TakaRikka
5e05ae38f8
d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 ( #243 )
...
* d_a_obj_web0 / d_a_obj_web1
* remove asm
* d_a_set_bgobj
* d_cc_s work
* remove asm
* build fix
* fix tp.py progress check and rel sha1 check
* clean up some bg files
2023-01-15 12:10:23 -07:00
TakaRikka
92c2ef1ce3
d_s_room / d_a_bg first pass
2023-01-03 17:43:38 -08:00
TakaRikka
f070ee948f
dolphin lib work ( #237 )
...
* getLayerNo_common_common finally matched
* dolphin ai / ar / card work from prime decomp
* work on dolphin dvd / dsp / db
* more dolphin os work
* si work
* remove asm
* build fix
2023-01-02 12:20:10 -07:00
Tom Overton
ba90c927ea
d_a_tag_mmsg OK
2022-12-31 03:42:12 -08:00
Jasper St. Pierre
00e2711fc9
Match f_op_scene, fix profile structs
2022-12-30 16:43:48 -08:00
Jasper St. Pierre
b45b95c3be
msg documentation
2022-12-30 16:43:48 -08:00
Pheenoh
5d4f161d43
f_op_msg_mng 19/20 matched ( #227 )
2022-12-29 17:30:35 -07:00
Pheenoh
7cac806b68
f_op_actor matches ( #224 )
...
* fopEn_enemy_c::checkBallModelDraw
* fopEn_enemy_c::initBallModel
* fopEn_enemy_c::setBallModelEffect
* fopEn_enemy_c::drawBallModel
* dStage_roomDt_c::getFileListInfo
* fopAc_Delete
* remove asm
* convert getBall* to static functions
2022-12-27 16:30:25 -07:00
Pheenoh
8244d9a6e1
d_ky_thunder first pass ( #223 )
...
* dThunder_c::adjustHeap and dThunder_c::createHeap
* remove asm
2022-12-27 16:16:36 -07:00
Pheenoh
082f5b40af
d_select_cursor first pass ( #221 )
2022-12-26 22:53:24 -07:00
Pheenoh
38ac3b420c
d_jnt_col first pass ( #222 )
...
* dJntCol_c::dJntCol_c
* dJntCol_c::init
* dJntCol_c::setArrowPosAndAngle
* remove asm
2022-12-26 19:23:22 -07:00
Pheenoh
8b0ee4d50b
d_insect first pass ( #219 )
...
* dInsect_c::dInsect_c
* dInsect_c::Insect_GetDemoMain attempt
* dInsect_c::CalcZBuffer attempt
* remove asm
* convert clib inlines to template functions
2022-12-26 10:55:53 -07:00
Pheenoh
8516f01f79
d_vibration first pass ( #220 )
...
* dVibration_c::StartShock
* dVibration_c::StartQuake
* dVibration_c::StopQuake
* dVibration_c::Kill()
* dVibration_c::CheckQuake
* dVibration_c::Init
* dVibration_c::Remove
* dVibration_c::setDefault
* dVibration_c::Pause
* remove asm
* switch to u8 return, remove cast
2022-12-26 10:45:03 -07:00
Pheenoh
9430a5aa60
dDlst_TimerScrnDraw_c::getNumber
2022-12-22 15:52:44 -07:00
Pheenoh
a4911a8c7d
dTimer_c::end
2022-12-22 15:27:33 -07:00
Pheenoh
a15c20dcd7
dTimer_c::restart
2022-12-22 14:36:27 -07:00
Pheenoh
07c9f3234b
dTimer_c::_draw
2022-12-22 13:32:41 -07:00
Pheenoh
07419c7e9f
dTimer_isReadyFlag
2022-12-22 13:10:09 -07:00
Pheenoh
90ac790694
dTimer_show and dTimer_hide
2022-12-22 13:07:26 -07:00
Pheenoh
4d77ac57d2
dTimer_createStart2D
2022-12-22 12:58:10 -07:00
Pheenoh
cf04f10a83
dTimer_createGetIn2D
2022-12-22 12:31:19 -07:00
Pheenoh
a2c1e7afaf
dTimer_createStockTimer
2022-12-22 10:36:47 -07:00
Pheenoh
f6318d671c
Merge branch 'd_a_player' into d_timer
2022-12-22 08:31:49 -07:00
Pheenoh
8518811226
dTimer_c::isStart
2022-12-22 01:25:35 -07:00
Pheenoh
09cf836d6e
dTimer_c::getTimeMs
2022-12-22 00:57:43 -07:00
Pheenoh
995d81d7ea
dTimer_c::getLimitTimeMs
2022-12-22 00:46:31 -07:00
Pheenoh
538c1d2214
dTimer_c::deleteRequest
2022-12-22 00:37:31 -07:00
Pheenoh
282b2a33f4
dTimer_c::stop
2022-12-22 00:36:10 -07:00
Pheenoh
42d6d8c0bf
dTimer_c::stock_start (no param) attempt
2022-12-22 00:30:04 -07:00
Pheenoh
c4ed589f23
dTimer_c::stock_start
2022-12-22 00:03:31 -07:00
Pheenoh
5e997de2c1
dTimer_c::deleteCheck
2022-12-21 23:57:09 -07:00
Pheenoh
a1f695fdc4
Merge remote-tracking branch 'upstream/master' into d_a_player
2022-12-21 23:22:19 -07:00
Pheenoh
b87b7d1f45
wolfGrabSubjectNoDraw
2022-12-21 15:55:44 -07:00
Pheenoh
c1bddb4a3b
fixes for taka
2022-12-21 09:56:34 -07:00
Pheenoh
e6ad43f094
Merge branch 'master' into rebase
2022-12-20 16:44:19 -07:00
TakaRikka
1775ce443c
big d_a_alink pass ( #214 )
...
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
2022-12-20 16:30:00 -07:00
Pheenoh
85ad8b190d
d_a_npc work
...
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c
daBaseNpc_c::setBtpAnm
daBaseNpc_c::attnSttsOn
daBaseNpc_c::orderEvent
daBaseNpc_c::setEnvTevColor
daBaseNpc_c::setRoomNo
daBaseNpc_c::checkEndAnm attempt
CheckCreateHeap
daNpcF_addIdx
daNpcF_subIdx
daNpcF_incIdx
daNpcF_decIdx
daNpcF_ActorMngr_c::initialize()
daNpcF_ActorMngr_c::entry
cleanup daNpcF_ActorMngr_c::entry
daNpcF_ActorMngr_c::remove
daNpcF_ActorMngr_c::getActorP
daNpcF_MatAnm_c::calc attempt
daNpcF_SPCurve_c::initialize
minor fixes
daNpcF_Path_c::initialize
daNpcF_Path_c::setPathInfo
daNpcF_Path_c::chkPassed
daNpcF_Path_c::reverse
daNpcF_Path_c::setNextIdx
daNpcF_Path_c::getNextIdx
daNpcF_Path_c::getBeforeIdx
daNpcF_Path_c::getBeforePos
daNpcF_Path_c::getNextPos
daNpcT_MatAnm_c::initialize
daNpcT_MatAnm_c::calc
daNpcT_addIdx
daNpcT_subIdx
daNpcT_decIdx
daNpcT_Path_c::hermite
daNpcT_Path_c::initialize
daNpcT_Path_c::setPathInfo attempt
daNpcT_Path_c::setNextPathInfo
daNpcT_Path_c::reverse
daNpcT_Path_c::setNextIdx
daNpcT_Path_c::getDstPos attempt
daNpcT_DmgStagger_c::setParam
Add FLOAT_LABEL where possible
fopEn_enemy / fix e_wb
move jasper's jsystem work over
d_attention / d_demo / d_lib work
remove asm
clean up dolphin files / work on some rels (#212 )
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop
* dolphin OS work / cleanup
* dolphin GX work / cleanup
* finish changing dolphin files to C
* more files into C
* match rest of MSL_C math functions
* more dolphin files converted to C
* remove asm
* d_bg_w work
* remove asm
* d_a_alink work / kytag14
initial changes to d_a_e_yc
checkpoint until virtual destructor issue is solved
daNpcF_Lookat_c::adjustMoveDisAngle
daBaseNpc_c::setMtx
daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()
daNpcT_c::ctrlFaceMotion
daNpcT_c::ctrlMsgAnm attempt
daNpcT_c::initTalk
daNpcF_clearMessageTmpBit
daNpcF_getDistTableIdx
daNpcF_offTmpBit
daNpcF_onTmpBit
daNpcF_chkTmpBit
daNpcF_onEvtBit
daNpcF_chkEvtBit
daNpcF_c::getDistTableIdx
daNpcF_chkPointInArea
daNpcF_chkDoBtnEqSpeak
daNpcF_getPlayerInfoFromPlayerList attempt
daNpcF_pntVsLineSegmentLengthSquare2D
daNpcF_c::chkPointInArea
daNpcF_c::chkPointInArea
daNpcF_c::getAttentionPos
daNpcT_chkTmpBit
daNpcT_offTmpBit
daNpcT_onTmpBit
daNpcT_chkEvtBit
daNpcT_offEvtBit
daNpcT_onEvtBit
daNpcT_chkDoBtnIsSpeak
daNpcT_getDistTableIdx
daBaseNpc_acMngr_c::entry
daNpcF_c::initTalk
undo override
2022-12-20 16:28:41 -07:00
TakaRikka
84950e08b4
d_camera / m_Do_ext / d_particle + minor various wip ( #210 )
2022-12-20 16:27:00 -07:00
TakaRikka
ca71275bbe
big d_a_alink pass ( #214 )
...
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka
1114b13da8
clean up dolphin files / work on some rels ( #212 )
...
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop
* dolphin OS work / cleanup
* dolphin GX work / cleanup
* finish changing dolphin files to C
* more files into C
* match rest of MSL_C math functions
* more dolphin files converted to C
* remove asm
* d_bg_w work
* remove asm
* d_a_alink work / kytag14
2022-11-11 11:09:48 -07:00
TakaRikka
6d006074a7
d_attention / d_demo / d_lib work
2022-10-18 05:15:45 -07:00
TakaRikka
a3578d0c7c
fopEn_enemy / fix e_wb
2022-10-04 17:29:53 -07:00
TakaRikka
4913395dbd
d_camera / m_Do_ext / d_particle + minor various wip ( #210 )
2022-10-03 18:26:26 -04:00
TakaRikka
f8979749e3
j2d / map_path work, d_drawlist / d_attention cleanup ( #208 )
...
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
* bunch of j2d work. d_drawlist / d_attention cleanup
* progress / asm
* cleanup wip
* decompile JStage
* setup some more JStudio structs
* set up d_demo classes
* some d_demo work
* cleanup dolphin os stuff
* some initial dEvent documentation
* some At collision documentation
* match JUTConsole::doDraw
* dbgs work / split up some of d_a_alink into .inc files
* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00
TakaRikka
929c5cfa5a
d_menu_save / pane_class / rename some data ( #205 )
...
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
2022-07-04 21:21:57 +02:00
lepelog
b649193f04
misc and d_event
2022-07-02 03:08:21 +02:00
lepelog
e71aa4578d
move inlines
2022-07-01 00:12:01 +02:00
TakaRikka
046d178003
work on daalink, fop actor, mDo machine, msg_scrn, + various ( #201 )
...
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
2022-06-29 22:19:09 +02:00
lepelog
0b060164da
event lib
2022-06-27 01:37:35 +02:00
lepelog
d0e349630e
small fixes
2022-06-26 23:44:57 +02:00