Commit Graph

32 Commits

Author SHA1 Message Date
Pheenoh a61e3491f7
d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
Caroline Madsen 73ead19443
work on d_a_npc_the and d_a_npc (#2120) 2024-04-04 16:05:50 -07:00
TakaRikka ba4847e9cc
d_a_shop_item, d_a_b_go, d_a_b_gos OK (#2085)
* d_a_shop_item OK

* d_a_b_go OK

* d_a_b_gos OK

* remove asm

* some work on d_a_b_oh / d_a_b_zant_sima

* d_a_startAndGoal done
2024-03-07 20:23:18 -07:00
Caroline Madsen d183f6593a
JAS work (#2069) 2024-02-11 07:29:35 +02:00
hatal175 c4cd497fd6
Work on Z2EnvSeMgr (#2059) 2024-02-03 02:28:50 -08:00
TakaRikka 981cfe7283
almost all of dolphin matched (#2036)
* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches
2024-01-20 02:22:19 +02:00
hatal175 ead852383f
Work on Z2AudioLib (#2032) 2024-01-13 05:41:29 -08:00
TakaRikka a7edd19f16
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation
2023-12-25 17:31:05 +02:00
Jcw87 3fa422caac
m_Do_ext (#1958) 2023-10-10 23:40:37 +03:00
Jcw87 d56a9719ea
J3DStruct (#1913) 2023-09-05 12:08:56 -06:00
hatal175 4c5c3a8964
c_m3d, c_request OK. Work on Z2Audience (#1900) 2023-08-29 17:43:28 -06:00
Pheenoh 7fd7d0c1f3
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
hatal175 2275eb710b
Work on J2DMaterialFactory (#394)
* Work on J2DMaterialFactory

* J3DUClipper OK

* Work on JAISoundStarter

* JAISoundHandles OK

* JAISoundInfo OK

* Fix JAISound::isStopping

* Work on J2DTextBoxEx

* dspproc OK

* osdsp OK

* osdsp_task OK

* Work on dsptask

* Import some JASCalc code

* JASCallback OK

* JASOscillator OK

* JASLfo OK
2023-08-01 00:17:21 -07:00
TakaRikka 85827b28ff
d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
* d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK

* some std header setups

* f_pc / profile cleanup

* setup cull data

* remove asm

* d_a_suspend OK
2023-05-05 16:17:19 -07:00
TakaRikka a01d65b0b9
d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)
* d_ky_thunder OK + misc build fixes

* d_scope mostly done

* some m_Do_graphic wip

* remove asm
2023-03-14 15:27:46 -07:00
TakaRikka eae9455a7d JUtility / JSupport / misc cleanup 2023-02-26 22:18:40 -08:00
TakaRikka ca71275bbe
big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka 4913395dbd
d_camera / m_Do_ext / d_particle + minor various wip (#210) 2022-10-03 18:26:26 -04:00
Jasper St. Pierre 32d021a889 JPAExtraShape 2021-12-23 20:56:02 -08:00
TakaRikka 70eabb12bd wip 2021-11-10 23:54:31 -08:00
TakaRikka a2636e84c3
J3D setup (#155)
* setup j3d classes

* remove asm

* fixes

* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
lepelog b728ec1ef5
J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
lepelog 63cd9416f2
move Z2Calc, c_math and f_op_draw_iter (#125)
* Z2Calc

* port over c_math

* fop_draw_iter

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-05-02 13:46:36 -04:00
lepelog 745c9eb2cd some parts in c_lib 2021-04-08 18:43:16 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog 80ba3d9fd2
Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog aff4c171fc
f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
LC ec9b03241d
Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
Erin Moon c70d485d35
normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
lepelog 6d946e8330
match some Z2Calc functions (#72)
* Z2Calc OK

* inline definitions in random.h and format

* set -enum int compiler flag and fix enum hacks

* note for get_ufloat_1 inline

* PR suggestions and UB note

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:39:56 -05:00
Erin Moon 5c4ac052c3
decomp some small files, do some cleanup (#42)
* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00