Commit Graph

578 Commits

Author SHA1 Message Date
roeming 7e514502d2
d_a_obj_movebox debug work (#2948)
* match lots of debug for d_a_obj_movebox

* the rest of the debug work
2025-12-12 21:01:48 -08:00
Carco_21 87732304d1
d_particle debug work (#2944)
* misc work

* more work

* fixed error

* more work

* PR cleanup

* missed cleanup

* error fix

* wii fix
2025-12-12 20:54:42 -08:00
roeming 2481e184fb
Link J2DWindowEX (#2946)
* Add debug for J2DWindowEx, link GCN version

* locking non-const copy ctor behind GCN check

* fix typo for define

* fix another define typo

* update bugged ctor and leave a comment
2025-12-11 15:41:44 -08:00
Max Roncace 8ad2d661a2
Clean up conditional compilation a bit (#2943) 2025-12-11 15:34:16 -08:00
LagoLunatic 26f4c5a0fe
JASAramStream OK (#2937) 2025-12-09 14:52:31 -07:00
hatal175 cfded01caa
Match resource.cpp with a small fake match (#2936) 2025-12-09 13:44:27 -08:00
kipcode66 3b26aae532
Improving standard compiler compatibility (#2926)
* Adding explicit dolphin/ prefix & fix characters

* Rename ShiftJIS to SJIS

* Separate JASSeqReader read methods implementation between compilers.

* Fix pointer.h

* fix d_item_data typo

* fix gcn matching issue
2025-12-08 20:31:22 -08:00
LagoLunatic 251d49c6f1
JASBNKParser OK, Z2Audience OK (#2929) 2025-12-07 21:49:42 -08:00
LagoLunatic cd94afafa0
Match Z2SceneMgr::sceneBgmStart (#2923) 2025-12-06 21:09:16 -08:00
kipcode66 fc31053cb6
Improving compatibility with standard cpp compiler (#2920)
* Improving compatibility with standard cpp compiler

* Add __REGISTER macro for non mwcc compatibility

* Fix for PR comments

* fix missing define for revolution

* Simplifying cSAngle conversion
2025-12-06 21:08:05 -08:00
LagoLunatic 7ac2c38caf
Fix const loop invariant issues (#2921)
* Fix const loop invariant issues by defining explicit operator= for structs

* Fix J2DMatBlock weak func order
2025-12-06 14:19:09 -08:00
Max Roncace 136f6b3f40
d_kankyo debug work (#2918)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code

* d_kankyo debug almost matching
2025-12-06 13:39:30 -08:00
Max Roncace a30e617e5a
Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
kipcode66 9f1a648851
fix TPosition3.h (#2919) 2025-12-05 22:24:34 -08:00
LagoLunatic ae9fa8922a
Work on weak function ordering (#2917)
* Fix functionvalue weak func order

* Add script to help diffing weak function order

* Improve alink weak func order (44 -> 15)

* Improve m_Do_ext weak order (12 -> 7)

* Remove old hack

* Fix d_a_tbox weak func order

* Fix d_a_npc_ks weak func order

* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
LagoLunatic 4e4d89eab6
d_a_mg_rod 100% (#2914) 2025-12-05 11:52:18 -07:00
LagoLunatic 7fe9a68a9d
d_a_horse 100% (#2912)
* Fix missing line numbers for debug

* Fix horse inlines and HIO

* Match daHorse_c::setEffect

* Improve a few debug matches

* Match daHorse_c::checkHorseNoMove (half fake)

* Update configure.py
2025-12-04 16:03:13 -08:00
LagoLunatic f97d334732
Debug+retail matches and clean up some fakematches (#2910)
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
robojumper 6a5397e847
JStudio debug improvements (#2902) 2025-12-01 16:33:32 -08:00
TakaRikka a6e76c0841
project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
LagoLunatic 434415337d
J3DSkinDeform work (#2896)
* Match four inline asm functions with manual regalloc

* J3DSkinDeform::changeFastSkinDL: Clean up var names, slightly improve match

* Syntax

* More var names
2025-11-30 23:39:56 +02:00
LagoLunatic 7abe8d4a40
JASHeapCtrl OK (#2893) 2025-11-29 21:30:50 -08:00
Max Roncace 3e8442dcbd
Minor linklist.h debug fixes (#2887) 2025-11-28 18:11:57 -08:00
LagoLunatic 4fb3af91b8
Various small matches (#2879)
* Misc debug matches

* Fix JASBasicWaveBank weak func order

* Remove more dol2asm stuff, fix missing includes

* Some data fixes

* Update comments

* d_file_sel_warning is already OK

* Fix Z2 splits

* Fix movebox namespace

* Fix inlining issue in m_Do_ext

* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00
TakaRikka 6f96e66518
various Z2Audio / JAudio debug cleanup (#2876)
* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes
2025-11-27 21:19:33 -08:00
LagoLunatic 5d0da9be7c
Match J3DTransformInfo::operator=, fixing several regalloc issues (#2873) 2025-11-26 14:41:10 -07:00
Max Roncace 2bff9b49b5
d_particle equivalent (#2869) 2025-11-25 20:55:01 -08:00
Carco_21 9e232b61fb
Small matches/improvements (#2844)
* j2dmatblock debug work

* J2DMaterialFactory matching

* J2DPictureEx matching

* tiny work

* fixed regressions

* PR cleanup

* build error fix
2025-11-25 18:34:19 +02:00
LagoLunatic 2f2f37a734
Misc fixes (#2860)
* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py
2025-11-25 18:32:34 +02:00
LagoLunatic e2fddadf32
Misc matches (#2845)
* Misc debug matches

* Fix d_map weak function order

* Remove old nonmatching comments

* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment

* More misc matches
2025-11-21 15:52:16 -08:00
roeming 6f7457a870
add debug functionality to d_a_horse, match almost all functions (#2834)
* add debug functinality to d_a_horse, match almost all functions

* fix some wii funcs

* fix wii build
2025-11-20 14:41:52 -08:00
LagoLunatic 4cf2c7e37d
Misc fixes (#2830)
* Replace DANPCF_C_HACK with a better fakematch

* d_a_obj_item OK

* Fix ninja diff

* Misc debug/nonmatching fixes

* Fix ninja diff for PAL

* Fix bad PAL split
2025-11-19 14:10:03 -08:00
hatal175 678c1a0e70
JSUOutputStream Matching for shield (#2825)
* JSUOutputStream Matching for shield

* Fix nonmatching in JAUSectionHeap
2025-11-19 10:17:26 -08:00
hatal175 8a39ebfa8b
fvb Matching (#2820)
* fvb Matching

* J2DScreen debug work
2025-11-18 18:13:35 -08:00
LagoLunatic bd2def28db
d_a_demo00 OK (#2817)
* Misc small matches

* Add J3DFrameCtrl::EMode_NULL enum

* Improve weak bss fakematch and remove a functionvalue fakematch

* demo00 OK
2025-11-17 15:38:04 -08:00
TakaRikka 540217c31b
wii building OK / m_Do_graphic debug work (#2815)
* wii building OK + m_Do_graphic debug work

* d_meter_HIO debug cleanup

* wii m_Do_graphic stuff

* tag_attack_item OK, mirror_chain almost

* fix build

* mg_fshop matching
2025-11-17 20:01:03 +02:00
Trueffel 9ea1b81288
d_a_e_tt OK & linked (#2803)
* class decomped

* two funcs missing

* done

* s32 to int

* improve

* remove old nonmatching comment
2025-11-14 16:40:11 -08:00
LagoLunatic 23a1c94063
Regalloc/debug/misc fixes (#2794)
* Fix "0" asserts

* More debug and regalloc fixes

* Fix PTMF syntax for compatibility with other compilers

* Fix some fakematches, link more TUs for J/P
2025-11-10 18:25:00 -08:00
roeming 5c298bc401
D a npc gra matching debug (#2788)
* match all d_a_npc_gra functions in debug

* update all offsets to match release

* rename parameters

* add ct hack for d_a_npc_gra

* add suggestions

* fix type

* use sound enums

* fix sinit and one regswap

* fix wrong variable usage
2025-11-09 15:17:04 -08:00
LagoLunatic ba7cdd4fe9
Debug work + some retail regalloc fixes (#2787)
* Debug work + some retail regalloc fixes

* Use AUDIO_INSTANCES in places it's missing, link d_a_e_bee

* Link m_Do_machine

* Fix clang putting other includes before the pchs

* Link some more debug TUs that already match
2025-11-09 11:43:14 -08:00
TakaRikka 194282d2c2
obj_pdwall / obj_rw / obj_stopper2 done (#2760)
* obj_pdwall / obj_rw / obj_stopper2 done

* fix jp/pal

* Use NULL instead of 0

* Use dEvtCnd_CANDEMO_e

---------

Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-10-30 07:56:22 +02:00
TakaRikka 73927f50a9
kankyo / m_do_ext debug stuff (#2759)
* kankyo debug work

* finish draw packets
2025-10-28 05:55:46 +02:00
TakaRikka 850fae1aa3
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
YunataSavior 6bef300342
minor dol fixes for linkability (#2720) 2025-10-01 20:14:06 -07:00
LagoLunatic 9eea9289b1
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
LagoLunatic 5dc86158bc
Fix most vtable issues (#2706) 2025-09-27 15:35:11 -07:00
LagoLunatic 54d8839d91
Remove unnecessary externs (#2705) 2025-09-27 15:30:54 -07:00
LagoLunatic 6242aa6e84
Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode

* Misc cleanup

* Fix actor cull spheres

* Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger

* Fix improper demangling of dBgS_SphChk::SetCallback

* Fix d_camera rangef weak func order

* Match more alink_wolf funcs
2025-09-26 18:50:46 -07:00
LagoLunatic dbf6abeb90
Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00
TakaRikka 9a2df2162b
d_debug_camera mostly done (#2695)
* d_debug_camera mostly done

* update some alink demo stuff

* some misc debug stuff
2025-09-25 18:20:46 +03:00
hatal175 169c7ae4a2
JHOSTIO almost comletely linked (#2689) 2025-09-23 20:27:24 -06:00
Carco_21 5f70650ba2
d_a_e_gm matching (#2669)
* initial work

* Almost matching

* missed formatting changes

* matching

* changed to equivalent

* PR cleanup, now matching
2025-09-20 03:44:42 +03:00
TakaRikka e931b1fb79
swpush5 / bhashi done (#2663)
* swpush5 done

* bhashi done

* gptaru done
2025-09-16 17:31:37 +03:00
Max Roncace a8136496c7
Miscellaneous TU fixes (#2662) 2025-09-15 02:53:53 -07:00
Max Roncace 8420c94854
Minor JSystem/Z2Audio fixes (#2650) 2025-09-11 23:39:23 -07:00
Max Roncace a6c3c20b23
Add PCH for JSystem (#2645) 2025-09-11 13:20:45 -07:00
Max Roncace 4b729b0f65
Minor d_a_alink improvements (#2646) 2025-09-10 21:10:04 -07:00
TakaRikka 52aa5f677f
scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
TakaRikka b45a089e15
some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace 8c94dc8608
Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
LagoLunatic 956e84b0e7
Start linking some TUs on debug and PAL (#2612)
* Fix clang union handling (affects all TUs including d_camera.h)

Union members with non-trivial ctors/dtors is undefined behavior and clangd normally throws a fit and refuses to parse the whole union, but it seems to be possible to ifdef the problematic ctors out for non-mwerks compilers and explicitly tell modern compilers to use the defaults instead. Thanks to encounter for this fix.

* Link all TUs that already match on debug

In order to link TUs for debug, most functions seem to need to have their alignment set to 16 in symbols.txt. There are a few hundred functions that seem to be the exception and break when their alignment is set to 16, but I don't know the reason for this.

* Remove some fakematches (nosyminline/sym off) for weak func order in retail

* Fix clang not knowing that MSL_C++ is C++

* Link more debug TUs

* Fix missing PAL split

* Fix wrong slashes being used in includes

* RZDE01_00: Fix incorrect capitalization in config.yml

* Add RZDE01_00 to configure task

* Revert configure.py to use MatchingFor

* Fix PAL splits and symbols, link matching PAL TUs
2025-08-27 17:37:31 -07:00
LagoLunatic 0579f4acef
Fix d_a_ykgr retail regalloc and mostly match on debug (#2608)
* d_a_ykgr OK

* Fix sqrtf for shield

* Fix pch caps
2025-08-27 01:40:48 -07:00
Max Roncace b309e0cf57
Miscellaneous improvements (#2603) 2025-08-25 15:33:44 -07:00
Max Roncace 513816ce5c
Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
hatal175 58a6d8d793
d_a_obj_gomikabe OK (#2580)
* d_a_obj_gomikabe OK

* Remove unneeded include
2025-08-11 17:18:42 -07:00
Max Roncace ddf4fc0677
Misc framework fixes (#2578) 2025-08-10 23:22:28 -07:00
Max Roncace 156d2b24c3
Misc. J3D improvements (#2570) 2025-08-08 12:56:18 +03:00
Max Roncace 57c9d64308
Misc. framework/d/ improvements (#2572) 2025-08-06 21:46:07 -07:00
hatal175 ee608ceaac
d_a_obj_fallobj OK (#2568)
* d_a_obj_fallobj OK

* J3DMatBlock equivalent
2025-08-05 18:10:43 -07:00
hatal175 69aaeeeda6
d_a_obj_tobyhouse equivalent (#2546) 2025-07-20 16:57:50 -07:00
Max Roncace 5c86d6d26f
Minor d_a_alink fixes (#2534) 2025-07-15 23:00:01 +03:00
YunataSavior 9c48ec0905
Major npc wrestler cleanup (#2531) 2025-07-13 18:08:32 +03:00
Carco_21 b67414ef1a
d_a_demo00 work (#2525)
* Initial work

* Got to ke_control

* draw function

* tiny execute work

* all functions worked on

* PR cleanup

* Took out static keyword for dDemo_setDemoData
2025-07-11 02:16:30 +03:00
YunataSavior 712c880710
d_a_npc_besu equivalent (#2510)
* beautify_anm_data v2.0

* d_a_npc_besu 50% done

* d_a_npc_besu 70% done

* d_a_npc_besu until wait + indent fix

* d_a_npc_besu equivalent!

* Mark d_a_npc_besu as equiv in configure py
2025-07-06 03:07:33 -07:00
TakaRikka 79c56b2548
add wii usa rev0 support (#2505)
* wii usa rev0 dol building ok

* wii dol cleanup

* some wii tests

* most rels building
2025-06-27 13:14:58 +03:00
hatal175 e43b660038
Improve some J2DPictureEx matches (#2493)
* Improve some J2DPictureEx matches

+ other minor debug improvements

* Fix JASTrack::channelStart
2025-06-21 03:47:24 -07:00
LagoLunatic ac06966414
Add more J3D_ASSERTs (#2491)
* Fix debug build

* Add more J3D_ASSERTs

* Move J3DShapeMtx to correct header for assert

* Add VSCode task for ninja changes_all
2025-06-19 23:41:43 -07:00
LagoLunatic 23cba4d117
getDemoIDData matched, fix up various inlines and template classes (#2489)
* Fix debug build

* getDemoIDData matched, fix up various inlines and template classes

* Remove nonmatching comments
2025-06-17 22:11:53 -07:00
Carco_21 ba4ea76d4d
d_a_obj_gra2 work (#2482)
* Tiny start on d_a_obj_gra2

* Initial work

* Solid work done

* More work

* work on some rolling functions and deme camera

* Almost all functions worked on

* All functions worked on

* Fixed some BaseNpc functions I broke

* PR Cleanup

* PR cleanup part 2
2025-06-16 16:40:16 +03:00
hatal175 1a189d3d95
Work on d_a_obj_flag3 (#2485)
* Work on d_a_obj_flag3

* Fix JASBasicWaveBank::incWaveTable

* Match JASBNKParser::Ver0::createBasicBank
2025-06-15 15:38:08 -07:00
TakaRikka 288a08b798
cleanup/doc JMessage / d_msg_class (#2484)
* jmessage cleanup pass

* more JMessage cleanup

* d_msg_class cleanup
2025-06-13 15:33:33 +03:00
Max Roncace 23bee3b523
d_a_e_dk matching (#2476) 2025-06-06 08:16:44 +03:00
TakaRikka e8e36445ba
cleanup d_meter2_info / little JMessage work (#2460)
* d_meter2_info cleanup

* parseBlock_next matching
2025-05-28 14:04:30 +03:00
robojumper 6f4fae57da
jstudio-object OK (#2427)
* jstudio-object checkpoint

* jstudio-object OK

* Small debug improvements
2025-05-08 18:06:38 +03:00
YunataSavior eddbe73928
d_a_b_ds and d_a_e_vt equivalent (#2424) 2025-05-07 20:06:19 +03:00
TakaRikka 6637765454
e_md / coach2D done (#2418)
* e_md / coach2D done

* Update d_a_e_md.cpp

---------

Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-05-04 17:52:18 +03:00
hatal175 cfb614e8b2
d_menu_letter equivalent (#2407) 2025-04-23 11:39:12 -07:00
hatal175 b2d665c911
d_msg_class mostly equivalent (#2403) 2025-04-20 17:46:09 -07:00
hatal175 0ab8dc2519
Daswc (#2398)
* swball cleanup

* daSwc00_c OK

* Revert change in configure - we'll handle rel/dol changes in seperate PR
2025-04-17 16:23:05 -07:00
hatal175 b5e932c493
A Little j3d work (#2396) 2025-04-15 14:09:31 -07:00
hatal175 3df5c7bb42
Various alignments to debug + matching TUs (#2391) 2025-04-13 11:55:52 -07:00
LagoLunatic b52d288cd0
functionvalue 100% (#2389)
* functionvalue 100%

* Fix ninja always thinking the build is dirty due to nonexistent dependent file
2025-04-12 09:12:27 +03:00
hatal175 cc3e0856bf
Misc Matches using debug (#2388) 2025-04-11 14:54:08 -07:00
Caroline Madsen c6f76e7240
Various JSystem work (#2383)
* JKernel and JStudio cleanup

* JMessage cleanup

* JAudio cleanup

* JASBNKParser work

* functionvalue work

* fvb work

* J2D and J3D cleanup

* steal from tww

* J2DPictureEx mostly done

* fix build
2025-04-09 13:45:30 -07:00
LagoLunatic 6672817e41
JSystem work (#2384)
* object-id 100% on debug

Can't be linked due to .text alignment issues?

* J3DMaterialFactory and J3DMaterialFactory_v21 OK

* Match dKy_bg_MAxx_proc
2025-04-08 22:17:20 -07:00
LagoLunatic 6c51708b8c
JStudio object-actor OK (#2381)
* Fix debug build

* object-actor OK
2025-04-07 15:36:51 -07:00
LagoLunatic c0e111b081
Debug JStudio fix + match one retail func (#2378)
* Fix debug build

* Minor fixes

* Match daAlink_c::getDemoLookActor

* Fix JStudio paths in ShieldD splits

* Fix JStudio not compiling on debug

* Fix JStudio not compiling on retail, add fake header
2025-04-06 17:57:52 -07:00
TakaRikka 54dd764096
GCN pal / jpn support, some debug work (#2375)
* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests
2025-04-06 21:08:25 +03:00
Huitzi 4ccca6b893
d_event_debug equivalent & modifications to dEvLib_callback_c (#2359)
* WIP d_event_debug
* Implemented most functions close to matching
* Removed erroneous comment in d_com_inf_game.h
* Implemented getEventP in dEvDtBase_c
* Retyped dEvLib_callback_c function returns from BOOL to bool
* Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c
* Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs
* Extended JORFile mFilename character array from 8 to 256 characters
* Implemented combo boxes and update slider functionalities in JORMContext
* Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp
* Corrected debug event tables and created missing table
* Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive

* Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c

* Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const

* d_event_debug Equivalent
* Changed configure.py entry to equivalent instead of matching
* Preliminary documentation

* Remove debug tables from d_event.cpp
2025-03-30 20:11:50 -07:00
LagoLunatic ed42b15988
Debug build now takes .alf as input instead of .dol (#2360)
* Fix debug build

* Debug build now takes .alf as input instead of .dol

I had to manually remove the following line from symbols.txt for DTK to work:
```
.data = .sbss:0x8074C97C; // type:object size:0x4 scope:local data:byte
```
After that it built OK, and DTK automatically modified all other lines in symbols.txt.

* Fix pragma in header messing up debug optimization level
2025-03-30 15:43:44 -07:00