tp/include/d/actor/d_a_do.h

184 lines
4.7 KiB
C++

#ifndef D_A_DO_H
#define D_A_DO_H
#include "SSystem/SComponent/c_phase.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_msg_flow.h"
#include "f_op/f_op_actor.h"
enum daDo_Anm {
ANM_BULBUL = 6,
ANM_CARRY_B,
ANM_CLIFF,
ANM_CLIFF_WT,
ANM_DEFEND,
ANM_DOWN,
ANM_DOWN_WT,
ANM_JOYFUL,
ANM_RUN,
ANM_SIT,
ANM_SIT_WAIT,
ANM_STEP,
ANM_STEP_2,
ANM_SWIM,
ANM_TO_CARRY_B,
ANM_WAIT,
ANM_WALK
};
enum daDo_Action {
ACT_STAY,
ACT_WALK,
ACT_WALK_RUN,
ACT_RUN,
ACT_RUN_WALK,
ACT_FOOD,
ACT_WAIT_1,
ACT_WAIT_2,
ACT_SIT,
ACT_A_SWIM = 10,
ACT_SWIM = 20,
ACT_HELP,
ACT_BOAT,
ACT_HANG = 30,
ACT_CARRY = 35,
ACT_MESSAGE = 39
};
// Remove this once the TU matches
struct daDo_HIO_tmp {
/* 0x00 */ u8 field_0x00[4];
/* 0x04 */ s8 field_0x04;
/* 0x08 */ f32 mBaseSize;
/* 0x0C */ f32 mWalkSpeed;
/* 0x10 */ f32 mRunSpeed;
/* 0x14 */ f32 mSwimSpeed;
/* 0x18 */ f32 mPlayerRecognitionDist;
/* 0x1C */ u8 mWaitType;
/* 0x1D */ u8 mSwimming;
/* 0x1E */ s16 mWaterHuntAnimType;
};
class daDo_HIO_c {
public:
daDo_HIO_c();
virtual ~daDo_HIO_c() {}
/* 0x04 */ s8 field_0x04;
/* 0x08 */ f32 mBaseSize;
/* 0x0C */ f32 mWalkSpeed;
/* 0x10 */ f32 mRunSpeed;
/* 0x14 */ f32 mSwimSpeed;
/* 0x18 */ f32 mPlayerRecognitionDist;
/* 0x1C */ u8 mWaitType;
/* 0x1D */ u8 mSwimming;
/* 0x1E */ s16 mWaterHuntAnimType;
};
/**
* @ingroup actors-unsorted
* @class do_class
* @brief Dog
*
* @details
*
*/
class do_class : public fopEn_enemy_c {
public:
/* 0x5AC */ request_of_phase_process_class mPhase;
/* 0x5B4 */ u8 mParam0;
/* 0x5B5 */ u8 mParam1;
/* 0x5B6 */ u8 mParam2;
/* 0x5B8 */ cXyz mTargetPos;
/* 0x5C4 */ u8 field_0x5c4[4];
/* 0x5C8 */ f32 mDistFromPlayer;
/* 0x5CC */ s16 mTargetAngleY;
/* 0x5D8 */ mDoExt_McaMorf* mpMorf;
/* 0x5D4 */ mDoExt_btkAnm* mpBtk;
/* 0x5D8 */ mDoExt_btpAnm* mpBtp;
/* 0x5DC */ s8 mBtkFrame;
/* 0x5DE */ s16 mBtpFrame;
/* 0x5E0 */ s16 mBtpTimer;
/* 0x5E2 */ s8 mBtpReset;
/* 0x5E4 */ int mAnmID;
/* 0x5E8 */ f32 mAnmSpeed;
/* 0x5EC */ f32 mTargetAnmSpeed;
/* 0x5F0 */ s16 mCounter;
/* 0x5F2 */ s16 mAction;
/* 0x5F4 */ s16 field_0x5f4;
/* 0x5F6 */ s16 mMode;
/* 0x5F8 */ u32 mShadowKey;
/* 0x5FC */ s16 mTimer[4];
/* 0x604 */ s16 mCcDisableTimer;
/* 0x606 */ s16 mSwimEffectTimer;
/* 0x608 */ f32 field_0x608;
/* 0x60C */ s16 field_0x60c;
/* 0x60E */ csXyz mHeadAngle;
/* 0x614 */ s16 mHeadTilt;
/* 0x616 */ s8 field_0x616;
/* 0x618 */ cXyz mLookPos;
/* 0x624 */ s16 mLookTimer;
/* 0x626 */ csXyz mHeadBob;
/* 0x62C */ csXyz mHeadBobTarget;
/* 0x632 */ s16 mHeadBobTimer;
/* 0x634 */ f32 mShakeSpeed;
/* 0x638 */ f32 mShakeTargetSpeed;
/* 0x63C */ s16 mASwimTimer;
/* 0x63E */ csXyz mTailAngle;
/* 0x644 */ f32 mTailWag;
/* 0x648 */ f32 mTailWagTarget;
/* 0x64C */ f32 mTailPhaseY;
/* 0x650 */ f32 mTailPhaseX;
/* 0x654 */ s16 mRandomAngleY;
/* 0x656 */ s16 mRandomTargetAngleY;
/* 0x658 */ f32 field_0x658;
/* 0x65C */ f32 mWaterY;
/* 0x660 */ s16 mHangAngleY;
/* 0x664 */ cXyz mHangPos;
/* 0x670 */ f32 mHangSpeed;
/* 0x674 */ cXyz mScale;
/* 0x680 */ u32 mItemActorID;
/* 0x684 */ u32 mFoodActorID;
/* 0x688 */ s8 mFoodInMouth;
/* 0x689 */ s8 mNoDraw;
/* 0x68C */ cXyz field_0x68c;
/* 0x698 */ cXyz field_0x698;
/* 0x6A4 */ u8 field_0x6a4[10];
/* 0x6AE */ s8 mRunningSoundTimer;
/* 0x6B0 */ s16 field_0x6b0;
/* 0x6B4 */ f32 field_0x6b4;
/* 0x6B8 */ u8 mItemControlTimer;
/* 0x6BC */ dBgS_AcchCir mBgS_AcchCir;
/* 0x6FC */ dBgS_ObjAcch mBgS_Acch;
/* 0x8D4 */ dCcD_Stts mStts;
/* 0x910 */ dCcD_Sph mCcSph;
/* 0xA48 */ dCcD_Sph field_0xa48;
/* 0xB80 */ cXyz field_0xb80;
/* 0xB8C */ cXyz field_0xb8c;
/* 0xB98 */ cXyz field_0xb98;
/* 0xBA4 */ cXyz field_0xba4;
/* 0xBB0 */ cXyz field_0xbb0;
/* 0xBBC */ cXyz field_0xbbc;
/* 0xBC8 */ u8 field_0xb4c[4];
/* 0xBCC */ u32 mRippleKey;
/* 0xBD0 */ u8 field_0xbd0[4];
/* 0xBD4 */ u32 mParticleKey[4];
/* 0xBE4 */ Z2SoundObjSimple mSound;
/* 0xC04 */ u8 mFoodEndTimer;
/* 0xC05 */ s8 mMessageState;
/* 0xC06 */ s16 mIsTalking;
/* 0xC08 */ s16 mFlowID;
/* 0xC0C */ dMsgFlow_c mMsg;
/* 0xC58 */ u8 field_0xc58[40];
/* 0xC80 */ bool field_0xc80;
/* 0xC84 */ cXyz field_0xc84;
/* 0xC90 */ cXyz field_0xc90;
/* 0xC9C */ cXyz field_0xc9c;
/* 0xCA8 */ cXyz field_0xca8;
/* 0xCB4 */ cXyz field_0xcb4;
/* 0xCC0 */ bool mHIOInit;
};
#endif /* D_A_DO_H */