tp/assets/Shield/res/Object/Obj_ballS.h

18 lines
343 B
C

#ifndef RES_OBJ_BALLS_H
#define RES_OBJ_BALLS_H
enum dRes_INDEX_OBJ_BALLS {
/* BMDR */
dRes_INDEX_OBJ_BALLS_BMD_LV8_OBJ_HIKARIS_e=0x3,
};
enum dRes_ID_OBJ_BALLS {
/* BMDR */
dRes_ID_OBJ_BALLS_BMD_LV8_OBJ_HIKARIS_e=0x3,
};
enum LV8_OBJ_HIKARIS_JNT {
LV8_OBJ_HIKARIS_JNT_WORLD_ROOT_e=0x0,
};
#endif /* !RES_OBJ_BALLS_H */