_syRock"),
ActorRel(Equivalent, "d_a_obj_syRock"),
ActorRel(NonMatching, "d_a_obj_szbridge"),
ActorRel(NonMatching, "d_a_obj_taFence"),
ActorRel(Matching, "d_a_obj_table"),
@ -2045,7 +2045,7 @@ config.libs = [
ActorRel(NonMatching, "d_a_obj_warp_kbrg"),
ActorRel(NonMatching, "d_a_obj_warp_obrg"),
ActorRel(NonMatching, "d_a_obj_waterGate"),
ActorRel(NonMatching, "d_a_obj_waterPillar"),
ActorRel(Equivalent, "d_a_obj_waterPillar"),
ActorRel(Matching, "d_a_obj_waterfall"),
ActorRel(NonMatching, "d_a_obj_wchain"),
ActorRel(Matching, "d_a_obj_wdStick"),

View File

@ -37,6 +37,7 @@ enum cCcD_ObjAtType {
/* 0x00000020 */ AT_TYPE_BOMB = (1 << 5),
/* 0x00000040 */ AT_TYPE_40 = (1 << 6),
/* 0x00000080 */ AT_TYPE_SLINGSHOT = (1 << 7),
/* 0x00000100 */ AT_TYPE_100 = (1 << 8),
/* 0x00000200 */ AT_TYPE_LANTERN_SWING = (1 << 9),
/* 0x00000400 */ AT_TYPE_CSTATUE_SWING = (1 << 10),
/* 0x00000800 */ AT_TYPE_800 = (1 << 11),

View File

@ -1,57 +1,137 @@
#ifndef D_A_OBJ_SYROCK_H
#define D_A_OBJ_SYROCK_H
#include "f_op/f_op_actor_mng.h"
#include "d/actor/d_a_obj_waterPillar.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daSyRock_c
* @brief Stalactite Rock
*
* @details
* @details Breakable stalactites seen in Lakebed Temple
*
*/
class daSyRock_c : public fopAc_ac_c {
struct fakeSyRockPadding {
u8 a[8];
};
class daSyRock_c : public dBgS_MoveBgActor, public fakeSyRockPadding, public dEvLib_callback_c {
public:
daSyRock_c() : dEvLib_callback_c(this) {}
/* 80D03DAC */ ~daSyRock_c() {};
/* 80D0237C */ void setBaseMtx();
/* 80D02454 */ void CreateHeap();
/* 80D02584 */ void create();
/* 80D02454 */ int CreateHeap();
/* 80D02584 */ cPhs__Step create();
/* 80D02AFC */ void setFallStat();
/* 80D02BE0 */ void Execute(f32 (**)[3][4]);
/* 80D02BE0 */ int Execute(Mtx**);
/* 80D02C54 */ void move();
/* 80D02E70 */ void init_modeWait();
/* 80D02E7C */ void modeWait();
/* 80D02F88 */ void eventStart();
/* 80D02F88 */ BOOL eventStart();
/* 80D02FB8 */ void init_modeDropInit();
/* 80D03070 */ void modeDropInit();
/* 80D030A8 */ void searchWaterPillar(void*, void*);
/* 80D030A8 */ static void* searchWaterPillar(void*, void*);
/* 80D03250 */ void init_modeDrop();
/* 80D03384 */ void modeDrop();
/* 80D033D0 */ void init_modeSink();
/* 80D03440 */ void modeSink();
/* 80D034E8 */ void init_modeMove();
/* 80D035F8 */ void modeMove();
/* 80D036B8 */ void chkWaterLineIn();
/* 80D036B8 */ BOOL chkWaterLineIn();
/* 80D036DC */ void bgCheck();
/* 80D03984 */ void init_modeDropEnd();
/* 80D03A48 */ void modeDropEnd();
/* 80D03A4C */ void Draw();
/* 80D03B08 */ void Delete();
/* 80D03DAC */ ~daSyRock_c();
/* 80D03A4C */ int Draw();
/* 80D03B08 */ int Delete();
static u8 const mCcDObjInfo[48];
static u8 mCcDCyl[68];
static dCcD_SrcGObjInf const mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
private:
/* 0x568 */ u8 field_0x568[0x9a0 - 0x568];
/* 0x5B8 */ request_of_phase_process_class mPhase;
/* 0x5C0 */ J3DModel* mpModels[2];
/* 0x5C8 */ u8 mMode;
/* 0x5C9 */ u8 mDropAutomaticallySwitchNo;
/* 0x5CC */ dCcD_Stts mStts;
/* 0x608 */ dCcD_Cyl mUnbrokenCylinderCollider; // Collider used to check for bomb/bomb arrow for breaking stalactite
/* 0x744 */ u8 mWaitFrames;
/* 0x748 */ u32 mShakeOscillationAngleStep;
/* 0x74C */ csXyz mShakeXZAngleOffset;
/* 0x754 */ f32 mShakeAmplitude;
/* 0x758 */ f32 mShakeXOscillationAngle;
/* 0x75C */ f32 mShakeZOscillationAngle;
/* 0x760 */ f32 mShakeDamping;
/* 0x764 */ f32 mShakeMaxDecay;
/* 0x768 */ f32 mShakeMinDecay;
/* 0x76C */ cXyz mUnderwaterRotatedStalactiteOffset;
/* 0x778 */ bool mInWaterPreviousFrame;
/* 0x779 */ u8 field_0x779; // Redundant variable, thus left unnamed
/* 0x77C */ dBgS_AcchCir mAcchCir;
/* 0x7BC */ dBgS_ObjAcch mAcch;
/* 0x994 */ daWtPillar_c* mpWaterPillar;
/* 0x998 */ dBgW* mpBrokenCollision; // Collision of broken stalactite
/* 0x99C */ u8 mIsUnbroken;
// Stalactite should search for an associated water pillar on creation
BOOL getArg0() {
return shape_angle.x & 0xF;
}
// Switch to determine whether or not the stalactite has been broken
u32 getSwBit1() {
return fopAcM_GetParamBit(this, 0, 8);
}
// Switch to determine whether or not the stalactite should be broken automatically when player is in range
u32 getSwBit2() {
return fopAcM_GetParamBit(this, 8, 8);
}
// Event ID for Midna to stop and note the stalactite that fell by itself
s32 getEvetID() {
return fopAcM_GetParamBit(this, 16, 8);
}
enum Mode_e {
MODE_WAIT,
MODE_DROP_INIT,
MODE_DROP,
MODE_SINK,
MODE_MOVE,
MODE_DROP_END
};
};
STATIC_ASSERT(sizeof(daSyRock_c) == 0x9a0);
class daSyRock_HIO_c {
class daSyRock_HIO_c : public mDoHIO_entry_c {
public:
/* 80D022AC */ daSyRock_HIO_c();
/* 80D03C44 */ ~daSyRock_HIO_c();
/* 80D03C44 */ ~daSyRock_HIO_c() {};
/* 0x04 */ f32 mShakeAmplitude; // "揺れ強さ" "Shake strength" | Slider
/* 0x08 */ f32 mShakeXOscillationAngle; // "振幅X" "Amplitude X" | Slider
/* 0x0C */ f32 mShakeZOscillationAngle; // "振幅Z" "Amplitude Z" | Slider
/* 0x10 */ f32 mShakeDamping; // "揺れ減衰" "Shake damping" | Slider
/* 0x14 */ f32 mShakeMaxDecay; // "最大減衰量" "Maximum decay" | Slider
/* 0x18 */ f32 mShakeMinDecay; // "最小減衰量" "Minimum decay" | Slider
/* 0x1C */ f32 mFallAcceleration; // "落下速度" "Fall speed" | Slider
/* 0x20 */ f32 mMaxFallSpeed; // "最大落下速度" "Maximum falling speed" | Slider
/* 0x24 */ u8 mWaitFrames; // "wait time" | Slider (unused)
/* 0x25 */ u8 mShockStrength; // "振動" "Vibration" | Combo Box
/* "強さ1" "Strength 1"
"強さ2" "Strength 2"
"強さ3" "Strength 3"
"強さ4" "Strength 4"
"強さ5" "Strength 5"
"強さ6" "Strength 6"
"強さ7" "Strength 7"
"強さ8" "Strength 8" */
/* 0x28 */ f32 mEffectScale; // "eff scale" | Slider
/* 0x2C */ f32 mFallWaterBouyancy; // "sink speed" | Slider
/* 0x30 */ f32 mMaxWaterPillarRange; // "renge" | "Range" | Slider
};

View File

@ -1,29 +1,40 @@
#ifndef D_A_OBJ_WATERPILLAR_H
#define D_A_OBJ_WATERPILLAR_H
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_event_lib.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daWtPillar_c
* @brief Water Column
* @brief Water Column/Pillar
*
* @details
* @details Water columns that can carry broken stalactites (see d_a_obj_syrock)
*
*/
class daWtPillar_c : public fopAc_ac_c {
struct fakeWtPillarPadding {
u8 a[8];
};
class daWtPillar_c : public fopAc_ac_c, public fakeWtPillarPadding, public dEvLib_callback_c {
public:
daWtPillar_c();
~daWtPillar_c() {}
/* 80D2C7B0 */ void setBaseMtx();
/* 80D2C838 */ void createHeapCallBack(fopAc_ac_c*);
/* 80D2C858 */ void CreateHeap();
/* 80D2C960 */ void create();
/* 80D2CC0C */ void execute();
/* 80D2C838 */ static int createHeapCallBack(fopAc_ac_c*);
/* 80D2C858 */ int CreateHeap();
/* 80D2C960 */ cPhs__Step create();
/* 80D2CC0C */ int execute();
/* 80D2CE4C */ void actionMain();
/* 80D2CF98 */ void effectSet();
/* 80D2D278 */ void effectSet2();
/* 80D2D3FC */ void actionSwWaitInit();
/* 80D2D408 */ void actionSwWait();
/* 80D2D488 */ void eventStart();
/* 80D2D488 */ virtual BOOL eventStart();
/* 80D2D4AC */ void actionWaitInit();
/* 80D2D588 */ void actionWait();
/* 80D2D5C0 */ void actionUpFirstInit();
@ -42,27 +53,124 @@ public:
/* 80D2DC2C */ void actionRockOn();
/* 80D2DD0C */ void actionEndInit();
/* 80D2DD18 */ void actionEnd();
/* 80D2DDB0 */ void getPillarHeight();
/* 80D2DDB8 */ void draw();
/* 80D2DE84 */ void _delete();
/* 80D2E054 */ daWtPillar_c();
/* 80D2E430 */ ~daWtPillar_c();
/* 80D2DDB0 */ f32 getPillarHeight();
/* 80D2DDB8 */ int draw();
/* 80D2DE84 */ int _delete();
static u8 const mCcDObjInfo[48];
static u8 const mCcDObjCoInfo[48];
static u8 mCcDCps[76];
static u8 mCcDCyl[68];
static dCcD_SrcGObjInf const mCcDObjInfo;
static dCcD_SrcGObjInf const mCcDObjCoInfo;
static dCcD_SrcCps mCcDCps;
static dCcD_SrcCyl mCcDCyl;
void onRockFlag() {
mIsCarryingStalactite = true;
}
cXyz getPos() {
return mTopPos;
}
u8 isRockYure() {
return mStalactiteShouldStartShaking;
}
void clearRockYure() {
mStalactiteShouldStartShaking = false;
}
private:
/* 0x568 */ u8 field_0x568[0xb7c - 0x568];
/* 0x584 */ request_of_phase_process_class mPhase;
/* 0x58C */ J3DModel* mpModel;
/* 0x590 */ mDoExt_btkAnm mVerticalTextureScrollAnimation;
/* 0x5A8 */ mDoExt_bckAnm mModelRotationAnimation;
/* 0x5C4 */ dBgS_ObjAcch mAcch;
/* 0x79C */ dBgS_AcchCir mAcchCir;
/* 0x7DC */ dCcD_Stts mStts;
/* 0x818 */ dCcD_Cps mCapsuleCollider;
/* 0x95C */ dCcD_Cyl mCylinderCollider;
/* 0xA98 */ u8 pad0[0x3C];
/* 0xAD4 */ f32 mScaleX; // Modified but never read; unused?
/* 0xAD8 */ u8 pad1[0x4];
/* 0xADC */ f32 mScaleZ; // Modified but never read; unused?
/* 0xAE0 */ f32 mCurrentHeight;
/* 0xAE4 */ cM3dGCpsS mCapsuleSource;
/* 0xB00 */ u8 mAction;
/* 0xB02 */ u16 mWaitFrameDelay;
/* 0xB04 */ f32 mTargetMaxSpeed;
/* 0xB08 */ u8 mSwitchNo;
/* 0xB09 */ u8 mType;
/* 0xB0A */ u8 pad2[0x6];
/* 0xB10 */ f32 mFirstTargetHeight;
/* 0xB14 */ f32 mMaxHeight;
/* 0xB18 */ f32 mTargetHeightStalactiteOffset;
/* 0xB1C */ f32 mRelativeWaterHeight;
/* 0xB20 */ u32 mEffectOscillationAngleStep;
/* 0xB24 */ cXyz mEffectOscillationVerticalOffset;
/* 0xB30 */ f32 mEffectOscillationAngle;
/* 0xB34 */ f32 mEffectOscillationAmplitude;
/* 0xB38 */ f32 mEffectOscillationDampingScale;
/* 0xB3C */ f32 mEffectOscillationMaxDecay;
/* 0xB40 */ f32 mEffectOscillationMinDecay;
/* 0xB44 */ u8 field_0xB44; // Modified, but never read; unused?
/* 0xB45 */ u8 mStartedRisingOrDoesNotRiseAndFall;
/* 0xB46 */ u8 mPillarIsPreparingToRise;
/* 0xB48 */ u32 mBottomAndTopParticleEmmitters[7];
/* 0xB64 */ u32 mWaterSurfaceParticleEmitters[2];
/* 0xB6C */ cXyz mTopPos;
/* 0xB78 */ s8 mStalactiteShouldStartShaking; // Modified by d_a_obj_syRock
/* 0xB79 */ u8 mIsCarryingStalactite; // Modified by d_a_obj_syRock
s32 getEventID() {
return shape_angle.x & 0xFF;
}
s32 getParam(u8 shift, u8 bit) {
return fopAcM_GetParamBit(this, shift, bit);
}
enum Action_e {
ACTION_SW_WAIT,
ACTION_WAIT,
ACTION_UP_FIRST, ACTION_UP_FIRST_WAIT,
ACTION_UP, ACTION_UP_WAIT,
ACTION_DOWN,
ACTION_ROCK_WAIT, ACTION_ROCK_ON,
ACTION_END
};
enum Type_e {
STATIC,
RISES_AND_FALLS
};
};
STATIC_ASSERT(sizeof(daWtPillar_c) == 0xb7c);
class daWtPillar_HIO_c {
public:
struct daWtPillar_HIO_c : public mDoHIO_entry_c {
/* 80D2C6CC */ daWtPillar_HIO_c();
/* 80D2DF34 */ ~daWtPillar_HIO_c();
/* 80D2DF34 */ ~daWtPillar_HIO_c() {};
/* 0x04 */ cXyz field_0x04;
/* 0x10 */ csXyz field_0x10;
/* 0x16 */ s8 mForTesting; // "----------- テスト用 ----------" "----------- For Testing ----------" | Checkbox
/* 0x17 */ s8 mDisableDrawing; // "モデル描画OFF" "Model Drawing OFF" | Checkbox
/* 0x18 */ s8 mStopTime; // "停止時間" "Stop time" | Slider
/* 0x19 */ u8 mUpFirstWaitFrames; // "待ち時間" "Waiting time" | Slider
/* 0x1A */ u8 field_0x1A[6];
/* 0x20 */ f32 field_0x20; // "速度" "Velocity" | Slider
/* 0x24 */ u8 field_0x24[4];
/* 0x28 */ f32 field_0x28; // mColliderUpdateScaleFactor?
/* 0x2C */ u8 mUpWaitFrames; // "待ち時間" "Waiting time" | Slider
/* 0x2D */ u8 field_0x2D[4];
/* 0x34 */ f32 field_0x34; // "速度" "Velocity" | Slider
/* 0x38 */ u8 field_0x38[8];
/* 0x40 */ f32 mDownwardSpeedUnitsPerSecond; // "速度" "Velocity" | Slider
/* 0x44 */ f32 mEffectOscillationAngle; // "振幅Y" "Y Amplitude" | Slider
/* 0x48 */ f32 mEffectOscillationAmplitude; // "移動強さ" "Moving strength" | Slider
/* 0x4C */ f32 mEffectOscillationDampingScale; // "揺れ減衰" "Sway damping" | Slider
/* 0x50 */ f32 mEffectOscillationMaxDecay; // "最大減衰量" "Maximum decay" | Slider
/* 0x54 */ f32 mEffectOscillationMinDecay; // "最小減衰量" "Minimum decay" | Slider
};

View File

@ -194,7 +194,7 @@ public:
// inline dupe
void i_ClrGroundHit() { m_flags &= ~GROUND_HIT; }
u32 i_ChkGroundHit() const { return m_flags & GROUND_HIT; }
public:
/* 0x02C */ u32 m_flags;
/* 0x030 */ cXyz* pm_pos;

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff