Caroline Madsen
5ec6df0d24
d_a_npc_ne fixes ( #2130 )
2024-04-14 14:01:24 +03:00
hatal175
b36f0f9366
daBdoorL1_c OK ( #2126 )
2024-04-11 23:00:55 -07:00
Caroline Madsen
99facf7c94
d_a_e_bee mostly done ( #2112 )
2024-03-30 20:04:34 +03:00
TakaRikka
483253ae43
b_bq done (except weak funcs) ( #2110 )
2024-03-28 08:49:59 +02:00
TakaRikka
25d51079a3
remove "duplicated" inlines ( #2099 )
...
* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
Caroline Madsen
38e0f8927a
d_a_b_ds mostly done ( #2098 )
2024-03-17 15:53:08 -07:00
hatal175
f9a14b7c38
d_a_obj_swBall* work ( #2086 )
...
* d_a_obj_swBall* work
* ASSERT -> JUT_ASSERT
2024-03-09 08:46:03 +02:00
Jeff Padgham
218f15ab6d
d_a_tag_kago_fall OK ( #2081 )
...
* WIP, about half done
* Decomp OK
* Some more cleanup and first documentation pass
* Cleaning up unused asm
* Fixing static msg object access and a bit more cleanup
* Updating progress
---------
Co-authored-by: GinNoOokami <noreply>
2024-03-01 14:41:50 -08:00
TakaRikka
672990a0b0
e_arrow OK ( #2072 )
...
* e_arrow done
* remove asm
2024-02-16 09:51:12 +02:00
TakaRikka
e1c5bdb539
d_a_e_yd_leaf and d_a_e_ph done ( #2070 )
...
* d_a_e_yd_leaf done
* d_a_e_ph OK
* remove asm
* some e_ph doc
* match dBgS_Acch, fix f_op_actor_mng weak funcs
* dBgS_Acch done
* cleanup dBgS Chk TUs
* d_a_obj done
2024-02-13 11:21:57 -07:00
Caroline Madsen
9774b42db8
d_a_obj_mirror_screw OK, work on d_a_obj_mirror_chain and d_a_obj_mirror_table ( #2057 )
2024-01-31 20:49:22 +02:00
TakaRikka
36a29bc4fe
various fixes / matches ( #2052 )
...
* some fixes in d/s, d_item, d_shop
* fix for dKankyo_DayProc weak generation
* d_cc_uty fix
* some d_name / d_com_inf_game / f_op_actor_mng matches
* fix some player inline virtuals
* remove asm
2024-01-29 17:39:51 +02:00
Caroline Madsen
5ad3727d17
work on d_a_npc_ne ( #2037 )
2024-01-19 16:57:56 -08:00
TakaRikka
a7edd19f16
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK ( #2011 )
...
* cleanup SSystem files
* MSL_C fully matched
* fix build
* remove asm
* reorganize MSL_C/Runtime libs into more accurate setup
* little more cleanup
* cleanup some MSL headers
* obj_rgate OK
* remove asm
* some rgate documentation
2023-12-25 17:31:05 +02:00
Caroline Madsen
064f444c0f
d_a_obj_zra_freeze, d_a_obj_zrTurara mostly OK, d_a_obj_zrTuraraRock OK ( #2008 )
2023-12-21 11:35:34 +02:00
Jacob Patzer
be1764e060
More work on d_a_myna ( #2005 )
2023-12-18 01:24:36 +02:00
TakaRikka
6e58e660d5
work on link bow, kandelaar, and whistle ( #2004 )
2023-12-15 16:04:05 +02:00
TakaRikka
9ff0f5029f
most of d_a_alink_wolf done / some misc ( #1993 )
...
* wip on alink_wolf
* setup procvar unions
* most of d_a_alink_wolf done + some misc
2023-11-27 13:14:06 +02:00
TakaRikka
519e780f66
almost all of daAlink_demo done ( #1987 )
...
* almost all of alink_demo done
* remove asm
* decideDoStatus OK
2023-11-18 06:02:04 +02:00
hev7
37c0344daa
d_a_tag_Lv7Gate OK ( #1985 )
...
* d_a_tag_Lv7Gate OK
* Fix switch cases
2023-11-15 16:29:30 +02:00
TakaRikka
557d0822e5
work on daAlink horse, hvyboots, cut ( #1981 )
...
* work on alink_cut, alink_horse, alink_hvyboots
* remove asm
2023-11-08 15:52:54 +02:00
Trueffel
fadcd7bcdf
d_a_dbdoor00 OK ( #1973 )
...
* initial work on d_a_door_dbdoor00
* dbdoor mostly OK
* finish all functions and header
* remove externs
* remove unused asm
2023-11-02 19:42:44 +02:00
Jacob Patzer
af2d5f8285
Begin work on d_a_myna ( #1962 )
2023-10-20 01:34:46 +03:00
TakaRikka
6229bba991
d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done ( #1957 )
...
* d_a_andsw2 OK
* d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook
* remove asm
* d_kankyo_wether almost done
* some work on d_kankyo_rain
2023-10-11 01:12:08 -07:00
Trueffel
c5b54dd7ec
d_a_door_push OK ( #1959 )
...
* work on d_a_push_door
* d_a_door_push OK
* remove unused asm
2023-10-10 23:43:24 +03:00
Pheenoh
7fd7d0c1f3
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
...
* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
hatal175
380f00f331
JPAEmitter OK, work on d_particle ( #1874 )
...
* JPAEmitter OK + header reorganization
* libelf: silence repeated relocation warning
* Work on d_particle
2023-08-11 05:04:50 +03:00
TakaRikka
623622b9b6
more kankyo work / d_a_kytag08 work
2023-08-02 01:31:23 -07:00
TakaRikka
60b613ba4e
d_a_warp_bug OK
2023-07-07 01:16:47 -07:00
hatal175
22059e57b7
Work on d_a_tag_wljump ( #351 )
2023-06-23 08:34:19 -06:00
Jcw87
221f40e609
Remove #includes from headers ( #334 )
...
* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
2023-05-12 12:10:14 -07:00
TakaRikka
e1a0f636e5
e_ym / obj_volcball wip. obj_mgate done ( #318 )
...
* e_ym / obj_volcball wip. obj_mgate done
* remove asm
---------
Co-authored-by: root <root@DESKTOP-BTVP2BC>
2023-04-21 08:18:49 -06:00
TakaRikka
a01d65b0b9
d_ky_thunder done / d_scope wip / m_Do_graphic wip ( #308 )
...
* d_ky_thunder OK + misc build fixes
* d_scope mostly done
* some m_Do_graphic wip
* remove asm
2023-03-14 15:27:46 -07:00
Pheenoh
f31ab5ae0b
Misc Changes ( #306 )
2023-03-07 18:03:46 -07:00
TakaRikka
6c2e18af70
another d_a_alink pass ( #305 )
...
* big pass on many d_a_alink files
* remove asm
* fix d_a_tag_spring
* fix
---------
Co-authored-by: root <root@DESKTOP-BTVP2BC>
2023-03-07 11:44:25 -07:00
TakaRikka
0d5b309f98
d_a_alink_hang first pass
2023-03-01 03:20:07 -08:00
Pheenoh
c54f0816ea
d_a_e_yk 23/26 matched ( #301 )
...
* setup TU
* daE_YK_HIO_c::daE_YK_HIO_c
* anm_init
* daE_YK_Draw
* pl_check
* damage_check
* action
* daE_YK_Delete
* fly_move
* e_yk_roof
* useHeapInit
* e_yk_wind
* e_yk_chance
* e_yk_return
* e_yk_fly
* e_yk_wolfbite
* e_yk_fight
* e_yk_attack
* e_yk_path_fly
* daE_YK_Execute and daE_YK_Create and float literal prep
* pr cleanup
* rm padding
2023-02-25 21:25:55 -07:00
TakaRikka
52d84413bb
d_a_alink_swim work / fix JASGlobalInstance ( #288 )
...
* daalink / z2linkmgr wip
* first cleanup of JASGlobalInstance data
* fix sInstance stuff part 2
* more d_a_alink_swim work
* remove asm
2023-02-16 14:09:22 -07:00
TakaRikka
24b833b205
d_a_crod almost fully OK ( #270 )
2023-02-05 08:09:29 -07:00
TakaRikka
0f1c727725
d_a_obj_cboard / finish f_op_actor / rels cleanup ( #268 )
...
* d_a_obj_cboard / finish f_op_actor / clean up some rel files
* rename some actor vars / remove asm
* progress
2023-02-03 21:24:26 -07:00
TakaRikka
5e05ae38f8
d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 ( #243 )
...
* d_a_obj_web0 / d_a_obj_web1
* remove asm
* d_a_set_bgobj
* d_cc_s work
* remove asm
* build fix
* fix tp.py progress check and rel sha1 check
* clean up some bg files
2023-01-15 12:10:23 -07:00
Pheenoh
a1f695fdc4
Merge remote-tracking branch 'upstream/master' into d_a_player
2022-12-21 23:22:19 -07:00
Pheenoh
b87b7d1f45
wolfGrabSubjectNoDraw
2022-12-21 15:55:44 -07:00
TakaRikka
1775ce443c
big d_a_alink pass ( #214 )
...
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
2022-12-20 16:30:00 -07:00
Pheenoh
85ad8b190d
d_a_npc work
...
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c
daBaseNpc_c::setBtpAnm
daBaseNpc_c::attnSttsOn
daBaseNpc_c::orderEvent
daBaseNpc_c::setEnvTevColor
daBaseNpc_c::setRoomNo
daBaseNpc_c::checkEndAnm attempt
CheckCreateHeap
daNpcF_addIdx
daNpcF_subIdx
daNpcF_incIdx
daNpcF_decIdx
daNpcF_ActorMngr_c::initialize()
daNpcF_ActorMngr_c::entry
cleanup daNpcF_ActorMngr_c::entry
daNpcF_ActorMngr_c::remove
daNpcF_ActorMngr_c::getActorP
daNpcF_MatAnm_c::calc attempt
daNpcF_SPCurve_c::initialize
minor fixes
daNpcF_Path_c::initialize
daNpcF_Path_c::setPathInfo
daNpcF_Path_c::chkPassed
daNpcF_Path_c::reverse
daNpcF_Path_c::setNextIdx
daNpcF_Path_c::getNextIdx
daNpcF_Path_c::getBeforeIdx
daNpcF_Path_c::getBeforePos
daNpcF_Path_c::getNextPos
daNpcT_MatAnm_c::initialize
daNpcT_MatAnm_c::calc
daNpcT_addIdx
daNpcT_subIdx
daNpcT_decIdx
daNpcT_Path_c::hermite
daNpcT_Path_c::initialize
daNpcT_Path_c::setPathInfo attempt
daNpcT_Path_c::setNextPathInfo
daNpcT_Path_c::reverse
daNpcT_Path_c::setNextIdx
daNpcT_Path_c::getDstPos attempt
daNpcT_DmgStagger_c::setParam
Add FLOAT_LABEL where possible
fopEn_enemy / fix e_wb
move jasper's jsystem work over
d_attention / d_demo / d_lib work
remove asm
clean up dolphin files / work on some rels (#212 )
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop
* dolphin OS work / cleanup
* dolphin GX work / cleanup
* finish changing dolphin files to C
* more files into C
* match rest of MSL_C math functions
* more dolphin files converted to C
* remove asm
* d_bg_w work
* remove asm
* d_a_alink work / kytag14
initial changes to d_a_e_yc
checkpoint until virtual destructor issue is solved
daNpcF_Lookat_c::adjustMoveDisAngle
daBaseNpc_c::setMtx
daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()
daNpcT_c::ctrlFaceMotion
daNpcT_c::ctrlMsgAnm attempt
daNpcT_c::initTalk
daNpcF_clearMessageTmpBit
daNpcF_getDistTableIdx
daNpcF_offTmpBit
daNpcF_onTmpBit
daNpcF_chkTmpBit
daNpcF_onEvtBit
daNpcF_chkEvtBit
daNpcF_c::getDistTableIdx
daNpcF_chkPointInArea
daNpcF_chkDoBtnEqSpeak
daNpcF_getPlayerInfoFromPlayerList attempt
daNpcF_pntVsLineSegmentLengthSquare2D
daNpcF_c::chkPointInArea
daNpcF_c::chkPointInArea
daNpcF_c::getAttentionPos
daNpcT_chkTmpBit
daNpcT_offTmpBit
daNpcT_onTmpBit
daNpcT_chkEvtBit
daNpcT_offEvtBit
daNpcT_onEvtBit
daNpcT_chkDoBtnIsSpeak
daNpcT_getDistTableIdx
daBaseNpc_acMngr_c::entry
daNpcF_c::initTalk
undo override
2022-12-20 16:28:41 -07:00
TakaRikka
84950e08b4
d_camera / m_Do_ext / d_particle + minor various wip ( #210 )
2022-12-20 16:27:00 -07:00
TakaRikka
ca71275bbe
big d_a_alink pass ( #214 )
...
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka
1114b13da8
clean up dolphin files / work on some rels ( #212 )
...
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop
* dolphin OS work / cleanup
* dolphin GX work / cleanup
* finish changing dolphin files to C
* more files into C
* match rest of MSL_C math functions
* more dolphin files converted to C
* remove asm
* d_bg_w work
* remove asm
* d_a_alink work / kytag14
2022-11-11 11:09:48 -07:00
TakaRikka
a3578d0c7c
fopEn_enemy / fix e_wb
2022-10-04 17:29:53 -07:00
TakaRikka
4913395dbd
d_camera / m_Do_ext / d_particle + minor various wip ( #210 )
2022-10-03 18:26:26 -04:00