* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop
* dolphin OS work / cleanup
* dolphin GX work / cleanup
* finish changing dolphin files to C
* more files into C
* match rest of MSL_C math functions
* more dolphin files converted to C
* remove asm
* d_bg_w work
* remove asm
* d_a_alink work / kytag14
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
* bunch of j2d work. d_drawlist / d_attention cleanup
* progress / asm
* cleanup wip
* decompile JStage
* setup some more JStudio structs
* set up d_demo classes
* some d_demo work
* cleanup dolphin os stuff
* some initial dEvent documentation
* some At collision documentation
* match JUTConsole::doDraw
* dbgs work / split up some of d_a_alink into .inc files
* d_a_alink_spinner work
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* moved elf2dol
* removed postprocess.py
* removed vtables.py
* find_unused_asm.py
* removed section2cpp.py
* removed splitter/*
* fixed symbol names due to iconv file rename
* fixed problem building RELs caused by #160
* improved performance of a few python tools
* added new tool for finding conflict when not OK
* added ./tp setup
* don't install dol2asm dependecies with requirements.txt
* format and check for imports
* remove unused tools/difftools.py
* fixed ignore to include elf2dol
* fix compiler patcher
* ok-check now creates the patched compiler at mwcceppc_patched.exe
* Add new command to copy the build folder to the expected folder
* 'make clean' will now only clean main.dol stuff. (added clean_rels and clean_all)
* './tp pull-request' and './tp check' now doesn't include RELs by default. Use '--rels' to include them in the process.
* './tp remove-unused-asm --check' added, exitcode 0==no files, 1==exists files
Co-authored-by: Julgodis <>
* JUTException inherit JKRThread
* OK __ct__12JUTExceptionFP14JUTDirectPrint
* OK create__12JUTExceptionFP14JUTDirectPrint
* OK setFPException__12JUTExceptionFUl
* OK showFloatSub__12JUTExceptionFif
* OK showFloat__12JUTExceptionFP9OSContext
* OK searchPartialModule__12JUTExceptionFUlPUlPUlPUlPUl
* OK search_name_part__FPUcPUci
* OK showStack__12JUTExceptionFP9OSContext
* OK showMainInfo__12JUTExceptionFUsP9OSContextUlUl
* OK showGPR__12JUTExceptionFP9OSContext
* OK __sinit_JUTException_cpp
* OK showMapInfo_subroutine__12JUTExceptionFUlb
* OK showGPRMap__12JUTExceptionFP9OSContext
* OK showSRR0Map__12JUTExceptionFP9OSContext
* OK printDebugInfo__12JUTExceptionFQ212JUTException9EInfoPageUsP9OSContextUlUl
* OK isEnablePad__12JUTExceptionCFv
* OK readPad__12JUTExceptionFPUlPUl
* NONMATCHING printContext__12JUTExceptionFUsP9OSContextUlUl
* OK printContext__12JUTExceptionFUsP9OSContextUlUl
* OK __dt__12JUTExceptionFv
* OK waitTime__12JUTExceptionFl
* OK createFB__12JUTExceptionFv
* OK setPreUserCallback__12JUTExceptionFPFUsP9OSContextUlUl_v
* OK __ct__13JUTExternalFBFP16_GXRenderModeObj8_GXGammaPvUl
* OK createConsole__12JUTExceptionFPvUl
* NONMATCHING queryMapAddress_single__12JUTExceptionFPcUllPUlPUlPcUlbb
* OK queryMapAddress__12JUTExceptionFPcUllPUlPUlPcUlbb
* OK appendMapFile__12JUTExceptionFPCc
* clean up
* OK panic_f__12JUTExceptionFPCciPCce
* OK panic_f_va__12JUTExceptionFPCciPCcP16__va_list_struct
* OK errorHandler__12JUTExceptionFUsP9OSContextUlUl
* format
* format
* fixed requested changes
* merged with master and removed *.s files
Co-authored-by: Julgodis <>
* mass mng header
* d_cc_d start
* c_cc_d ok
* tmp commit
* almost, reordering of vtable functions
* progress
* more progress
* cleanup, still non matching
* mark all of d_cc_d as nonmatching to OK
* c_cc_s
* c_cc_s OK
* d_cc_mass_s OK
* cleanup
* gameinfo __sinit, not OK
* a bit of cleanup
* format
* remove asm
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
* J3DUClipper sinit
* sincosTable_ etc
* decompile JMATrigonometric sinit
* f_op_actor_mng
* move f_op_actor_mng and parts of mDo_ext
* J3DSys sinit
* f_op_scene_req
* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl
* mX -> x
* fix mCull and fopAcM_prm_class members
* fix a few function parameters
* move missing NON_MATCHING
* remove some unneeded data
* turns out that data was not unused
* remove unused asm
* readd asm deleted by accident
* clean up d_a_player
* move some of daalink
* more daalink / daplayer
* setup some daalink members
* rest of daalink members setup
* remove comment
* few more matches
* remove asm
* more matches
* more matches + move e_wb_class
* fix some d_save classes
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys
The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dashhttps://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences
* Update diff configuration
-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)
Cheese things by using expected/ instead of having
the user place things manually.
* JUTNameTab
* J3DPacket / J3DDrawBuffer
* format
Co-authored-by: lepelog <lepelog@users.noreply.github.com>