* WIP d_event_debug
* Implemented most functions close to matching
* Removed erroneous comment in d_com_inf_game.h
* Implemented getEventP in dEvDtBase_c
* Retyped dEvLib_callback_c function returns from BOOL to bool
* Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c
* Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs
* Extended JORFile mFilename character array from 8 to 256 characters
* Implemented combo boxes and update slider functionalities in JORMContext
* Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp
* Corrected debug event tables and created missing table
* Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive
* Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c
* Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const
* d_event_debug Equivalent
* Changed configure.py entry to equivalent instead of matching
* Preliminary documentation
* Remove debug tables from d_event.cpp
* d_a_obj_kwheel00, 01, & d_a_obj_klift00 Equivalent (weak func and/or vtable order)
* Three rels equivalent
* Basic documentation for the three rels
* Define explicit constructor for dMdl_obj_c (needed for proper array creation in d_a_obj_klift00)
* Modify d_a_obj_bky_rock to account for new explicit constructor of dMdl_obj_c
* Specify weak func and/or vtable orders for rels in config.py
* Cleanup includes and dol2asm artifacts
* * Fix debug build
* Restore incorrectly removed l_bmdidx
* Fix US retail equivalency