tp/include/JSystem/JAudio2/JAISound.h

348 lines
8.5 KiB
C++

#ifndef JAISOUND_H
#define JAISOUND_H
#include "JSystem/JAudio2/JAISoundParams.h"
#include "JSystem/JAudio2/JAIAudible.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "global.h"
/**
* @ingroup jsystem-jaudio
*
*/
class JAISoundID {
public:
operator u32() const { return id_.composite_; }
JAISoundID(u32 id) { id_.composite_ = id; };
JAISoundID(const JAISoundID& other) { id_.composite_ = other.id_.composite_; };
JAISoundID() {}
bool isAnonymous() const { return id_.composite_ == -1; }
void setAnonymous() { id_.composite_ = -1; }
union {
u32 composite_;
struct {
union {
u16 value;
struct {
u8 sectionID;
u8 groupID;
} parts;
} type;
u16 waveID;
} info;
} id_;
};
class JASTrack;
/**
* @ingroup jsystem-jaudio
*
*/
struct JAISoundStatus_ {
s32 lockWhenPrepared();
s32 unlockIfLocked();
void init() {
field_0x0.value = 0;
field_0x1.value = 0;
*((u16*)&state) = 0;
userdata_ = 0;
}
bool isAlive() const { return state.unk != 6; }
bool isDead() const { return state.unk == 6;}
bool isPlaying() const { return state.unk == 5; }
bool isPrepared() const { return state.unk >= 3; }
bool isMute() const { return field_0x0.flags.mute; }
bool isPaused() const { return field_0x0.flags.paused; }
void pauseWhenOut() {
field_0x1.flags.flag6 = 1;
}
/* 0x0 */ union {
u8 value;
struct {
u8 mute : 1;
u8 paused : 1;
u8 flag3 : 1;
u8 flag4 : 1;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} field_0x0;
/* 0x1 */ union {
u8 value;
struct {
u8 flag1 : 1;
u8 flag2 : 1;
u8 flag3 : 1;
u8 flag4 : 1;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} field_0x1;
/* 0x2 */ struct {
u8 unk;
struct {
u8 flag1 : 1;
u8 calcedOnce : 1;
u8 animationState : 2;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} state;
/* 0x4 */ u32 userdata_;
}; // Size: 0x8
/**
* @ingroup jsystem-jaudio
*
*/
struct JAISoundFader {
void forceIn() {
value_ = 1.0f;
mTransition.zero();
}
void forceOut() {
value_ = 0.0f;
mTransition.zero();
}
void fadeOut(u32 maxSteps) {
if (maxSteps != 0) {
mTransition.set(0.0f, value_, maxSteps);
} else {
forceOut();
}
}
void fadeIn(u32 maxSteps) {
if (maxSteps != 0) {
mTransition.set(1.0f, value_, maxSteps);
} else {
forceIn();
}
}
void fadeInFromOut(u32 maxSteps) {
value_ = 0.0f;
fadeIn(maxSteps);
}
bool isOut() const {
return (mTransition.remainingSteps_ == 0 && value_ < 0.01f);
}
void calc() { value_ = mTransition.apply(value_); }
f32 getIntensity() const { return value_; }
/* 0x00 */ f32 value_;
/* 0x04 */ JAISoundParamsTransition::TTransition mTransition;
}; // Size: 0x10
/**
* @ingroup jsystem-jaudio
*
*/
template <typename A0>
struct JAISoundStrategyMgr__unknown {
virtual void virtual2();
virtual void calc(A0*);
virtual void virtual4(A0*, const JASSoundParams&);
};
/**
* @ingroup jsystem-jaudio
*
*/
template <typename A0>
struct JAISoundStrategyMgr {
virtual void virtual2();
virtual JAISoundStrategyMgr__unknown<A0>* calc(JAISoundID);
virtual void virtual4(JAISoundStrategyMgr__unknown<A0>*);
};
/**
* @ingroup jsystem-jaudio
*
*/
class JAISoundActivity {
public:
void init() { field_0x0.value = 0; }
/* 0x0 */ union {
u8 value;
struct {
u8 flag1 : 1;
u8 flag2 : 1;
u8 flag3 : 1;
u8 flag4 : 1;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} field_0x0;
};
/**
* @ingroup jsystem-jaudio
*
*/
class JAITempoMgr {
public:
/* 0x00 */ f32 tempo_;
/* 0x04 */ JAISoundParamsTransition::TTransition transition_;
JAITempoMgr() { init(); }
void init() { setTempo(1.0f); }
void setTempo(f32 tempo) {
tempo_ = tempo;
transition_.zero();
}
f32 getTempo() const { return tempo_; }
void calc() { tempo_ = transition_.apply(tempo_); }
};
class JAISoundHandle;
class JAIAudible;
class JAIAudience;
class JAISe;
class JAISeq;
class JAISoundChild;
class JAIStream;
class JAITempoMgr;
/**
* @ingroup jsystem-jaudio
*
*/
class JAISound {
public:
void releaseHandle();
void attachHandle(JAISoundHandle* handle);
JAISound();
void start_JAISound_(JAISoundID id, const JGeometry::TVec3<f32>* posPtr, JAIAudience* audience);
bool acceptsNewAudible() const;
void newAudible(const JGeometry::TVec3<f32>&, JGeometry::TVec3<f32> const*, u32,
JAIAudience*);
void stop();
void stop(u32 fadeTime);
void die_JAISound_();
void increasePrepareCount_JAISound_();
bool calc_JAISound_();
void initTrack_JAISound_(JASTrack* track);
virtual s32 getNumChild() const = 0;
virtual JAISoundChild* getChild(int) = 0;
virtual void releaseChild(int) = 0;
virtual JAISe* asSe();
virtual JAISeq* asSeq();
virtual JAIStream* asStream();
virtual JASTrack* getTrack() = 0;
virtual JASTrack* getChildTrack(int) = 0;
virtual JAITempoMgr* getTempoMgr() = 0;
virtual bool JAISound_tryDie_() = 0;
JAISoundID getID() const { return soundID_; }
u32 getAnimationState() const { return status_.state.flags.animationState; }
bool isAnimated() const { return getAnimationState() != 0; }
void setAnimationState(u32 state) {
status_.state.flags.animationState = state;
}
u32 getUserData() const { return status_.userdata_; }
void setUserData(u32 userData) { status_.userdata_ = userData; }
JAIAudible* getAudible() { return audible_; }
bool isHandleAttached() const { return handle_ != NULL; }
bool hasLifeTime() const { return status_.field_0x1.flags.flag2; }
void removeLifeTime_() {
status_.field_0x1.flags.flag1 = false;
status_.field_0x1.flags.flag2 = 0;
}
bool isPrepared() const { return status_.isPrepared(); }
void unlockIfLocked() { status_.unlockIfLocked(); }
void lockWhenPrepared() { status_.lockWhenPrepared(); }
void stop_JAISound_() {
status_.state.flags.flag5 = 0;
status_.state.flags.flag1 = 1;
}
bool isStopping() const {
return status_.state.flags.flag1 && (!status_.state.flags.flag5 || fader_.isOut());
}
void pause(bool param_0) {
status_.field_0x0.flags.paused = param_0;
}
void updateLifeTime(u32 lifeTime) {
if (lifeTime > lifeTime_) {
lifeTime_ = lifeTime;
}
}
void setLifeTime(u32 lifeTime, bool param_1) {
JUT_ASSERT(333, status_.state.flags.calcedOnce == 0);
lifeTime_ = lifeTime;
setComesBack(param_1);
status_.field_0x1.flags.flag2 = 1;
}
void setComesBack(bool param_0) {
JUT_ASSERT(354, status_.state.flags.calcedOnce == 0);
status_.field_0x1.flags.flag1 = 1;
if (param_0) {
status_.pauseWhenOut();
}
}
bool setPos(const JGeometry::TVec3<f32>& pos) {
if (audible_ != NULL) {
audible_->setPos(pos);
}
return audible_ != NULL;
}
JAISoundFader& getFader() { return fader_; }
void fadeIn(u32 maxSteps) { fader_.fadeInFromOut(maxSteps); }
void fadeOut(u32 maxSteps) { fader_.fadeOut(maxSteps); }
JAISoundParamsProperty& getProperty() { return params_.property_; }
s32 getCount() const { return count_; }
JAISoundParamsMove& getAuxiliary() { return params_.move_; }
/* 0x04 */ JAISoundHandle* handle_;
/* 0x08 */ JAIAudible* audible_;
/* 0x0C */ JAIAudience* audience_;
/* 0x10 */ u32 lifeTime_;
/* 0x14 */ s32 prepareCount_;
/* 0x18 */ JAISoundID soundID_;
/* 0x1C */ JAISoundStatus_ status_;
/* 0x24 */ JAISoundFader fader_;
/* 0x34 */ u32 priority_;
/* 0x38 */ s32 count_;
/* 0x3C */ JAISoundParams params_;
}; // Size: 0x98
STATIC_ASSERT(sizeof(JAISound) == 0x98);
#endif /* JAISOUND_H */