hatal175
b5092b9578
Add missing GZ2J01 links ( #2782 )
2025-11-08 15:56:06 -08:00
hev7
e331c37001
d_a_npc_knj matching ( #2779 )
...
* d_a_npc_knj matching
* remove casts
2025-11-07 16:51:13 -08:00
Carco_21
3981a9d359
d_a_npc_soldierA matching ( #2778 )
...
* initial work
* matching
2025-11-07 13:50:45 -08:00
hatal175
1704a3acba
d_a_obj_kuwagate OK ( #2774 )
2025-11-06 14:15:07 -08:00
Max Roncace
c428403198
d_a_e_sh matching ( #2772 )
2025-11-05 19:16:06 -08:00
TakaRikka
226325284d
lv6togetrap, swpush2, tafence done ( #2771 )
...
* lv6togetrap, swpush2, tafence done
* fix jp/pal
* Use dEvtCnd_CANDEMO_e
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-11-06 03:19:01 +02:00
Carco_21
957a743742
d_a_e_yg matching ( #2770 )
...
* matching
* pr cleanup
2025-11-05 13:39:53 -08:00
Max Roncace
1be8e6c6c8
d_a_e_hm matching ( #2764 )
2025-10-31 22:04:10 -07:00
TakaRikka
194282d2c2
obj_pdwall / obj_rw / obj_stopper2 done ( #2760 )
...
* obj_pdwall / obj_rw / obj_stopper2 done
* fix jp/pal
* Use NULL instead of 0
* Use dEvtCnd_CANDEMO_e
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-10-30 07:56:22 +02:00
hev7
a61d0272a6
NPC work, obj_szbridge matching ( #2757 )
...
* Some NPC work
* Fix impal
* Hopefully fix regressions in debug
* HIO work for more NPCs
* fix regressions
* obj_szbridge matching
* Fix literals
2025-10-26 13:03:16 +02:00
Carco_21
4a5752fe52
d_a_obj_gm almost matching ( #2750 )
...
* linked some objs
* major work
* equivalent
* almost matching
* almost matching
* PR cleanup
2025-10-23 04:39:18 +03:00
hev7
8074d91ff1
d_name matching for PAL ( #2751 )
2025-10-22 03:52:02 +03:00
hev7
7d2e6ba444
d_a_npc_len matching ( #2748 )
...
* d_a_npc_len matching
* HIO
* more work on len
* d_a_midna work for PAL
* mg_rod PAL work
2025-10-21 21:37:13 +03:00
TakaRikka
850fae1aa3
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
...
* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
roeming
c215366d9f
link d_a_obj_lv6swturn ( #2743 )
...
* link d_a_obj_lv6swturn
* fix pal and jp build
* fix suggestions
2025-10-17 19:56:17 -07:00
hev7
962728ce44
d_name work for PAL ( #2742 )
...
* d_name work for PAL
* Fix regressions
2025-10-17 16:46:07 -07:00
Luzagar
9e3d968435
Some henna documentation ( #2739 )
...
* henna minor cleanup
* rename light to kankyo
* more cleanup
* pos
* more cleanup
* fix build
* final fix
2025-10-17 15:11:34 -07:00
YunataSavior
43bf8abf48
npc_toby OK ( #2733 )
...
* npc_toby 68% done
* address ykm ykw regressions
* All npc_toby cut done + chkPassed1 fakematch
* npc_toby OK
* npc_toby some hio var rename
* npc_gnd cleanup
* npc_gnd CreateHeap and reset
* Add fakematch comment fo get_u16_Idx
2025-10-16 20:21:57 -07:00
Carco_21
e5377068fc
d_a_e_sf matching ( #2734 )
...
* Almost matching
* matching
* cleanup and variable naming
* pr cleanup
2025-10-14 18:01:24 +03:00
hatal175
d3c3fd09de
d_a_obj_gadget OK ( #2735 )
2025-10-13 20:11:30 -07:00
YunataSavior
678fd4d8f5
obj_mirror_table OK ( #2732 )
2025-10-10 04:56:09 -07:00
Carco_21
8b48bb658f
d_a_e_st matching ( #2730 )
...
* initial work
* initial work
* almost matching
* action func done
* matching
* PR cleanup
2025-10-09 16:01:31 +03:00
TakaRikka
fc6c0fd88c
lv4bridge / lv4prwall done ( #2728 )
...
* lv4bridge / lv4prwall
* fix jp/pal
2025-10-07 20:42:10 +03:00
hatal175
8a99c051d1
d_a_e_yh OK ( #2727 )
2025-10-06 20:23:08 -07:00
TakaRikka
23a6cf91cd
start shield final config ( #2726 )
...
* checkpoint
* shield final half building
2025-10-06 12:48:39 +03:00
Carco_21
b3d30467bf
d_a_npc_chat matching ( #2725 )
...
* initial work
* tiny change
* over half done
* got to playMotion
* got to wait function
* matching
2025-10-05 18:32:14 -07:00
YunataSavior
c3cd595107
e_mk_bo OK ( #2724 )
2025-10-04 12:34:09 -07:00
roeming
0c058d2a2c
link d_a_obj_hasu2 ( #2722 )
...
* link d_a_obj_hasu2
* fix suggestions
* move dtor to .h, move inline func to .h
2025-10-04 14:39:48 +03:00
YunataSavior
9a784744f2
npc_yamiD HIO and dbg cleanup ( #2718 )
2025-10-01 15:33:31 -07:00
YunataSavior
6dee0f28a8
d_a_obj_nagaisu OK ( #2717 )
2025-10-01 15:32:20 -07:00
YunataSavior
c7703d1069
d_a_obj_pumpkin OK ( #2715 )
...
* Initial obj_pumpkin work
* pumpkin execute done
* d_a_obj_pumpkin OK
* Remove NONMATCHING in obj_pumpkin
* obj_pumpkin PR comments
2025-09-30 10:49:33 -06:00
Howard Luck
143f19636b
d_a_obj_swLight OK ( #2712 )
...
* checkpoint
* d_a_obj_swLight OK
* fixup symbols and splits
* put static assert back
* fixes for taka
2025-09-28 17:35:50 -07:00
LagoLunatic
54d8839d91
Remove unnecessary externs ( #2705 )
2025-09-27 15:30:54 -07:00
YunataSavior
083cea4770
npc_seira, npc_seira2, b_gnd, ni, npc_ne OK ( #2697 )
...
* npc_seira 44% done
* npc_seira 73% done
* npc_seira matching
* npc_seira2 OK
* b_gnd OK
* d_a_ni OK
* npc_ne OK
* daAlink_c::setSyncHorse OK
* Thanks robojumper!
* Update daNpc_Seira_c::getType
2025-09-25 17:47:58 -07:00
Howard Luck
80626def07
d_a_obj_spinLift OK ( #2696 )
...
* d_a_obj_spinLift equivalent
* fixes
2025-09-25 17:43:56 -07:00
Max Roncace
27507a6030
Add symbols for RZDE01_02 (Wii US v2) ( #2698 )
2025-09-25 12:55:00 -07:00
Max Roncace
ca55fe6cc9
Link some newly-matched TUs for PAL and JP ( #2699 )
2025-09-25 10:27:15 -06:00
TakaRikka
9a2df2162b
d_debug_camera mostly done ( #2695 )
...
* d_debug_camera mostly done
* update some alink demo stuff
* some misc debug stuff
2025-09-25 18:20:46 +03:00
Carco_21
749de8e36d
d_a_npc_gwolf matching ( #2693 )
...
* almost matching
* matching
* PR cleanup
2025-09-24 19:51:23 +03:00
Howard Luck
f932405784
d_a_obj_smgdoor OK ( #2692 )
...
* d_a_obj_smgdoor OK
* symbols
* dEvtCnd_CANDOOR_e
* remove else
2025-09-24 19:51:01 +03:00
Carco_21
68b4af5eab
d_a_npc_pachi_besu matching ( #2690 )
...
* initial work
* matching. still need to finish enums
* cleanup
2025-09-23 21:20:25 +03:00
Howard Luck
47abdf82fa
d_a_obj_crvlh_up OK ( #2687 )
...
* d_a_obj_crvlh OK
* rm padding
* rm test.cpp
2025-09-22 19:16:21 -07:00
Howard Luck
c51868e48b
d_a_obj_crvlh_down OK ( #2683 )
...
* d_a_obj_crvlh_down OK
* symbols
* Minor fixes
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-09-22 14:45:02 +03:00
YunataSavior
59a5da9180
d_a_npc_coach & obj_crope OK ( #2684 )
...
* d_a_npc_coach OK
Closes #758
* Revert "d_a_npc_coach OK"
This reverts commit fef808621f .
* d_a_npc_coach OK
Closes #758
* d_a_obj_crope OK
Closes #903
2025-09-22 14:44:43 +03:00
YunataSavior
c756345026
d_a_e_zh OK ( #2682 )
...
Closes #584
2025-09-22 03:30:25 +03:00
hatal175
e82806047b
d_a_obj_kznkarm OK ( #2678 )
...
* d_a_obj_kznkarm OK
* d_a_title GZ2P01 Matching
* More GZ2P01 Matches
* d_s_name matching for PAL
* d_msg_scrn_light Matching for PAL
* d_menu_fishing Matches on PAL
* d_file_sel_info Matches on PAL
* d_a_npc_cd Matching on PAL
* d_error_msg Matches on PAL
* d_cam_param matches as is on PAL
* Fix PAL JSystem and Z2AudioLib splits/symbols
* Aligning the rest of TUs to compile on all GC versions
2025-09-21 13:26:34 -06:00
YunataSavior
e17e537ea0
d_a_obj_bemos OK ( #2680 )
...
Dummy functions to the rescue!
Closes #907
2025-09-21 11:01:49 -06:00
Howard Luck
9a19ec0c13
d_a_obj_bemos equivalent ( #2679 )
...
* checkpoint
* e_wb changes
* checkpoint
* small fix
* d_a_obj_bemos equivalent
* add comment, fix other version symbols
* fixes for hatal
2025-09-21 19:00:19 +03:00
Max Roncace
c97dbcea0e
Add splits for RZDE01_02 (Wii US v2) ( #2675 )
2025-09-20 15:01:09 -07:00
YunataSavior
affd5d7f95
d_a_obj_kanban2 & more OK ( #2674 )
...
* d_a_obj_kanban2 OK via gameInfo fakematch
Closes #1001
* Mark d_a_obj_kanban2 as matching for JP
* Mark npc_jagar as Matching
* d_a_tag_allmato OK via gameInfo fake match
* d_a_obj_wchain OK
* d_a_obj_so OK
---------
Co-authored-by: Max Roncace <me@caseif.net>
2025-09-20 22:09:06 +03:00