tp/assets/Shield/res/Object/MAD_a.h

36 lines
769 B
C

#ifndef RES_MAD_A_H
#define RES_MAD_A_H
enum dRes_INDEX_MAD_A {
/* BMDR */
dRes_INDEX_MAD_A_BMD_MAD_A_e=0x3,
};
enum dRes_ID_MAD_A {
/* BMDR */
dRes_ID_MAD_A_BMD_MAD_A_e=0x0,
};
enum MAD_A_JNT {
MAD_A_JNT_CENTER_e=0x0,
MAD_A_JNT_BACKBONE_e=0x1,
MAD_A_JNT_NECK_e=0x2,
MAD_A_JNT_HEAD_e=0x3,
MAD_A_JNT_SHOULDERL_e=0x4,
MAD_A_JNT_ARML1_e=0x5,
MAD_A_JNT_ARML2_e=0x6,
MAD_A_JNT_HANDL_e=0x7,
MAD_A_JNT_SHOULDERR_e=0x8,
MAD_A_JNT_ARMR1_e=0x9,
MAD_A_JNT_ARMR2_e=0xA,
MAD_A_JNT_HANDR_e=0xB,
MAD_A_JNT_WAIST_e=0xC,
MAD_A_JNT_LEGL1_e=0xD,
MAD_A_JNT_LEGL2_e=0xE,
MAD_A_JNT_FOOTL_e=0xF,
MAD_A_JNT_LEGR1_e=0x10,
MAD_A_JNT_LEGR2_e=0x11,
MAD_A_JNT_FOOTR_e=0x12,
};
#endif /* !RES_MAD_A_H */