* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
* Rename several dCamera_c fields
* Refactor mWork to generic buffer instead of union
* d_camera match improvements
* Implement several dCamera_c functions
* Remove d_camera.h from PCH
The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
* Added enums for b_gg, b_gos, and b_mgn
* Added enum for d_a_b_tn (might have more work for it)
* b_yo and b_zant enum work
* more enum work
* fixed mgn match break
* Started work on d_a_b_mgn
* Finished some of the smaller functions
* A lot of work on the set_Effect methods
* Work on CreateHeap
* Work on calcBloodMove
* Work on setHideSmokeEffect and _delete
* damage_check at 50%
* demo_skip 94% matching
* Work on some execute functions and a couple others
* Worked on last few functions and general cleanup
* Cleanup for pull request
* Last few pr review comments addressed