tp/assets/Shield/res/Object/Bmdl.h

117 lines
2.7 KiB
C

#ifndef RES_BMDL_H
#define RES_BMDL_H
enum dRes_INDEX_BMDL {
/* BMDE */
dRes_INDEX_BMDL_BMD_AL_KANTERA_e=0x6,
/* BMDR */
dRes_INDEX_BMDL_BMD_EF_KTGLOW_e=0x9,
/* BMWR */
dRes_INDEX_BMDL_BMD_AL_BOOTSH_e=0xC,
dRes_INDEX_BMDL_BMD_AL_FACE_e=0xD,
dRes_INDEX_BMDL_BMD_AL_SWB_e=0xE,
dRes_INDEX_BMDL_BMD_BL_e=0xF,
dRes_INDEX_BMDL_BMD_BL_HANDS_e=0x10,
dRes_INDEX_BMDL_BMD_BL_HEAD_e=0x11,
/* BTK */
dRes_INDEX_BMDL_BTK_EF_KTGLOW_e=0x14,
};
enum dRes_ID_BMDL {
/* BMDE */
dRes_ID_BMDL_BMD_AL_KANTERA_e=0x6,
/* BMDR */
dRes_ID_BMDL_BMD_EF_KTGLOW_e=0x9,
/* BMWR */
dRes_ID_BMDL_BMD_AL_BOOTSH_e=0xC,
dRes_ID_BMDL_BMD_AL_FACE_e=0xD,
dRes_ID_BMDL_BMD_AL_SWB_e=0xE,
dRes_ID_BMDL_BMD_BL_e=0xF,
dRes_ID_BMDL_BMD_BL_HANDS_e=0x10,
dRes_ID_BMDL_BMD_BL_HEAD_e=0x11,
/* BTK */
dRes_ID_BMDL_BTK_EF_KTGLOW_e=0x14,
};
enum AL_KANTERA_JNT {
AL_KANTERA_JNT_TOTTE_e=0x0,
AL_KANTERA_JNT_KANTERA_e=0x1,
};
enum EF_KTGLOW_JNT {
EF_KTGLOW_JNT_PPLANE1_e=0x0,
};
enum AL_BOOTSH_JNT {
AL_BOOTSH_JNT_WORLD_ROOT_e=0x0,
AL_BOOTSH_JNT_AL_BOOTSHA_e=0x1,
AL_BOOTSH_JNT_AL_BOOTSHB_e=0x2,
AL_BOOTSH_JNT_AL_BOOTSHC_e=0x3,
};
enum AL_FACE_JNT {
AL_FACE_JNT_FACE_ROOT_e=0x0,
AL_FACE_JNT_CHIN_e=0x1,
AL_FACE_JNT_MAYUL_e=0x2,
AL_FACE_JNT_MAYUR_e=0x3,
AL_FACE_JNT_MOUTH_e=0x4,
};
enum AL_SWB_JNT {
AL_SWB_JNT_AL_SWB_e=0x0,
};
enum BL_JNT {
BL_JNT_CENTER_e=0x0,
BL_JNT_BACKBONE1_e=0x1,
BL_JNT_BACKBONE2_e=0x2,
BL_JNT_NECK_e=0x3,
BL_JNT_HEAD_e=0x4,
BL_JNT_POD_e=0x5,
BL_JNT_SHOULDERL_e=0x6,
BL_JNT_ARML1_e=0x7,
BL_JNT_ARML2_e=0x8,
BL_JNT_HANDL_e=0x9,
BL_JNT_WEAPONL_e=0xA,
BL_JNT_SHOULDERR_e=0xB,
BL_JNT_ARMR1_e=0xC,
BL_JNT_ARMR2_e=0xD,
BL_JNT_HANDR_e=0xE,
BL_JNT_WEAPONR_e=0xF,
BL_JNT_WAIST_e=0x10,
BL_JNT_CLOTCHL_e=0x11,
BL_JNT_LEGL1_e=0x12,
BL_JNT_LEGL2_e=0x13,
BL_JNT_FOOTL_e=0x14,
BL_JNT_TOEL_e=0x15,
BL_JNT_CLOTCHR_e=0x16,
BL_JNT_LEGR1_e=0x17,
BL_JNT_LEGR2_e=0x18,
BL_JNT_FOOTR_e=0x19,
BL_JNT_TOER_e=0x1A,
BL_JNT_FSKIRTL1_e=0x1B,
BL_JNT_FSKIRTL2_e=0x1C,
BL_JNT_FSKIRTR1_e=0x1D,
BL_JNT_FSKIRTR2_e=0x1E,
BL_JNT_RSKIRTL1_e=0x1F,
BL_JNT_RSKIRTL2_e=0x20,
BL_JNT_RSKIRTR1_e=0x21,
BL_JNT_RSKIRTR2_e=0x22,
};
enum BL_HANDS_JNT {
BL_HANDS_JNT_WORLD_ROOT_e=0x0,
BL_HANDS_JNT_BL_HANDSL_e=0x1,
BL_HANDS_JNT_BL_HANDSR_e=0x2,
};
enum BL_HEAD_JNT {
BL_HEAD_JNT_HEAD_ROOT_e=0x0,
BL_HEAD_JNT_HAIRL1_e=0x1,
BL_HEAD_JNT_HAIRL2_e=0x2,
BL_HEAD_JNT_HAIRR_e=0x3,
BL_HEAD_JNT_MOMIL_e=0x4,
BL_HEAD_JNT_MOMIR_e=0x5,
};
#endif /* !RES_BMDL_H */