TakaRikka
e9607ae760
add a lot of dComIfGs inlines ( #65 )
...
* item_func inlines
* some getcheck func inlines
* remove asm
* format
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-05 11:48:08 -05:00
TakaRikka
7215cc6a51
some daAlink_c funcs ( #62 )
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* checkMagicArmorHeavy / checkBootsOrArmorHeavy / setSpecialGravity ok
* onFroollCrashFlg / setMidnaTalkStatus ok
* add setZStatus inline
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-04 10:43:09 -05:00
Erin Moon
5c23199fe2
close-to-matching mDoCPd_c::convert() ( #61 )
2021-01-04 10:37:08 -05:00
Pheenoh
922a0df5ea
debug OK
2021-01-03 22:41:17 -05:00
Pheenoh
409257b111
clang-format
2021-01-03 21:11:43 -05:00
Pheenoh
6f22d27503
swap in memcpy for func_80003540, correct some minor issues in dvd.h and JKRDVDFile.h
2021-01-03 21:08:33 -05:00
Pheenoh
da3a142828
clang-format
2021-01-03 17:03:11 -05:00
Pheenoh
d8fdc85090
countUsed OK
2021-01-03 16:58:49 -05:00
Pheenoh
f12c5050f3
HeapCheck::heapDisplay OK
2021-01-03 16:34:11 -05:00
Pheenoh
4e085c9c84
make gameinfo members private
2021-01-03 16:13:28 -05:00
TakaRikka
ab8dee5c14
dSv_player_item_c setWarashibeItem ( #56 )
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* dsv_player_item_c::setWarashibeItem
* add slot name
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 05:15:52 -05:00
Pheenoh
ee0bb8f5c6
clang-format
2021-01-03 05:07:35 -05:00
Pheenoh
a846de469c
dSv_player_item_c::checkInsectBottle OK
2021-01-03 05:03:42 -05:00
Pheenoh
d7ece32bbb
dSv_info_c::revSwitch OK
2021-01-03 04:22:09 -05:00
Pheenoh
777bf2d3eb
dSv_info_c::isSwitch OK
2021-01-03 03:51:44 -05:00
Pheenoh
47c40cce41
dSv_info_c::isItem OK
2021-01-03 03:35:54 -05:00
Pheenoh
5abaebc40d
dSv_info_c::isActor OK
2021-01-03 03:22:30 -05:00
Erin Moon
5c4ac052c3
decomp some small files, do some cleanup ( #42 )
...
* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Jonathan Wase
d2e9db3748
Fixed _savegpr etc. ( #54 )
...
* renamed func_XXX to _savegpr_XX
* renamed func_XXX to _restgpr_XX
* renamed func_XXX to _savefpr_XX
* renamed func_XXX to _restfpr_XX
* cleanup functions.h and moved intrisics to mwcc.h
* formatting
* cleanup functions.h
* fix bad-formatting from master
Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh
609891bc25
adjust gameinfo sizing, rename inline register funcs
2021-01-02 19:09:04 -05:00
Pheenoh
e375712d23
Merge branch 'master' of https://github.com/zeldaret/tp
2021-01-02 17:49:20 -05:00
Pheenoh
458be4d8cb
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes
2021-01-02 17:47:43 -05:00
Erin Moon
ad62061cfc
Split d_meter, d_meter2 ( #49 )
...
* d_meter2*: split
- d_meter2
- d_meter2_info
- d_meter2_draw
* d_meter_*: split
- d_meter_button
- d_meter_haihai
- d_meter_hakusha
- d_meter_HIO
- d_meter_map
- d_meter_string
* d_kantera_icon_meter: split
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 10:47:18 -05:00
Erin Moon
30a10e0352
m_Do_Reset: reset, callback not statics (ty @notyourav) ( #50 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 10:39:15 -05:00
Erin Moon
8821a84a70
d_camera: split ( #51 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 10:37:11 -05:00
jdflyer
e42d44e6cb
M_do_controller_pad split and partially matched ( #36 )
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* m_Do_controller_pad split
* Attempt to match and match mDoCPd_c::recalibrate
* Fix Merge Errors
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 02:02:19 -05:00
Erin Moon
69faf591d4
d_kankyo, d_kankyo_*: autosplit ( #44 )
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- d_kankyo
- d_kankyo_rain
- d_kankyo_wether
- d_kankyo_rain
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 01:54:59 -05:00
TakaRikka
915991f431
most daMidna_c ( #43 )
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* most daMidna_c done
* setLinkState ok
* format
* remove asm
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 01:46:34 -05:00
TakaRikka
ee838ccbc6
d_item getcheck improvements ( #46 )
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* more accurate getcheck funcs
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 01:44:02 -05:00
lepelog
0555115de8
A few f_pc files ( #26 )
...
* f_pc_base, one non matching
* some of f_pc_manager
* f_pc_node OK
* f_pc_pause partly
* started node_req
* more progress
* most of node req
* delete unused asm
* node req header and param names
* param renaming
* header for manager
* review comment struct names
* fpcM_Management OK
* int -> s32
* merge master
* most of f_pc_create_iter
* f_pc_stdcreate_req OK
* f_pc_fstcreate OK
* f_pc_leaf OK
* f_pc_draw OK
* f_pc_deletor partly
* fix parameter type in f_pc_pause
* review
* review, use cPh enum and fix process_profile_definition struct
* convert f_pc files to C
* matched more functions
* fix global.h
* fix variable types
* format
* mpre Phs enum
* fix merge errors
* fix gamepad stopPatternedRumble
* format
* delete leftover files from merge
* move asm to correct folder
* revert f_pc from C to CPP
* remove C hacks and format
* format
* OK
2020-12-31 15:12:29 -05:00
Erin Moon
2dddd746a6
split d_attention ( #40 )
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* d_attention.cpp: split
* clang-format + add back in dropped labels
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 18:19:10 -05:00
Erin Moon
cba64289a4
JUTXfb: decompile ( #38 )
...
* m_Do_Reset: split and (some) decomp
decompiles:
- my_OSCancelAlarmAll()
- destroyVideo()
* mDoRst::reset(): decompile, plus some supporting code
* split DVD* functions to dvd.h
* mDoRst::resetCallBack(): decompile
* JUTXfb: split
* JUTXfb: decompile (except for almost-matching ctor)
Elaborates JUTVideo and some related stuff.
Decompiles the following functions:
- JUTXfb::initiate()
- JUTXfb::createManager()
- JUTXfb::common_init()
- JUTXfb::destroyManager()
- JUTXfb::~JUTXfb()
- JUTXfb::JUTXfb(): *almost* matching up to regalloc
* clang-format and extern label modifications
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 18:01:48 -05:00
jdflyer
6a16bef70e
d_lib split and partially matched ( #30 )
...
* d_lib split and partially matched
* clang-format
* modify some extern labels
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 17:39:36 -05:00
Erin Moon
8630c588e9
d_a_alink.cpp: split ( #41 )
2020-12-29 17:08:25 -05:00
Pheenoh
9e442d11ca
move asm in TUs to files, add diff.py
2020-12-26 13:03:37 -05:00
Pheenoh
4c504d078d
run clang-format
2020-12-26 11:31:49 -05:00
unknown
64a6a97b7b
add missing class and clang-format
2020-12-25 21:16:13 -05:00
TakaRikka
e8315cdb81
begin splitting d_a_alink ( #34 )
...
* begin splitting d_a_alink
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00
Erin Moon
58fc83c4f8
m_Do_Reset: OK ( #35 )
...
* m_Do_Reset: split and (some) decomp
decompiles:
- my_OSCancelAlarmAll()
- destroyVideo()
* mDoRst::reset(): decompile, plus some supporting code
* split DVD* functions to dvd.h
* mDoRst::resetCallBack(): decompile
2020-12-25 20:59:52 -05:00
TakaRikka
22bda03652
more d_item / d_a_horse_static done ( #32 )
...
* more d_item funcs done / add dSv_info_c to gameinfo
* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
jdflyer
e4ad32409b
d_bomb OK ( #28 )
...
* Start Z2SceneMgr
* Various Fixes After Merge
* d_bomb OK
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:49:40 -05:00
Jasper St. Pierre
4e622b873f
f_pc_pause / f_pc_priority ( #23 )
...
* f_pc_pause
* f_pc_priority
2020-12-13 15:38:17 -05:00
unknown
c0ba553a85
convert more class members to new naming convention
2020-12-08 01:37:35 -05:00
unknown
5684d3b149
use dolphin types, begin changing class member naming convention
2020-12-08 00:46:44 -05:00
Erin Moon
b8bd1bbab1
OS.h: more type elaboration ( #21 )
...
* move OS function decls to their own header, os.h
* os.h: OSReport (+related), OSMutex, OSThread; fixup uses
* os.h: OS{Mutex,Thread}{Link,Queue}, OSCond
* os.h: OSxx typedefs, OSMessageQueue
* os.h: fix time function decls
* os.h: retype misc sched fns, create u32 OSSoundMode enum (and fixup use)
* os.h: more retyping
* merge os.h into os/OS.h
@Julgodis did this in parallel to me and added some functions beyond
what was in functions.h, so I merged our versions together
* os.h: retype the rest of the (currently decl'd) thread functions
* d_save: move OS import
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-07 15:05:20 -05:00
Jasper St. Pierre
81e70882bf
f_pc_layer: Fix struct ( #22 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-07 14:51:49 -05:00
unknown
cbd06e5668
add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK
2020-12-06 20:46:16 -05:00
unknown
819f178657
add dmeter2 header, isMagicFlag OK, setItem OK
2020-12-06 14:38:26 -05:00
lepelog
89385fe8fd
f_pc_layer ( #16 )
...
* f_op_actor_tag OK
* f_pc_layer_tag OK
* f_pc_layer_iter
* forgot a return
* identation and extern var name comments
* fix struct member name
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-05 23:58:12 -05:00
TakaRikka
2fbecbc1da
d_item ( #18 )
...
* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00