tp/assets/Shield/res/Object/buoy.h

56 lines
1.2 KiB
C

#ifndef RES_BUOY_H
#define RES_BUOY_H
enum dRes_INDEX_BUOY {
/* BMDR */
dRes_INDEX_BUOY_BMD_BUOY_A_e=0x3,
dRes_INDEX_BUOY_BMD_BUOY_B_e=0x4,
dRes_INDEX_BUOY_BMD_BUOY_C_e=0x5,
dRes_INDEX_BUOY_BMD_BUOY_D_e=0x6,
dRes_INDEX_BUOY_BMD_BUOY_PIECE_A_e=0x7,
dRes_INDEX_BUOY_BMD_BUOY_PIECE_B_e=0x8,
};
enum dRes_ID_BUOY {
/* BMDR */
dRes_ID_BUOY_BMD_BUOY_A_e=0x3,
dRes_ID_BUOY_BMD_BUOY_B_e=0x4,
dRes_ID_BUOY_BMD_BUOY_C_e=0x5,
dRes_ID_BUOY_BMD_BUOY_D_e=0x6,
dRes_ID_BUOY_BMD_BUOY_PIECE_A_e=0x7,
dRes_ID_BUOY_BMD_BUOY_PIECE_B_e=0x8,
};
enum BUOY_A_JNT {
BUOY_A_JNT_BUOY_A_e=0x0,
BUOY_A_JNT_BALL_e=0x1,
BUOY_A_JNT_BUOY_A_1_e=0x2,
};
enum BUOY_B_JNT {
BUOY_B_JNT_BUOY_B_e=0x0,
BUOY_B_JNT_BALL_e=0x1,
BUOY_B_JNT_BUOY_B_1_e=0x2,
};
enum BUOY_C_JNT {
BUOY_C_JNT_BUOY_C_e=0x0,
BUOY_C_JNT_BALL_e=0x1,
BUOY_C_JNT_BUOY_C_1_e=0x2,
};
enum BUOY_D_JNT {
BUOY_D_JNT_BUOY_D_e=0x0,
BUOY_D_JNT_BALL_e=0x1,
BUOY_D_JNT_BUOY_D_1_e=0x2,
};
enum BUOY_PIECE_A_JNT {
BUOY_PIECE_A_JNT_BUOY_PIECE_A_e=0x0,
};
enum BUOY_PIECE_B_JNT {
BUOY_PIECE_B_JNT_BUOY_PIECE_B_e=0x0,
};
#endif /* !RES_BUOY_H */