minor fixes to d_a_e_yc

This commit is contained in:
Pheenoh 2022-12-21 23:29:31 -07:00
parent a1f695fdc4
commit 9e4944c433
1 changed files with 186 additions and 3 deletions

View File

@ -7,6 +7,180 @@
#include "dol2asm.h"
#include "dolphin/types.h"
//
// Types:
//
struct request_of_phase_process_class {};
struct mDoMtx_stack_c {
/* 8000CE38 */ void scaleM(f32, f32, f32);
static u8 now[48];
};
struct mDoExt_McaMorfCallBack2_c {};
struct mDoExt_McaMorfCallBack1_c {};
struct J3DAnmTransform {};
struct J3DModelData {};
struct Z2Creature {};
struct mDoExt_McaMorfSO {
/* 800107D0 */ mDoExt_McaMorfSO(J3DModelData*, mDoExt_McaMorfCallBack1_c*,
mDoExt_McaMorfCallBack2_c*, J3DAnmTransform*, int, f32, int,
int, Z2Creature*, u32, u32);
/* 80010E70 */ void setAnm(J3DAnmTransform*, int, f32, f32, f32, f32);
/* 800110B0 */ void play(u32, s8);
/* 800111C0 */ void entryDL();
/* 800111EC */ void modelCalc();
/* 80011310 */ void stopZelAnime();
};
struct fopAc_ac_c {
/* 80018B64 */ fopAc_ac_c();
};
struct e_yc_class {};
struct daE_YC_HIO_c {
/* 807EFECC */ daE_YC_HIO_c();
/* 807F27BC */ ~daE_YC_HIO_c();
};
struct Vec {};
struct cXyz {
/* 80266B34 */ void operator-(Vec const&) const;
};
struct dVibration_c {
/* 8006FA24 */ void StartShock(int, int, cXyz);
};
struct dKy_tevstr_c {};
struct dScnKy_env_light_c {
/* 801A37C4 */ void settingTevStruct(int, cXyz*, dKy_tevstr_c*);
/* 801A4DA0 */ void setLightTevColorType_MAJI(J3DModelData*, dKy_tevstr_c*);
};
struct dRes_info_c {};
struct dRes_control_c {
/* 8003C2EC */ void getRes(char const*, s32, dRes_info_c*, int);
};
struct dPa_levelEcallBack {};
struct csXyz {};
struct _GXColor {};
struct dPa_control_c {
struct level_c {
/* 8004B918 */ void getEmitter(u32);
};
/* 8004C218 */ void setHitMark(u16, fopAc_ac_c*, cXyz const*, csXyz const*, cXyz const*, u32);
/* 8004D4CC */ void set(u32, u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*,
cXyz const*, u8, dPa_levelEcallBack*, s8, _GXColor const*,
_GXColor const*, cXyz const*, f32);
/* 8004CA90 */ void set(u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*, cXyz const*,
u8, dPa_levelEcallBack*, s8, _GXColor const*, _GXColor const*,
cXyz const*, f32);
};
struct dDlst_shadowControl_c {
static u8 mSimpleTexObj[32];
};
struct dCcD_Stts {
/* 80083860 */ void Init(int, int, fopAc_ac_c*);
};
struct dCcD_SrcSph {};
struct dCcD_Sph {
/* 80084A34 */ void Set(dCcD_SrcSph const&);
};
struct dCcD_GStts {
/* 80083760 */ dCcD_GStts();
/* 80083830 */ void Move();
};
struct dCcD_GObjInf {
/* 80083A28 */ dCcD_GObjInf();
/* 80084460 */ void ChkTgHit();
/* 800844F8 */ void GetTgHitObj();
};
struct dBgS_PolyPassChk {
/* 80078E68 */ void SetObj();
};
struct dBgS_ObjAcch {
/* 807F274C */ ~dBgS_ObjAcch();
};
struct dBgS_AcchCir {
/* 80075EAC */ dBgS_AcchCir();
/* 80075F58 */ void SetWall(f32, f32);
};
struct dBgS {};
struct dBgS_Acch {
/* 80075F94 */ ~dBgS_Acch();
/* 800760A0 */ dBgS_Acch();
/* 80076248 */ void Set(cXyz*, cXyz*, fopAc_ac_c*, int, dBgS_AcchCir*, cXyz*, csXyz*, csXyz*);
/* 80076AAC */ void CrrPos(dBgS&);
};
struct cM3dGSph {
/* 8026F648 */ void SetC(cXyz const&);
/* 8026F708 */ void SetR(f32);
/* 807F26BC */ ~cM3dGSph();
};
struct cM3dGAab {
/* 807F2704 */ ~cM3dGAab();
};
struct cCcD_Obj {};
struct cCcS {
/* 80264BA8 */ void Set(cCcD_Obj*);
};
struct cBgS_PolyInfo {};
struct _GXTexObj {};
struct Z2CreatureEnemy {
/* 802C0F64 */ Z2CreatureEnemy();
/* 802C1094 */ void init(Vec*, Vec*, u8, u8);
/* 802C1B7C */ void setLinkSearch(bool);
/* 802C1B90 */ void setEnemyName(char const*);
};
struct JGeometry {
template <typename A1>
struct TVec3 {};
/* TVec3<f32> */
struct TVec3__template0 {};
};
struct J3DModel {};
struct J3DFrameCtrl {
/* 8032842C */ void checkPass(f32);
};
//
// Forward References:
//
@ -108,6 +282,11 @@ extern "C" void setEnemyName__15Z2CreatureEnemyFPCc();
extern "C" void* __nw__FUl();
extern "C" void __dl__FPv();
extern "C" void checkPass__12J3DFrameCtrlFf();
extern "C" void PSMTXCopy();
extern "C" void PSMTXTrans();
extern "C" void PSMTXMultVec();
extern "C" void PSVECAdd();
extern "C" void PSVECSquareMag();
extern "C" void _savegpr_24();
extern "C" void _savegpr_25();
extern "C" void _savegpr_27();
@ -119,15 +298,19 @@ extern "C" void _restgpr_27();
extern "C" void _restgpr_28();
extern "C" void _restgpr_29();
extern "C" extern void* g_fopAc_Method[8];
extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */];
extern "C" extern void* __vt__8dCcD_Sph[36];
extern "C" extern void* __vt__9dCcD_Stts[11];
extern "C" extern void* __vt__12cCcD_SphAttr[25];
extern "C" extern void* __vt__14cCcD_ShapeAttr[22];
extern "C" extern void* __vt__9cCcD_Stts[8];
extern "C" u8 now__14mDoMtx_stack_c[48];
// extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" u8 mSimpleTexObj__21dDlst_shadowControl_c[32];
// extern "C" extern void* calc_mtx[1 + 1 /* padding */];
extern "C" extern u8 g_env_light[4880];
extern "C" extern u8 j3dSys[284];
extern "C" extern void* calc_mtx[1 + 1 /* padding */];
extern "C" extern u32 __float_nan;
extern "C" extern u8 pauseTimer__9dScnPly_c[4];
extern "C" void __register_global_object();
@ -859,7 +1042,7 @@ asm cM3dGSph::~cM3dGSph() {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm cM3dGAab::~cM3dGAab() override {
asm cM3dGAab::~cM3dGAab() {
nofralloc
#include "asm/rel/d/a/e/d_a_e_yc/d_a_e_yc/__dt__8cM3dGAabFv.s"
}