Commit Graph

14 Commits

Author SHA1 Message Date
lepelog 8cfd681585 some f_op 2021-04-09 01:22:16 +02:00
Julgodis a23a106399 demangle data-symbols 2021-04-08 01:47:05 +02:00
Julgodis ed1ee30dd2 building RELs 2021-04-06 18:00:35 +02:00
Julgodis f6464a61ce __sinit and progress script update 2021-04-01 02:07:58 +02:00
Julgodis b999714187 .dead section fix 2021-03-31 23:22:38 +02:00
Julgodis a868b6ae56 re-generate with bug fixes 2021-03-30 01:58:08 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
Pheenoh 5fbe9419f9
delete variables.h 2021-02-20 23:11:44 -05:00
Pheenoh 90578d539a
remove functions.h 2021-01-31 15:33:34 -05:00
LC ec9b03241d
Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
Erin Moon a072e71c33
Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
Erin Moon 6f3f8cc38e
Z2AudioLib: split (#64)
* Z2AudioLib: split

- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting

* merge fix

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 21:00:42 -05:00
unknown 6d5e5cb17c organize files, update makefile, add CI checks, begin adding d_save.cpp 2020-09-05 15:03:13 -04:00