wolfGrabSubjectNoDraw

This commit is contained in:
Pheenoh 2022-12-21 15:55:44 -07:00
parent 693afdbb71
commit b87b7d1f45
2 changed files with 32 additions and 7 deletions

View File

@ -441,7 +441,7 @@ public:
static void setLookPos(cXyz*);
static void setPlayerSe(u32);
static bool linkGrabSubjectNoDraw(fopAc_ac_c*);
void wolfGrabSubjectNoDraw(fopAc_ac_c*);
static bool wolfGrabSubjectNoDraw(fopAc_ac_c*);
static bool checkRoomRestartStart();
static u32 checkCarryStartLightBallA();
static u32 checkCarryStartLightBallB();

View File

@ -303,6 +303,15 @@ BOOL daPy_py_c::checkFishingRodItem(int i_itemNo) {
}
/* 8015EA48-8015EA88 159388 0040+00 0/0 3/3 0/0 .text checkBombItem__9daPy_py_cFi */
#ifdef NONMATCHING
BOOL daPy_py_c::checkBombItem(int param_0) {
bool ret = true;
if (param_0 != NORMAL_BOMB || param_0 != WATER_BOMB) {
ret = false;
}
return ret;
}
#else
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
@ -311,6 +320,7 @@ asm BOOL daPy_py_c::checkBombItem(int param_0) {
#include "asm/d/a/d_a_player/checkBombItem__9daPy_py_cFi.s"
}
#pragma pop
#endif
/* 8015EA88-8015EAD8 1593C8 0050+00 0/0 5/5 0/0 .text checkBottleItem__9daPy_py_cFi */
// is there a way to write this with a switch?
@ -634,6 +644,18 @@ BOOL daPy_py_c::checkMasterSwordEquip() {
/* 8015F3C4-8015F3FC 159D04 0038+00 0/0 4/4 0/0 .text checkWoodShieldEquip__9daPy_py_cFv
*/
#ifdef NONMATCHING
BOOL daPy_py_c::checkWoodShieldEquip() {
int equipShield = dComIfGs_getSelectEquipShield();
bool isWoodShield = true;
if (equipShield == SHIELD) {
isWoodShield = false;
}
return isWoodShield;
}
#else
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
@ -642,6 +664,7 @@ asm BOOL daPy_py_c::checkWoodShieldEquip() {
#include "asm/d/a/d_a_player/checkWoodShieldEquip__9daPy_py_cFv.s"
}
#pragma pop
#endif
BOOL daPy_py_c::checkNowWolf() {
return dComIfGp_getLinkPlayer()->i_checkWolf();
@ -729,13 +752,15 @@ asm bool daPy_py_c::linkGrabSubjectNoDraw(fopAc_ac_c* param_0) {
/* 8015F60C-8015F660 159F4C 0054+00 0/0 0/0 2/2 .text
* wolfGrabSubjectNoDraw__9daPy_py_cFP10fopAc_ac_c */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void daPy_py_c::wolfGrabSubjectNoDraw(fopAc_ac_c* param_0){nofralloc
#include "asm/d/a/d_a_player/wolfGrabSubjectNoDraw__9daPy_py_cFP10fopAc_ac_c.s"
bool daPy_py_c::wolfGrabSubjectNoDraw(fopAc_ac_c* param_0){
bool ret = false;
if (checkNowWolf()) {
if (linkGrabSubjectNoDraw(param_0)) {
ret = true;
}
}
return ret;
}
#pragma pop
u32 daPy_py_c::getLastSceneMode() {
return dComIfGs_getLastSceneMode() & 0xF;