Commit Graph

53 Commits

Author SHA1 Message Date
TakaRikka 52aa5f677f
scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
Max Roncace 513816ce5c
Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
TakaRikka 0e281cb975
various matches / cleanup (#2271)
* cleanup various TUs

* checkpoint

* d_attention doc
2024-12-29 17:53:54 +02:00
TakaRikka 24b72a5302
some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files

* cleanup f_op files

* fix a couple f_op_actor_mng functions

* minor JSystem work
2024-11-29 18:24:26 +02:00
Caroline Madsen 09423b6fa0
more misc. cleanup (#2232) 2024-10-31 17:36:11 -07:00
TakaRikka 12eb254d76
switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00
TakaRikka 6713925172
d_a_obj_item done (#2150)
* d_a_obj_item 99% done

* item cleanup

* remove asm

* add actor attention dist type enum

* change dist_entry names slightly
2024-05-08 07:21:07 +03:00
Caroline Madsen 669c7d920b
d_a_npc_zra mostly done, misc npc work (#2140) 2024-04-26 19:20:26 -07:00
Pheenoh a61e3491f7
d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka 25d51079a3
remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka 22e941fd8c
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names (#2084) 2024-03-04 18:33:13 -07:00
hatal175 68e857b4da
Match most of d_attention (#2016)
* Make decompctx work with MSL includes

* Match most of d_attention
2023-12-29 21:59:33 +02:00
TakaRikka 84e4135053
k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm
2023-09-28 12:01:42 -07:00
TakaRikka 6432e1541e
setup dolphin VEC/MTX function defines (#1903)
* setup VEC function defines

* setup MTX function defines
2023-09-02 16:38:08 +03:00
Pheenoh 7fd7d0c1f3
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
Jcw87 221f40e609
Remove #includes from headers (#334)
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes
2023-05-12 12:10:14 -07:00
TakaRikka ca71275bbe
big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka 6d006074a7 d_attention / d_demo / d_lib work 2022-10-18 05:15:45 -07:00
TakaRikka f8979749e3
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00
TakaRikka 046d178003
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress
2022-06-29 22:19:09 +02:00
TakaRikka 36e62e0b80 npcT / JUTGamePad work 2022-05-28 03:49:55 -07:00
TakaRikka b88340aca7 merge 2021-12-04 05:29:00 -08:00
lepelog 475d94201c rebase 2021-11-13 13:24:38 +01:00
TakaRikka 70eabb12bd wip 2021-11-10 23:54:31 -08:00
TakaRikka a2636e84c3
J3D setup (#155)
* setup j3d classes

* remove asm

* fixes

* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka 7d271be857
m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage

* setup dDlst_list_c / d_select_icon OK

* JUTXfb / some JUTVideo + various

* some J2D classes / JUTVideo/Fader attempts

* bunch of m_Do cleanup + matches / f_ap_game OK

* mDoLib_clipper::setup OK

* most of d_meter_HIO OK

* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka e14b04c54a
move more of d_save / d_com_inf_game (#141)
* some d_save matches / fixes

* more d_save cleanup

* fopAc_ac_c changes

* move a bunch of d_save / d_com_inf_game stuff

* format + remove asm

* move bit labels to correct header

* format

* move d_item

* fix check_itemno doc

* move

* fixes

* getLayerNo_common_common almost matching

just regalloc issues

* small fixes

* few more matches

* fix
2021-08-23 22:47:18 +02:00
lepelog 38eca47ad5
__sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
lepelog b728ec1ef5
J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
TakaRikka e915df66c8
move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
TakaRikka a83a461e54
move some of d_com_inf_game (#128)
* move most d_com_inf_game

* remove temp
2021-05-02 20:04:42 -04:00
lepelog 8fd9f2ab5d
Copy JKernel (#126)
* start JSystem

* JKRAram and JUTGamePad

* started heap and thread

* more JKernel

* mostly finished JKernel

* delete unused asm

* JKRFileFinder

* delete unused asm and match findNextFile

* format

* fix mtx_vec
2021-05-02 20:03:24 -04:00
TakaRikka 2f4904dae2
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodis 0ad6ebe7b4 moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
Julgodis 2661db6aaa auto decompile more functions 2021-04-08 21:05:48 +02:00
Julgodis a23a106399 demangle data-symbols 2021-04-08 01:47:05 +02:00
Julgodis dca1d2a1c0 detect more floats/doubles, including from relocations 2021-04-07 09:16:47 +02:00
Julgodis ed1ee30dd2 building RELs 2021-04-06 18:00:35 +02:00
Julgodis f6464a61ce __sinit and progress script update 2021-04-01 02:07:58 +02:00
Julgodis b999714187 .dead section fix 2021-03-31 23:22:38 +02:00
Julgodis a868b6ae56 re-generate with bug fixes 2021-03-30 01:58:08 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog 80ba3d9fd2
Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
Pheenoh 5fbe9419f9
delete variables.h 2021-02-20 23:11:44 -05:00
lepelog 5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
lepelog aff4c171fc
f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh 90578d539a
remove functions.h 2021-01-31 15:33:34 -05:00
jdflyer b5bbe8d00d clang-format 2021-01-21 22:06:54 -07:00
jdflyer ff7ac962f1 m_Do_audio 2021-01-21 21:47:28 -07:00