Commit Graph

22 Commits

Author SHA1 Message Date
Erin Moon 5c4ac052c3
decomp some small files, do some cleanup (#42)
* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Jonathan Wase d2e9db3748
Fixed _savegpr etc. (#54)
* renamed func_XXX to _savegpr_XX

* renamed func_XXX to _restgpr_XX

* renamed func_XXX to _savefpr_XX

* renamed func_XXX to _restfpr_XX

* cleanup functions.h and moved intrisics to mwcc.h

* formatting

* cleanup functions.h

* fix bad-formatting from master

Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh 609891bc25
adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
Pheenoh e375712d23
Merge branch 'master' of https://github.com/zeldaret/tp 2021-01-02 17:49:20 -05:00
Pheenoh 458be4d8cb
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00
lepelog 0555115de8
A few f_pc files (#26)
* f_pc_base, one non matching

* some of f_pc_manager

* f_pc_node OK

* f_pc_pause partly

* started node_req

* more progress

* most of node req

* delete unused asm

* node req header and param names

* param renaming

* header for manager

* review comment struct names

* fpcM_Management OK

* int -> s32

* merge master

* most of f_pc_create_iter

* f_pc_stdcreate_req OK

* f_pc_fstcreate OK

* f_pc_leaf OK

* f_pc_draw OK

* f_pc_deletor partly

* fix parameter type in f_pc_pause

* review

* review, use cPh enum and fix process_profile_definition struct

* convert f_pc files to C

* matched more functions

* fix global.h

* fix variable types

* format

* mpre Phs enum

* fix merge errors

* fix gamepad stopPatternedRumble

* format

* delete leftover files from merge

* move asm to correct folder

* revert f_pc from C to CPP

* remove C hacks and format

* format

* OK
2020-12-31 15:12:29 -05:00
Pheenoh 4c504d078d
run clang-format 2020-12-26 11:31:49 -05:00
unknown 64a6a97b7b
add missing class and clang-format 2020-12-25 21:16:13 -05:00
unknown e066711553
add missing class in d_save and clang-format 2020-12-25 21:11:16 -05:00
TakaRikka 22bda03652
more d_item / d_a_horse_static done (#32)
* more d_item funcs done / add dSv_info_c to gameinfo

* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
unknown c0ba553a85
convert more class members to new naming convention 2020-12-08 01:37:35 -05:00
unknown 5684d3b149
use dolphin types, begin changing class member naming convention 2020-12-08 00:46:44 -05:00
unknown cbd06e5668
add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK 2020-12-06 20:46:16 -05:00
unknown 819f178657
add dmeter2 header, isMagicFlag OK, setItem OK 2020-12-06 14:38:26 -05:00
TakaRikka 2fbecbc1da
d_item (#18)
* item_funcs ok

* item_getcheck_func ok

* remove unnecessary asm file

* execItemGet / checkItemGet ok, add enums for readability

* fix return types
2020-12-05 23:30:55 -05:00
unknown 7ec9d6ec28
Merge branch 'master' of https://github.com/zeldaret/tp 2020-12-03 21:04:06 -05:00
unknown 1c7bf89fff
begin adding d_com_inf_game, add include guards to headers 2020-12-03 21:03:25 -05:00
TakaRikka e27ed1c55d
add gameinfo class / rename unk vars in d_save (#15) 2020-12-03 20:56:56 -05:00
notyourav 31817ac993
canonize d_save.h (#9)
Co-authored-by: notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 19:03:31 -05:00
unknown 635472d71f
migrate all d_file_sel_info asm functions to inline 2020-11-29 23:26:19 -05:00
unknown 44b14ec128
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c 2020-11-29 20:16:52 -05:00
unknown 92cfb378f3
Add better sorting for inline'd asm 2020-11-29 12:21:01 -05:00