mirror of https://github.com/zeldaret/tp.git
Link some newly-matched TUs for PAL and JP (#2699)
This commit is contained in:
parent
9a2df2162b
commit
ca55fe6cc9
|
|
@ -13,3 +13,4 @@ d/actor/d_a_obj_smgdoor.cpp:
|
|||
.text start:0x00000078 end:0x0000112C
|
||||
.rodata start:0x00000000 end:0x000000D0
|
||||
.data start:0x00000000 end:0x00000130
|
||||
.bss start:0x00000000 end:0x00000004
|
||||
|
|
|
|||
|
|
@ -13,3 +13,4 @@ d/actor/d_a_obj_smgdoor.cpp:
|
|||
.text start:0x00000078 end:0x0000112C
|
||||
.rodata start:0x00000000 end:0x000000D0
|
||||
.data start:0x00000000 end:0x00000130
|
||||
.bss start:0x00000000 end:0x00000004
|
||||
|
|
|
|||
12
configure.py
12
configure.py
|
|
@ -1784,7 +1784,7 @@ config.libs = [
|
|||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_e_ym_tag"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_e_ymb"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_e_yr"),
|
||||
ActorRel(MatchingFor("GZ2E01"), "d_a_e_zh"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_e_zh"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_e_zm"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_e_zs"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_formation_mng"),
|
||||
|
|
@ -1823,7 +1823,7 @@ config.libs = [
|
|||
ActorRel(NonMatching, "d_a_npc_clerka"),
|
||||
ActorRel(NonMatching, "d_a_npc_clerkb"),
|
||||
ActorRel(NonMatching, "d_a_npc_clerkt"),
|
||||
ActorRel(MatchingFor("GZ2E01"), "d_a_npc_coach"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_coach"),
|
||||
ActorRel(NonMatching, "d_a_npc_df"),
|
||||
ActorRel(NonMatching, "d_a_npc_doc"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_doorboy", extra_cflags=[DANPCF_C_HACK]),
|
||||
|
|
@ -1842,7 +1842,7 @@ config.libs = [
|
|||
ActorRel(NonMatching, "d_a_npc_grs"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_grz", extra_cflags=[DANPCF_C_HACK]),
|
||||
ActorRel(NonMatching, "d_a_npc_guard"),
|
||||
ActorRel(MatchingFor("GZ2E01"), "d_a_npc_gwolf", extra_cflags=[DANPCF_C_HACK]),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_gwolf", extra_cflags=[DANPCF_C_HACK]),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_hanjo"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_henna0"),
|
||||
ActorRel(NonMatching, "d_a_npc_hoz"),
|
||||
|
|
@ -1885,7 +1885,7 @@ config.libs = [
|
|||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_seid"),
|
||||
ActorRel(NonMatching, "d_a_npc_seira"),
|
||||
ActorRel(NonMatching, "d_a_npc_seira2"),
|
||||
ActorRel(MatchingFor("GZ2E01"), "d_a_npc_seirei"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_npc_seirei"),
|
||||
ActorRel(Equivalent, "d_a_npc_shad", extra_cflags=[DANPCF_C_HACK]), # weak func order
|
||||
ActorRel(NonMatching, "d_a_npc_shaman"),
|
||||
ActorRel(NonMatching, "d_a_npc_shoe", extra_cflags=[DANPCF_C_HACK]),
|
||||
|
|
@ -1952,7 +1952,7 @@ config.libs = [
|
|||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_chest"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_cho"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_cowdoor"),
|
||||
ActorRel(MatchingFor("GZ2E01"), "d_a_obj_crope"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_crope"),
|
||||
ActorRel(NonMatching, "d_a_obj_crvfence"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_crvgate"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_crvhahen"),
|
||||
|
|
@ -2149,7 +2149,7 @@ config.libs = [
|
|||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_shield"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_sm_door"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_smallkey"),
|
||||
ActorRel(MatchingFor("GZ2E01"), "d_a_obj_smgdoor"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_smgdoor"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_smoke"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_smtile"),
|
||||
ActorRel(MatchingFor("GZ2E01", "GZ2P01", "GZ2J01"), "d_a_obj_smw_stone"),
|
||||
|
|
|
|||
Loading…
Reference in New Issue