mirror of https://github.com/zeldaret/tp.git
d_a_b_ds and d_a_e_vt equivalent (#2424)
This commit is contained in:
parent
38c42522d5
commit
eddbe73928
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@ -1605,7 +1605,7 @@ config.libs = [
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ActorRel(NonMatching, "d_a_b_bq"),
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ActorRel(Equivalent, "d_a_b_dr"), # weak func order
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ActorRel(Equivalent, "d_a_b_dre"), # weak func order
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ActorRel(NonMatching, "d_a_b_ds"),
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ActorRel(Equivalent, "d_a_b_ds"),
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ActorRel(NonMatching, "d_a_b_gg"),
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ActorRel(NonMatching, "d_a_b_gm"),
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ActorRel(NonMatching, "d_a_b_gnd"),
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@ -1705,7 +1705,7 @@ config.libs = [
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ActorRel(MatchingFor("GZ2E01"), "d_a_e_tk2"),
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ActorRel(MatchingFor("GZ2E01"), "d_a_e_tk_ball"),
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ActorRel(NonMatching, "d_a_e_tt"),
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ActorRel(NonMatching, "d_a_e_vt"),
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ActorRel(Equivalent, "d_a_e_vt"),
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ActorRel(NonMatching, "d_a_e_warpappear"),
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ActorRel(NonMatching, "d_a_e_wb"),
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ActorRel(NonMatching, "d_a_e_ws"),
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@ -127,10 +127,7 @@ public:
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void setGlobalRTMatrix(const Mtx m) { JPASetRMtxTVecfromMtx(m, mGlobalRot, &mGlobalTrs); }
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void setGlobalSRTMatrix(const Mtx m) {
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JPASetRMtxSTVecfromMtx(m, mGlobalRot, &mGlobalScl, &mGlobalTrs);
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// set is actually used here in debug
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mGlobalPScl.x = mGlobalScl.x;
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mGlobalPScl.y = mGlobalScl.y;
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mGlobalPScl.set(mGlobalScl.x, mGlobalScl.y);
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}
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void setGlobalTranslation(f32 x, f32 y, f32 z) { mGlobalTrs.set(x, y, z); }
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void setGlobalTranslation(const JGeometry::TVec3<f32>& trs) { mGlobalTrs.set(trs); }
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@ -170,10 +167,6 @@ public:
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mGlobalScl.set(scale);
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mGlobalPScl.set(scale.x ,scale.y);
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}
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void setGlobalSRTMatrix(const MtxP matrix) {
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JPASetRMtxSTVecfromMtx(matrix, mGlobalRot, &mGlobalScl, &mGlobalTrs);
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mGlobalPScl.set(mGlobalScl.x, mGlobalScl.y);
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}
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void setDirection(const JGeometry::TVec3<f32>& direction) {
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mLocalDir.set(direction);
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}
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@ -138,7 +138,7 @@ public:
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bool WaterChk(dBgS_SplGrpChk* chk) { return SplGrpChk(chk); }
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u32 GetMtrlSndId(const cBgS_PolyInfo& param_0) { return dKy_pol_sound_get(¶m_0); }
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void DebugDrawPoly(dBgW_Base *param_1) {}
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fopAc_ac_c* GetActorPointer(cBgS_PolyInfo const& param_0) { return cBgS::GetActorPointer(param_0); }
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fopAc_ac_c* GetActorPointer(cBgS_PolyInfo const& param_0) const { return cBgS::GetActorPointer(param_0); }
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#ifdef DEBUG
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/* 0x1404 */ u8 field_0x1404[0x1408 - 0x1404];
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@ -14,6 +14,8 @@
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "SSystem/SComponent/c_math.h"
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#include "c/c_damagereaction.h"
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UNK_REL_DATA;
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#include "f_op/f_op_actor_enemy.h"
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enum daB_DS_Joint {
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DS_JNT_BACKBONE1,
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@ -76,56 +78,6 @@ enum daB_DS_head_Joint {
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DS_HEAD_JNT_JAW,
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};
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/* 805DD248-805DD254 000000 000C+00 4/4 0/0 0/0 .data cNullVec__6Z2Calc */
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SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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/* 805DD254-805DD268 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
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#pragma push
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#pragma force_active on
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SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = {
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0x02000201,
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/* padding */
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0x40080000,
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0x00000000,
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0x3FE00000,
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0x00000000,
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};
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#pragma pop
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/* 805DD268-805DD270 000020 0008+00 0/0 0/0 0/0 .data e_prim$3811 */
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#pragma push
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#pragma force_active on
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SECTION_DATA static u8 e_prim[8] = {
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0xFF, 0x78, 0x00, 0x00, 0xFF, 0x64, 0x78, 0x00,
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};
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#pragma pop
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/* 805DD270-805DD278 000028 0008+00 0/0 0/0 0/0 .data e_env$3812 */
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#pragma push
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#pragma force_active on
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SECTION_DATA static u8 e_env[8] = {
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0x5A, 0x2D, 0x2D, 0x00, 0x3C, 0x1E, 0x1E, 0x00,
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};
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#pragma pop
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/* 805DD278-805DD280 000030 0006+02 0/0 0/0 0/0 .data eff_id$3820 */
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#pragma push
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#pragma force_active on
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SECTION_DATA static u8 eff_id[6 + 2 /* padding */] = {
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0x02,
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0x9D,
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0x02,
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0x9E,
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0x02,
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0x9F,
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/* padding */
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0x00,
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0x00,
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};
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#pragma pop
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namespace {
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/* 805DD280-805DD2C0 000038 0040+00 0/1 0/0 0/0 .data cc_ds_week_src__22@unnamed@d_a_b_ds_cpp@ */
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static dCcD_SrcSph cc_ds_week_src = {
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@ -223,31 +175,6 @@ static dCcD_SrcSph cc_ds_breath_at_src = {
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};
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}; // namespace
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f32 dummyLiteral0() {
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f32 temp = 100.0f;
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f32 temp_0 = 0.0f;
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temp += temp_0;
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temp += 1.0f;
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return temp;
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}
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f64 dummyLiteral1() {
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return 0.5;
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}
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f64 dummyLiteral2() {
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return 3.0;
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}
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f64 dummyLiteral3() {
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return 0.0;
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}
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f32 dummyLiteral4() {
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return 0.01f;
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}
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/* 805CB22C-805CB314 0000EC 00E8+00 1/1 0/0 0/0 .text __ct__12daB_DS_HIO_cFv */
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daB_DS_HIO_c::daB_DS_HIO_c() {
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field_0x04 = -1;
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@ -1360,7 +1287,6 @@ bool daB_DS_c::doYoMessage() {
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}
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/* 805CDAC0-805CFA08 002980 1F48+00 2/1 0/0 0/0 .text executeOpeningDemo__8daB_DS_cFv */
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// r25 / r25 swap
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void daB_DS_c::executeOpeningDemo() {
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camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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daPy_py_c* pla = daPy_getPlayerActorClass();
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@ -2476,7 +2402,7 @@ void daB_DS_c::executeDamage() {
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mCameraCenter = down_center_dt[3];
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mCameraEye = down_eye_dt[3];
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camera->mCamera.Set(mCameraCenter, mCameraEye);
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dComIfGp_getVibration().StartShock(5, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
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dComIfGp_getVibration().StartQuake(5, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
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mModeTimer = 30;
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mMode++;
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@ -5367,7 +5293,6 @@ void daB_DS_c::mBattle2_cc_set() {
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}
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/* 805DADC4-805DB184 00FC84 03C0+00 1/1 0/0 0/0 .text execute__8daB_DS_cFv */
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// extra extsh
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int daB_DS_c::execute() {
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if (arg0 == TYPE_BULLET_A || arg0 == TYPE_BULLET_B || arg0 == TYPE_BULLET_C) {
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mBulletAction();
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@ -5386,20 +5311,23 @@ int daB_DS_c::execute() {
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return 1;
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}
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handR_ang = -4000;
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handL_ang = -4000;
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handR_ang = -(4000.0f + BREG_F(15));
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handL_ang = -(4000.0f + BREG_F(15));
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mtx_set();
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u8 unused_bool = 0;
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cXyz jnt_pos;
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dBgS_GndChk gnd_chk;
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cXyz jnt_pos, chk_pos;
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cXyz unused_0, chk_pos, unused_1;
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J3DModel* model = mpMorf->getModel();
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s8 var_r25;
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int i = 0;
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if (!mIsOpeningDemo) {
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s16 hand_x_ang_target = (s16)(mBackboneLevel * 1000) - 6000;
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s16 hand_x_ang_target = -6000;
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hand_x_ang_target += (s16)(mBackboneLevel * 1000);
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if (handX_ang > -4000) {
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handX_ang = -4000;
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}
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@ -1164,7 +1164,7 @@ void daB_MGN_c::executeDash() {
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switch (mMoveMode) {
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case 10:
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case 11:
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case 11: {
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cXyz gate_offset(0.0f, 0.0f, -800.0f);
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cXyz player_pos(player->current.pos);
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@ -1218,6 +1218,7 @@ void daB_MGN_c::executeDash() {
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}
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}
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break;
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}
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case 12:
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if (field_0xa9c == 0) {
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if (field_0xaff >= 5) {
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@ -1246,9 +1247,7 @@ void daB_MGN_c::executeDash() {
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field_0xaac = 20;
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field_0xa9c = 21;
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mJewelColorMode = 1;
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gravity = 0.0f;
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speed.y = 0.0f;
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speedF = 0.0f;
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speedF = speed.y = gravity = 0.0f;
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if (field_0xb10 != -1) {
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current.angle.y = shape_angle.y = mGdgateAngle[field_0xb10];
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@ -1393,9 +1392,9 @@ void daB_MGN_c::executeDash() {
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}
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if ((s16)(mAcchCir.GetWallAngleY() - shape_angle.y) < 0) {
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shape_angle.y += 0x100;
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shape_angle.y += (s16) 0x100;
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} else {
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shape_angle.y += -0x100;
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shape_angle.y += (s16) -0x100;
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}
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current.angle.y = shape_angle.y;
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@ -1406,6 +1405,7 @@ void daB_MGN_c::executeDash() {
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field_0x20f4[0].OffTgSetBit();
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mAtSph.OffAtSetBit();
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setActionMode(ACTION_CIRCLE_e, field_0xb03);
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break;
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}
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}
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}
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@ -1417,7 +1417,7 @@ void daB_MGN_c::executeDash() {
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cXyz sp30;
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::YrotM(shape_angle.y);
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mDoMtx_stack_c::transM(0.0f, 0.0f, 1000.0f);
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mDoMtx_stack_c::transM(0.0f, 0.0f, 1000.0f + nREG_F(10));
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mDoMtx_stack_c::multVecZero(&sp30);
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dComIfGp_particle_set(0x8c1c, &sp30, &tevStr, &shape_angle, 0);
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@ -1445,7 +1445,7 @@ void daB_MGN_c::executeDash() {
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mAtSph.SetAtAtp(2);
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current.angle.y = shape_angle.y;
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speedF = l_HIO.dash_speed;
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case 6:
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case 6: {
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if (mpMgnBtk->isStop()) {
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setBloodEffect();
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}
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@ -1468,6 +1468,17 @@ void daB_MGN_c::executeDash() {
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}
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break;
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}
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case 8:
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case 9:
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case 14:
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case 15:
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case 16:
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case 17:
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case 18:
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case 19:
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case 7:
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break;
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}
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}
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/* 80609D70-8060A670 004730 0900+00 2/1 0/0 0/0 .text executeThrown__9daB_MGN_cFv */
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@ -12,6 +12,7 @@
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#include "d/d_com_inf_game.h"
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#include "d/d_s_play.h"
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#include "d/d_camera.h"
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UNK_REL_DATA;
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#include "f_op/f_op_actor_enemy.h"
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#define WL_CUT_TYPE_SMALL 1
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@ -74,21 +75,6 @@ enum daE_VA_JOINT {
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JNT_TAIL_CLOTH_04,
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};
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/* 807CEF08-807CEF14 000000 000C+00 3/3 0/0 0/0 .data cNullVec__6Z2Calc */
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static u8 cNullVec__6Z2Calc[12] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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/* 807CEF14-807CEF28 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
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static u32 lit_1787[1 + 4 /* padding */] = {
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0x02000201,
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/* padding */
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0x40080000,
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0x00000000,
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0x3FE00000,
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0x00000000,
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};
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namespace
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{
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@ -1900,7 +1886,6 @@ void daE_VA_c::executeClearWait() {
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}
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/* 807C7640-807C783C 005140 01FC+00 1/1 0/0 0/0 .text executeClearChase__8daE_VA_cFv */
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// NONMATCHING load order
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void daE_VA_c::executeClearChase() {
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cLib_addCalc(¤t.pos.y, 0.0f, 0.1f, 10.0f, 1.0f);
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@ -1926,7 +1911,7 @@ void daE_VA_c::executeClearChase() {
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}
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}
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if (speedF != 0.0f) {
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if (speedF) {
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if (!checkBck(ANM_INVI_WALK_e)) {
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setBck(ANM_INVI_WALK_e, J3DFrameCtrl::EMode_LOOP, 10.0f, 1.0f);
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}
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@ -3817,7 +3802,6 @@ static int daE_VA_Delete(daE_VA_c* i_this) {
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}
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/* 807CD048-807CD600 00AB48 05B8+00 1/1 0/0 0/0 .text CreateHeap__8daE_VA_cFv */
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// NONMATCHING weird data issue / reg alloc (probably related)
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int daE_VA_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("E_VA", 0x33);
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JUT_ASSERT(0, modelData != 0);
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@ -3898,9 +3882,8 @@ int daE_VA_c::CreateHeap() {
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}
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f32* size_p = field_0x139c.getSize(0);
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for (int i = 0; i < 5; i++) {
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for (int i = 0; i < 5; i++, size_p++) {
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*size_p = 5.0f;
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size_p++;
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}
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if (!mRope.init(11, 10, (ResTIMG*)dComIfG_getObjectRes("E_VA", 0x3E), 1)) {
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@ -3910,15 +3893,12 @@ int daE_VA_c::CreateHeap() {
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for (int i = 0; i < 11; i++) {
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f32* size_p = mRope.getSize(i);
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for (int j = 0; j < 10; j++) {
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*size_p = 5.0f;
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size_p++;
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for (int j = 0; j < 10; ++j, size_p++) {
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*size_p = 2.0f;
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}
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}
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for (int i = 0; i < 40; i++) {
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J3DModelData* modelData;
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switch (va_tag_set_size[i]) {
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case 0:
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modelData = (J3DModelData*)dComIfG_getObjectRes("E_VA", 0x34);
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