tp/assets/Shield/res/Object/Obj_bal.h

30 lines
605 B
C

#ifndef RES_OBJ_BAL_H
#define RES_OBJ_BAL_H
enum dRes_INDEX_OBJ_BAL {
/* BMDE */
dRes_INDEX_OBJ_BAL_BMD_BALLOONA_e=0x3,
dRes_INDEX_OBJ_BAL_BMD_BALLOONB_e=0x4,
dRes_INDEX_OBJ_BAL_BMD_BALLOONC_e=0x5,
};
enum dRes_ID_OBJ_BAL {
/* BMDE */
dRes_ID_OBJ_BAL_BMD_BALLOONA_e=0x3,
dRes_ID_OBJ_BAL_BMD_BALLOONB_e=0x4,
dRes_ID_OBJ_BAL_BMD_BALLOONC_e=0x5,
};
enum BALLOONA_JNT {
BALLOONA_JNT_BALL_SUIKA_MODEL_e=0x0,
};
enum BALLOONB_JNT {
BALLOONB_JNT_BALL_ORANGE_MODEL_e=0x0,
};
enum BALLOONC_JNT {
BALLOONC_JNT_BALL_ICHIGO_MODEL_e=0x0,
};
#endif /* !RES_OBJ_BAL_H */