lepelog
0555115de8
A few f_pc files ( #26 )
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* f_pc_base, one non matching
* some of f_pc_manager
* f_pc_node OK
* f_pc_pause partly
* started node_req
* more progress
* most of node req
* delete unused asm
* node req header and param names
* param renaming
* header for manager
* review comment struct names
* fpcM_Management OK
* int -> s32
* merge master
* most of f_pc_create_iter
* f_pc_stdcreate_req OK
* f_pc_fstcreate OK
* f_pc_leaf OK
* f_pc_draw OK
* f_pc_deletor partly
* fix parameter type in f_pc_pause
* review
* review, use cPh enum and fix process_profile_definition struct
* convert f_pc files to C
* matched more functions
* fix global.h
* fix variable types
* format
* mpre Phs enum
* fix merge errors
* fix gamepad stopPatternedRumble
* format
* delete leftover files from merge
* move asm to correct folder
* revert f_pc from C to CPP
* remove C hacks and format
* format
* OK
2020-12-31 15:12:29 -05:00
Erin Moon
2dddd746a6
split d_attention ( #40 )
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* d_attention.cpp: split
* clang-format + add back in dropped labels
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 18:19:10 -05:00
jdflyer
6a16bef70e
d_lib split and partially matched ( #30 )
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* d_lib split and partially matched
* clang-format
* modify some extern labels
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 17:39:36 -05:00
Erin Moon
8630c588e9
d_a_alink.cpp: split ( #41 )
2020-12-29 17:08:25 -05:00
Pheenoh
9e442d11ca
move asm in TUs to files, add diff.py
2020-12-26 13:03:37 -05:00
Pheenoh
4c504d078d
run clang-format
2020-12-26 11:31:49 -05:00
unknown
64a6a97b7b
add missing class and clang-format
2020-12-25 21:16:13 -05:00
unknown
e066711553
add missing class in d_save and clang-format
2020-12-25 21:11:16 -05:00
TakaRikka
e8315cdb81
begin splitting d_a_alink ( #34 )
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* begin splitting d_a_alink
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00
TakaRikka
22bda03652
more d_item / d_a_horse_static done ( #32 )
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* more d_item funcs done / add dSv_info_c to gameinfo
* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
jdflyer
e4ad32409b
d_bomb OK ( #28 )
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* Start Z2SceneMgr
* Various Fixes After Merge
* d_bomb OK
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:49:40 -05:00
unknown
c0ba553a85
convert more class members to new naming convention
2020-12-08 01:37:35 -05:00
unknown
5684d3b149
use dolphin types, begin changing class member naming convention
2020-12-08 00:46:44 -05:00
unknown
cbd06e5668
add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK
2020-12-06 20:46:16 -05:00
unknown
819f178657
add dmeter2 header, isMagicFlag OK, setItem OK
2020-12-06 14:38:26 -05:00
TakaRikka
2fbecbc1da
d_item ( #18 )
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* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
unknown
3dc3739ebd
initial class structure for dComIfG_inf_c
2020-12-04 00:04:41 -05:00
unknown
7ec9d6ec28
Merge branch 'master' of https://github.com/zeldaret/tp
2020-12-03 21:04:06 -05:00
unknown
1c7bf89fff
begin adding d_com_inf_game, add include guards to headers
2020-12-03 21:03:25 -05:00
TakaRikka
e27ed1c55d
add gameinfo class / rename unk vars in d_save ( #15 )
2020-12-03 20:56:56 -05:00
TakaRikka
8703f1315e
d_a_horse_static ( #12 )
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* d_a_item_static ok
* d_a_horse_static ok
* typo
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 22:38:32 -05:00
TakaRikka
6e9b833ef7
d_a_item_static ok ( #10 )
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Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 20:33:22 -05:00
notyourav
31817ac993
canonize d_save.h ( #9 )
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Co-authored-by: notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-02 19:03:31 -05:00
unknown
635472d71f
migrate all d_file_sel_info asm functions to inline
2020-11-29 23:26:19 -05:00
unknown
44b14ec128
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c
2020-11-29 20:16:52 -05:00
unknown
92cfb378f3
Add better sorting for inline'd asm
2020-11-29 12:21:01 -05:00