Commit Graph

60 Commits

Author SHA1 Message Date
Jonathan Wase 901b222eb8
JUTException (#154)
* JUTException inherit JKRThread

* OK __ct__12JUTExceptionFP14JUTDirectPrint

* OK create__12JUTExceptionFP14JUTDirectPrint

* OK setFPException__12JUTExceptionFUl

* OK showFloatSub__12JUTExceptionFif

* OK showFloat__12JUTExceptionFP9OSContext

* OK searchPartialModule__12JUTExceptionFUlPUlPUlPUlPUl

* OK search_name_part__FPUcPUci

* OK showStack__12JUTExceptionFP9OSContext

* OK showMainInfo__12JUTExceptionFUsP9OSContextUlUl

* OK showGPR__12JUTExceptionFP9OSContext

* OK __sinit_JUTException_cpp

* OK showMapInfo_subroutine__12JUTExceptionFUlb

* OK showGPRMap__12JUTExceptionFP9OSContext

* OK showSRR0Map__12JUTExceptionFP9OSContext

* OK printDebugInfo__12JUTExceptionFQ212JUTException9EInfoPageUsP9OSContextUlUl

* OK isEnablePad__12JUTExceptionCFv

* OK readPad__12JUTExceptionFPUlPUl

* NONMATCHING printContext__12JUTExceptionFUsP9OSContextUlUl

* OK printContext__12JUTExceptionFUsP9OSContextUlUl

* OK __dt__12JUTExceptionFv

* OK waitTime__12JUTExceptionFl

* OK createFB__12JUTExceptionFv

* OK setPreUserCallback__12JUTExceptionFPFUsP9OSContextUlUl_v

* OK __ct__13JUTExternalFBFP16_GXRenderModeObj8_GXGammaPvUl

* OK createConsole__12JUTExceptionFPvUl

* NONMATCHING queryMapAddress_single__12JUTExceptionFPcUllPUlPUlPcUlbb

* OK queryMapAddress__12JUTExceptionFPcUllPUlPUlPcUlbb

* OK appendMapFile__12JUTExceptionFPCc

* clean up

* OK panic_f__12JUTExceptionFPCciPCce

* OK panic_f_va__12JUTExceptionFPCciPCcP16__va_list_struct

* OK errorHandler__12JUTExceptionFUsP9OSContextUlUl

* format

* format

* fixed requested changes

* merged with master and removed *.s files

Co-authored-by: Julgodis <>
2021-11-09 23:09:38 +01:00
TakaRikka 5020395dfd
J2D structs + print / fix GX + MSL string headers (#157)
* J2D structs + print / fix GX + MSL string headers

* remove msl_c/string.h
2021-10-24 23:35:00 +02:00
lepelog 38eca47ad5
__sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
lepelog 5be309a186
c_cc_d (#132)
* gnd check

* more c_bg_s

* start adding static asserts for size

* Add more size checks

* c_cc

* c_cc progress

* failed implementing cCcD_*Attr

* progress

* format

* try destructor

* data

* remove unused asm

* remove inlineCross

* remove functions that didn't belong there

* naming fix

* match cCcD_SphAttr::CalcAabBox

* cCcD_Stts::ClrTg

* c_cc_s and mass fixes
2021-06-12 18:20:45 -04:00
lepelog b728ec1ef5
J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
TakaRikka e915df66c8
move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
Jasper St. Pierre 462d71cbef
Makefile fixes / JUTNameTab (#129)
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys

The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences

* Update diff configuration

-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)

Cheese things by using expected/ instead of having
the user place things manually.

* JUTNameTab

* J3DPacket / J3DDrawBuffer

* format

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-10 11:54:07 -04:00
TakaRikka a83a461e54
move some of d_com_inf_game (#128)
* move most d_com_inf_game

* remove temp
2021-05-02 20:04:42 -04:00
lepelog 8fd9f2ab5d
Copy JKernel (#126)
* start JSystem

* JKRAram and JUTGamePad

* started heap and thread

* more JKernel

* mostly finished JKernel

* delete unused asm

* JKRFileFinder

* delete unused asm and match findNextFile

* format

* fix mtx_vec
2021-05-02 20:03:24 -04:00
lepelog 63cd9416f2
move Z2Calc, c_math and f_op_draw_iter (#125)
* Z2Calc

* port over c_math

* fop_draw_iter

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-05-02 13:46:36 -04:00
TakaRikka 2f4904dae2
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
lepelog a9c78b5b0b Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-codecopy 2021-04-19 18:11:56 +02:00
Julgodis 0ad6ebe7b4 moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
lepelog 8cfd681585 some f_op 2021-04-09 01:22:16 +02:00
lepelog 10734701d5 more SComponent 2021-04-08 22:18:35 +02:00
Julgodis 2661db6aaa auto decompile more functions 2021-04-08 21:05:48 +02:00
lepelog 745c9eb2cd some parts in c_lib 2021-04-08 18:43:16 +02:00
lepelog f1707d3322 c_xyz OK 2021-04-08 17:46:20 +02:00
lepelog e504a7076a delete unused asm, c_m3d_g 2021-04-08 16:01:29 +02:00
lepelog cacc69cda2 Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy 2021-04-08 15:15:40 +02:00
Julgodis a23a106399 demangle data-symbols 2021-04-08 01:47:05 +02:00
lepelog 80051063ff c_xyz and c_angle sinit 2021-04-08 00:29:42 +02:00
lepelog ed3df56644 Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy 2021-04-07 23:50:40 +02:00
Julgodis dca1d2a1c0 detect more floats/doubles, including from relocations 2021-04-07 09:16:47 +02:00
Julgodis ed1ee30dd2 building RELs 2021-04-06 18:00:35 +02:00
lepelog 53c6aa6c8b ported over f_pc 2021-04-01 12:06:29 +02:00
Julgodis f6464a61ce __sinit and progress script update 2021-04-01 02:07:58 +02:00
lepelog 87bc0e711b c_API 2021-04-01 00:15:05 +02:00
Julgodis b999714187 .dead section fix 2021-03-31 23:22:38 +02:00
lepelog 0b09be34fb start c_m3d 2021-03-31 00:50:18 +02:00
lepelog 38c71b1968 counter 2021-03-30 23:55:16 +02:00
lepelog 88e40c58cb c_angle 2021-03-30 23:46:54 +02:00
lepelog f941a5694d start of cXyz OK 2021-03-30 18:05:21 +02:00
lepelog e756e1760e started copying code over to new disasm 2021-03-30 02:45:32 +02:00
Julgodis a868b6ae56 re-generate with bug fixes 2021-03-30 01:58:08 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog 80ba3d9fd2
Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog 3b69d4cba0
Match a few nonmatchings and delete unused asm (#117)
* match a few nonmatchings, delete unused asm

* fix missing returns in f_op_actor_iter

* remove obsolete comments
2021-03-03 12:17:19 -05:00
lepelog 368135b3da
Some fopAcM functions (#116)
* some fopAcM_create functions

* a few more functions
2021-02-26 09:19:46 -05:00
Pheenoh 5fbe9419f9
delete variables.h 2021-02-20 23:11:44 -05:00
lepelog 5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh 63d4e517f7
split f_ap_game, fapGm_Execute ok, more changes to m_Do_main 2021-02-13 15:23:18 -05:00
lepelog aff4c171fc
f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh fb0493b171
Merge branch 'functions' 2021-01-31 15:39:31 -05:00
Pheenoh 90578d539a
remove functions.h 2021-01-31 15:33:34 -05:00
LC c37cd04585
c_m3d: Make use of forward declarations (#104)
Some inline helper function of the included files in the header make use
of functions defined within it. This can cause a circular dependency
cycle if said helper functions are ever defined within the classes.

To break this potential cycle, we can use forward declarations.

This also has the benefit of reducing preprocessing overhead a little
bit.
2021-01-26 21:29:28 -05:00
lepelog 1e105b87f1
some c_m3d (#97)
* decompiled some bgs_chk funcs

* c_m3d_g

* c_math progress

* remove duplicate SComponent headers

* move some variables and decompile a function

* some inlined from debug

* cM3d_2PlaneLinePosNearPos

* fix fabsf and decompile cM3d_CrawVec

* format

* cleanup

* more cleanup

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:48:47 -05:00
lepelog ce0d0c3521
decompile s_basic, cleanup mangled names in f_pc (#101)
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:11:50 -05:00
LC 3ee8a929a9
c_phase: Make cPhs_Next completely matching (#102)
* c_phase: Make cPhs_Do a little more matching

Still doesn't fully match, but now the branch offsets and everything
else line up.

The load of pUserData still doesn't properly match though.

* c_phase: Make cPhs_Next completely match

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:08:35 -05:00