mirror of https://github.com/zeldaret/tp.git
Merge pull request #256 from Jcw87/extract_assets_windows
Windows fixes (asset extraction and repackaging)
This commit is contained in:
commit
a8136f1968
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@ -8,7 +8,7 @@ import struct
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import os
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import ctypes
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from pathlib import Path
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from pathlib import Path, PurePosixPath
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from dataclasses import dataclass, field
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from typing import List, Dict
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@ -194,10 +194,12 @@ def read(buffer) -> RARC:
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def extract_node(node, arcData, write_function, parentDir, dirNames) -> str:
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os.mkdir(Path(parentDir) / node.name)
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nodeDir = Path(parentDir) / node.name
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if not os.path.exists(nodeDir):
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os.mkdir(nodeDir)
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for i in range(node.directory_index, node.directory_count + node.directory_index):
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dir = arcData._directories[i]
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dirNames[i] = str(Path(parentDir) / Path(node.name)) + "/" + dir.name
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dirNames[i] = str(PurePosixPath(parentDir) / PurePosixPath(node.name)) + "/" + dir.name
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if type(dir) == Folder and dir.name != "." and dir.name != "..":
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for j, node2 in enumerate(arcData._nodes):
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if dir.data_offset == j:
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@ -211,7 +213,7 @@ def extract_node(node, arcData, write_function, parentDir, dirNames) -> str:
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break
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elif type(dir) == File:
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dirNames[i] = write_function(
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Path(parentDir) / Path(node.name) / dir.name, dir.data
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PurePosixPath(parentDir) / PurePosixPath(node.name) / dir.name, dir.data
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)
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return dirNames
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@ -219,7 +221,8 @@ def extract_node(node, arcData, write_function, parentDir, dirNames) -> str:
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def extract_to_directory(directory, data, write_function):
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print("Extracting " + str(directory))
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os.mkdir(directory)
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if not os.path.exists(directory):
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os.mkdir(directory)
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arcData = read(data)
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cwd = os.getcwd()
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os.chdir(directory)
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@ -249,7 +252,7 @@ def extract_to_directory(directory, data, write_function):
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fileDataLines = files_data.splitlines()
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# fileDataLines.sort(key=lambda x : int(x.split(":")[0]))
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filesFile = open("_files.txt", "w")
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filesFile = open("_files.txt", "w", encoding="utf-8")
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for line in fileDataLines:
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filesFile.write(line + "\n")
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os.chdir(cwd)
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@ -384,7 +387,7 @@ def parseDirForPack(
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def convert_dir_to_arc(sourceDir, convertFunction):
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# print("Converting "+str(sourceDir))
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fileData = open(sourceDir / "_files.txt", "r").read()
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fileData = open(sourceDir / "_files.txt", "r", encoding="utf-8").read()
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fileDataLinesFull = fileData.splitlines()
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# fileDataLinesFull.sort(key=lambda x : int(x.split(":")[0]))
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@ -317,7 +317,7 @@ def setup(debug: bool, game_path: Path, tools_path: Path):
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os.chdir(str(game_path.absolute()))
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extract_game_assets.extract("../" + str(iso))
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os.chdir(previous_dir)
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except e as Exception:
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except Exception as e:
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LOG.error(f"failure:")
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LOG.error(e)
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sys.exit(1)
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