TakaRikka
353721578d
shieldD revolution dvd/nand mostly done ( #2922 )
...
* shieldD revo dvd mostly done
* shieldD revo nand mostly done
* shieldD revo fs mostly done
* shieldD revo ipc mostly done
* shieldD revo sdk pad done
2025-12-08 12:44:29 +02:00
LagoLunatic
251d49c6f1
JASBNKParser OK, Z2Audience OK ( #2929 )
2025-12-07 21:49:42 -08:00
roeming
07a4e6b052
match debug for D_menu_fmap2_d ( #2925 )
...
* menu_fmap2d debug progress
* match debug for d_menu_fmap2D
* fix broken function
* fix weird shield mismatch
* fix other shield mismatch
* fix suggestions
* fix func for wii version
* match func for all versions
* remove cast from saveBitLabels
2025-12-07 17:09:47 -08:00
LagoLunatic
40a8b9ed54
d_a_npc_blue_ns OK ( #2924 )
...
* Match daNpcBlueNS_c::_Execute
* Cleanup loop
* d_a_npc_blue_ns OK
2025-12-07 12:26:55 -07:00
LagoLunatic
cd94afafa0
Match Z2SceneMgr::sceneBgmStart ( #2923 )
2025-12-06 21:09:16 -08:00
kipcode66
fc31053cb6
Improving compatibility with standard cpp compiler ( #2920 )
...
* Improving compatibility with standard cpp compiler
* Add __REGISTER macro for non mwcc compatibility
* Fix for PR comments
* fix missing define for revolution
* Simplifying cSAngle conversion
2025-12-06 21:08:05 -08:00
LagoLunatic
7ac2c38caf
Fix const loop invariant issues ( #2921 )
...
* Fix const loop invariant issues by defining explicit operator= for structs
* Fix J2DMatBlock weak func order
2025-12-06 14:19:09 -08:00
Max Roncace
136f6b3f40
d_kankyo debug work ( #2918 )
...
* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
* d_kankyo debug almost matching
2025-12-06 13:39:30 -08:00
Max Roncace
a30e617e5a
Various debug conditional compilation cleanup ( #2915 )
...
* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
kipcode66
9f1a648851
fix TPosition3.h ( #2919 )
2025-12-05 22:24:34 -08:00
LagoLunatic
ae9fa8922a
Work on weak function ordering ( #2917 )
...
* Fix functionvalue weak func order
* Add script to help diffing weak function order
* Improve alink weak func order (44 -> 15)
* Improve m_Do_ext weak order (12 -> 7)
* Remove old hack
* Fix d_a_tbox weak func order
* Fix d_a_npc_ks weak func order
* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
Carco_21
e6b1f3a4f2
d_a_e_mk debug work + documentation ( #2913 )
...
* initial work
* documentation
2025-12-05 18:37:17 -08:00
LagoLunatic
4e4d89eab6
d_a_mg_rod 100% ( #2914 )
2025-12-05 11:52:18 -07:00
LagoLunatic
7fe9a68a9d
d_a_horse 100% ( #2912 )
...
* Fix missing line numbers for debug
* Fix horse inlines and HIO
* Match daHorse_c::setEffect
* Improve a few debug matches
* Match daHorse_c::checkHorseNoMove (half fake)
* Update configure.py
2025-12-04 16:03:13 -08:00
Niklas Bauer
4d3f25d34e
Resolve all "illegal jump past declaration/initializer" warnings ( #2911 )
...
* resolve illegal jump past declaration/initializer
* pr comments
2025-12-04 14:57:33 +02:00
LagoLunatic
f97d334732
Debug+retail matches and clean up some fakematches ( #2910 )
...
* Debug matches
* Match daAlink_c::procGrassWhistleWait
* Match JASAramStream::channelProc
* More debug matches
* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines
* Fix some fakematches
* Fix gameinfo player info not being a struct
* Update bug comments
* Fix procids in alink
* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
Carco_21
5716efc4c8
d_a_e_dn work ( #2899 )
...
* d_a_e_dn work
* PR cleanup and more documentation
2025-12-03 14:16:08 -08:00
Niklas Bauer
c1861812ef
d_a_npc_kn debug work ( #2907 )
...
* d_a_npc_kn debug work
* d_a_npc_kn pr comments
2025-12-03 20:30:59 +02:00
LagoLunatic
e39af8edf5
Match 4 more functions ( #2909 )
...
* Match daNpcF_Lookat_c::adjustMoveDisAngle
* Match daNpc_ykM_c::reset and daNpc_ykW_c::reset
* Fakematch daNpcThe_c::main gameInfo load
* Update configure.py
2025-12-02 18:18:28 -08:00
Niklas Bauer
9a69fa38c7
d_a_obj_brakeeff debug equivalent ( #2906 )
...
* d_a_obj_brakeeff fmt
* d_a_obj_brakeeff debug equivalent
2025-12-02 15:33:29 -08:00
Niklas Bauer
d2d45c58ee
d_a_obj_damcps debug equivalent ( #2904 )
...
* d_a_obj_damcps initial
* d_a_obj_damcps guard
* d_a_obj_damcps pr comments
2025-12-02 22:44:39 +02:00
Niklas Bauer
2260191fe6
Consistent cull_box struct usage ( #2905 )
...
* consistent cullbox usage
* d_a_obj_waterPillar debug work so its not a regression
2025-12-02 20:34:19 +02:00
LagoLunatic
ffc86e0412
Fix HIO load issues ( #2903 )
...
* Fix HIO load order in daHoZelda_c::searchBodyAngle
* Fix regression in daHoZelda_c::createHeap
Apparently the HIO class being constructed having an explicit ctor breaks the compiler ability to branchlessly optimize the false/true return afterwards. Without an explicit ctor the compiler is able to optimize it successfully, which breaks the match.
* Fix HIO load order in daNpc_ykW_c::setAttnPos
* Remove false version diff
* Update configure.py
* Remove old comment
* Fix alink HIO members being private
* alink: Fix HIO loads in 3 retail functions and almost all debug functions
2025-12-01 18:37:04 -08:00
Sven Elmendorp
737db261e9
Some variable names for hookshot and moved some values ( #2900 )
...
* Some variable names for hookshot and moved some values
* Revert using data.inc file
2025-12-01 16:36:09 -08:00
robojumper
6a5397e847
JStudio debug improvements ( #2902 )
2025-12-01 16:33:32 -08:00
LagoLunatic
1e2d9151a0
d_a_tag_kmsg OK ( #2901 )
2025-12-01 13:33:12 -08:00
TakaRikka
a6e76c0841
project cleanup ( #2895 )
...
* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
LagoLunatic
434415337d
J3DSkinDeform work ( #2896 )
...
* Match four inline asm functions with manual regalloc
* J3DSkinDeform::changeFastSkinDL: Clean up var names, slightly improve match
* Syntax
* More var names
2025-11-30 23:39:56 +02:00
Howard Luck
20e9957356
d_a_alink_HIO work ( #2852 )
...
* daAlink_c::jointControll OK
* daalink debug work
* checkpoint
* fix casting
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* remaining functions + fixes round 1
* fixes round 2
* fixes round 3
* fixes round 4
* revert getNeckAimAngle for now
2025-11-30 22:26:50 +02:00
TakaRikka
139722c731
shieldD revolution OS mostly done ( #2892 )
...
* begin revolution sdk setup
* wii rvl test
* revo OS mostly done for shieldD
2025-11-30 08:59:04 +02:00
LagoLunatic
7abe8d4a40
JASHeapCtrl OK ( #2893 )
2025-11-29 21:30:50 -08:00
Niklas Bauer
1be301393b
d_a_obj_crvgate debug almost matching ( #2880 )
...
* Match d_a_obj_crvgate debug
* d_a_obj_crvgate remove this->
2025-11-29 14:51:45 -08:00
Max Roncace
89ccf4c7ef
d_a_bg debug work + matching for retail ( #2890 )
2025-11-29 22:11:21 +02:00
Julian Maynes
72c37de758
D_a_e_mm_mt 99% matching ( #2881 )
...
* do draw, smbindeffect, isdelete, delete, most of heapinit
* Fix lowercase hex
* fix style
* Add spaces after if
* Do most of drop and carry
* Almost done
* Finish normal
* Get functions to mostly regalloc + a few compiler quirks.
* fix up comments
* Fix all issues and get everything to 100
2025-11-29 00:55:42 -08:00
Max Roncace
3e8442dcbd
Minor linklist.h debug fixes ( #2887 )
2025-11-28 18:11:57 -08:00
LagoLunatic
c974c979ee
d_a_passer_mng OK ( #2885 )
2025-11-28 11:29:09 -08:00
LagoLunatic
ff550da0b2
d_map_path_dmap OK ( #2884 )
2025-11-28 11:28:27 -08:00
LagoLunatic
4fb3af91b8
Various small matches ( #2879 )
...
* Misc debug matches
* Fix JASBasicWaveBank weak func order
* Remove more dol2asm stuff, fix missing includes
* Some data fixes
* Update comments
* d_file_sel_warning is already OK
* Fix Z2 splits
* Fix movebox namespace
* Fix inlining issue in m_Do_ext
* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00
Niklas Bauer
a089a1d21c
d_a_player checks debug work ( #2878 )
...
* Match player checks via BOOL
* PR comment
* resolve conflict
2025-11-27 21:20:22 -08:00
TakaRikka
6f96e66518
various Z2Audio / JAudio debug cleanup ( #2876 )
...
* some JAudio work
* audio cleanup checkpoint
* checkpoint more audio cleanup
* fix symbols
* more z2 cleanup
* fix regression
* fix build
* some fixes
2025-11-27 21:19:33 -08:00
Max Roncace
767caeecc3
d_a_npc_ykm debug almost matching ( #2877 )
2025-11-27 14:28:39 -08:00
Carco_21
f8d6c5fe1b
rafrel debug almost matching ( #2866 )
2025-11-27 14:24:44 -08:00
Carco_21
4d4444ca18
d_a_b_mgn debug almost equivalent ( #2842 )
...
* debug almost equivalent
* PR cleanup
2025-11-27 14:22:27 -08:00
Max Roncace
90133fb1cb
Small d_a_mg_rod fixes ( #2874 )
2025-11-26 20:01:55 -08:00
Max Roncace
3080360a2a
d_kankyo matching ( #2872 )
2025-11-26 13:52:12 -08:00
LagoLunatic
5d0da9be7c
Match J3DTransformInfo::operator=, fixing several regalloc issues ( #2873 )
2025-11-26 14:41:10 -07:00
Niklas Bauer
c619b761e6
d_a_obj_carry ALL_GCN matching ( #2871 )
...
* d_a_obj_carry matching
* d_a_obj_carry::execute() debug matching
2025-11-26 19:27:50 +02:00
Max Roncace
2bff9b49b5
d_particle equivalent ( #2869 )
2025-11-25 20:55:01 -08:00
hev7
43e2dadc12
Link b_mgn, tbox equivalent ( #2867 )
...
* Link b_mgn
* tbox equivalent
2025-11-25 20:48:34 -08:00
Max Roncace
9f76ba2f69
d_a_npc debug work ( #2863 )
...
* Remove d_a_npc3.cpp
This file appears to not actually be real and the asserts in its
functions all reference d_a_npc2.cpp instead.
* d_a_npc debug almost matching
2025-11-25 22:32:01 +02:00
Max Roncace
360bad3995
Clean up some fakematches, mostly around gameInfo loads ( #2862 )
2025-11-25 22:30:14 +02:00
LagoLunatic
7ca9ef46db
d_a_mg_rod equivalent ( #2865 )
2025-11-25 22:29:44 +02:00
Max Roncace
9943a52a79
Move cBgS_GrpPassChk and cBgS_PolyPassChk to separate headers ( #2861 )
...
This is supported by RTTI ordering which only makes sense if these
classes are in separate headers from the dBgS_* classes.
2025-11-25 18:39:11 +02:00
Carco_21
f5e3e89512
d_a_mg_rod a little closer to matching ( #2857 )
...
* closer to matching
* build error fix
* PR cleanup
2025-11-25 18:36:25 +02:00
Carco_21
9e232b61fb
Small matches/improvements ( #2844 )
...
* j2dmatblock debug work
* J2DMaterialFactory matching
* J2DPictureEx matching
* tiny work
* fixed regressions
* PR cleanup
* build error fix
2025-11-25 18:34:19 +02:00
LagoLunatic
2f2f37a734
Misc fixes ( #2860 )
...
* Misc matches
* Remove more old dol2asm stuff
* Remove dCcS::SetMass-related fakematches
No longer necessary with the PCH for some reason.
* Use attention types enum in more places
* Remove more dol2asm stuff
* Clean up matDL_dis.py
2025-11-25 18:32:34 +02:00
hev7
cd3d634133
Link npc_guard ( #2859 )
2025-11-24 15:30:01 -08:00
LagoLunatic
97c60c9092
Match 5 d_bg_w_kcol funcs ( #2856 )
...
* dBgWKCol::CaptPoly equivalent
* dBgWKCol::CaptPoly OK
* Switch s32->int for the rest of the dBgW functions just in case
This doesn't immediately help any other functions besides CaptPoly, but I suspect it could help prevent issues in the future since it's more likely to be what the original devs did.
* Debug var fix
* Match 3 more kcol funcs
* Remove unused lits
* Update nonmatching comments
* Fix ChkShdwDrawThrough
2025-11-23 22:07:35 -08:00
roeming
178191908c
kcol progress ( #2855 )
2025-11-23 21:16:42 -08:00
YunataSavior
818bd2f0bf
Some npc_ks dbg work ( #2854 )
2025-11-23 21:14:20 -08:00
YunataSavior
0cc9ebd724
Link npc_zra ( #2853 )
2025-11-23 21:10:24 -08:00
hev7
6067c05f14
Link npc_doc ( #2851 )
...
* Link npc_doc
* Remove changes causing regression in debug
2025-11-23 21:09:19 -08:00
LagoLunatic
8d53f6dd59
Fix more nonmatchings ( #2850 )
...
* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs
* Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP
* Match daAlink_c::jointControll
* Clean up float class checks
* Move float constants to global.h
2025-11-23 15:23:44 -08:00
Trueffel
eaf980174f
d_a_npc_guard all functions OK ( #2849 )
...
* guard about to match
* weak func order messes linking up
* improve executePath
2025-11-23 21:51:19 +02:00
Max Roncace
f2ad303961
Link d_msg_class (all) and d_msg_unit (JP only), minor alink fix ( #2846 )
2025-11-21 21:45:29 -08:00
LagoLunatic
e2fddadf32
Misc matches ( #2845 )
...
* Misc debug matches
* Fix d_map weak function order
* Remove old nonmatching comments
* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment
* More misc matches
2025-11-21 15:52:16 -08:00
Max Roncace
31621c3dac
Link d_name for GCN JPN ( #2843 )
2025-11-21 14:27:21 -08:00
TakaRikka
726d7e22c2
npc_doc almost ( #2840 )
...
* npc_doc almost
* pr
2025-11-21 13:57:35 +02:00
maimai0254
b24b9a798c
npc_grm OK ( #2841 )
...
* npc_grm OK
* uncomment debug stuff
* fix {
2025-11-21 01:47:47 -08:00
YunataSavior
03f8a804fc
Link e_hp ( #2838 )
2025-11-20 23:26:45 -08:00
Max Roncace
e6a5d5c3dd
Miscellaneous retail+debug fixes, link several new TUs ( #2836 )
2025-11-20 23:09:21 -08:00
LagoLunatic
91011befd7
Remove fake matches, fix false equivalencies, and other small matches ( #2837 )
...
* Debug matches and remove fake matches
* Fix false equivalencies, regallocs, and vtable orders
* Fix PAL splits
2025-11-20 21:17:51 -08:00
roeming
6f7457a870
add debug functionality to d_a_horse, match almost all functions ( #2834 )
...
* add debug functinality to d_a_horse, match almost all functions
* fix some wii funcs
* fix wii build
2025-11-20 14:41:52 -08:00
Carco_21
248f57b257
npc_midna linked ( #2835 )
2025-11-20 11:53:19 -08:00
Carco_21
e7270bf7ab
d_a_kytag13 matching + small various work ( #2826 )
...
* kytag13 matching
* pr cleanup
2025-11-20 11:47:11 -08:00
YunataSavior
8815bd5da9
Link npc_shoe ( #2833 )
2025-11-19 22:49:08 -08:00
LagoLunatic
4cf2c7e37d
Misc fixes ( #2830 )
...
* Replace DANPCF_C_HACK with a better fakematch
* d_a_obj_item OK
* Fix ninja diff
* Misc debug/nonmatching fixes
* Fix ninja diff for PAL
* Fix bad PAL split
2025-11-19 14:10:03 -08:00
Max Roncace
8956be538e
d_a_npc_grs matching ( #2827 )
2025-11-19 13:27:28 -08:00
hev7
4373bba251
d_a_npc_soldierB matching ( #2828 )
2025-11-19 12:53:12 -08:00
hatal175
678c1a0e70
JSUOutputStream Matching for shield ( #2825 )
...
* JSUOutputStream Matching for shield
* Fix nonmatching in JAUSectionHeap
2025-11-19 10:17:26 -08:00
Carco_21
9d325bfb29
d_a_npc_pachi_taro and d_a_npc_pachi_maro matching ( #2824 )
...
* solid progress
* almost matching
* pachi_taro matching
* pachi_maro matching
2025-11-19 10:07:35 -08:00
Max Roncace
7f863c069b
d_a_npc_chin matching ( #2822 )
2025-11-18 21:10:04 -08:00
hev7
1b2fe5e2e3
d_a_npc_grd matching ( #2821 )
...
* d_a_npc_grd matching
* Fix regression
* Fix
2025-11-18 18:21:48 -08:00
hatal175
8a39ebfa8b
fvb Matching ( #2820 )
...
* fvb Matching
* J2DScreen debug work
2025-11-18 18:13:35 -08:00
hatal175
158899a16d
debug work on d_a_e_fb ( #2819 )
2025-11-18 01:34:52 -08:00
TakaRikka
638c0b968c
npc_gnd finished, movie_player almost done ( #2818 )
...
* movie_player mostly done
* d_a_npc_gnd done
* fix fshop debug match
2025-11-18 01:34:34 -08:00
LagoLunatic
bd2def28db
d_a_demo00 OK ( #2817 )
...
* Misc small matches
* Add J3DFrameCtrl::EMode_NULL enum
* Improve weak bss fakematch and remove a functionvalue fakematch
* demo00 OK
2025-11-17 15:38:04 -08:00
Carco_21
4ab97e8f26
d_a_npc_tkc matching ( #2816 )
...
* initial work
* minor work
* almost done
* evcut work
* matching
2025-11-17 20:04:53 +02:00
TakaRikka
540217c31b
wii building OK / m_Do_graphic debug work ( #2815 )
...
* wii building OK + m_Do_graphic debug work
* d_meter_HIO debug cleanup
* wii m_Do_graphic stuff
* tag_attack_item OK, mirror_chain almost
* fix build
* mg_fshop matching
2025-11-17 20:01:03 +02:00
maimai0254
4350a38fe0
d_a_npc_sola OK ( #2814 )
...
* d_a_npc_sola OK
* delete NONMATCHING comment
* Fix: Add forgotten joint name
2025-11-16 17:17:43 -08:00
YunataSavior
ca41270d36
Link kasi_hana, kasi_kyu. ( #2813 )
...
* kasi_mich and ashB equiv
2025-11-16 12:30:21 -08:00
YunataSavior
3fee8977c3
Link clerkb and clerkt ( #2811 )
2025-11-16 12:27:51 -08:00
YunataSavior
d21e22f9ed
npc_kn almost matching + dbg work ( #2802 )
...
* npc_kn almost matching + dbg work
* more npc_kn dbg work
* fix npc_kn select action functions
* Z2AudioMgr dbg change for taka
2025-11-15 18:40:47 -08:00
hev7
e7a610c5e2
npc_clerka matching, npc_clerkb and npc_clerkt equivalent ( #2810 )
2025-11-16 04:22:42 +02:00
hev7
fad2f41e33
d_a_npc_kyury matching ( #2808 )
2025-11-15 04:04:45 -08:00
hev7
2387021347
d_a_npc_pouya matching ( #2806 )
...
* d_a_npc_pouya matching
* mItemPartnerId fix
2025-11-15 04:02:24 -08:00
Trueffel
9ea1b81288
d_a_e_tt OK & linked ( #2803 )
...
* class decomped
* two funcs missing
* done
* s32 to int
* improve
* remove old nonmatching comment
2025-11-14 16:40:11 -08:00
Carco_21
0573bc517d
d_a_npc_gro matching ( #2805 )
...
* initial work
* matching
2025-11-14 16:25:42 -08:00
roeming
977aee7c94
add debug functionality + close to linking hozelda ( #2804 )
2025-11-14 16:10:46 -08:00
Carco_21
d74c4dd66f
d_a_npc_shaman matching ( #2800 )
...
* almost matching
* Make npc_shaman matching
---------
Co-authored-by: YunataSavior <yunatasavior@gmail.com>
2025-11-14 16:04:18 -08:00