mirror of https://github.com/zeldaret/tp.git
42 lines
963 B
C++
42 lines
963 B
C++
#ifndef D_A_E_CR_EGG_H
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#define D_A_E_CR_EGG_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_cc_d.h"
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#include "d/d_cc_uty.h"
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/**
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* @ingroup actors-enemies
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* @class e_cr_egg_class
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* @brief Bombskit Egg
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*
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* @details
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*
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*/
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class e_cr_egg_class {
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public:
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/* 0x000 */ fopEn_enemy_c enemy;
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/* 0x5AC */ request_of_phase_process_class phase;
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/* 0x5B4 */ u8 field_0x5b4;
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/* 0x5B5 */ u8 field_0x5b5;
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/* 0x5B8 */ J3DModel* model;
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/* 0x5BC */ Z2Creature sound;
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/* 0x64C */ s16 lifetime;
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/* 0x64E */ s16 action;
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/* 0x650 */ s16 mode;
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/* 0x652 */ s16 timers[2];
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/* 0x656 */ s16 field_0x656;
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/* 0x658 */ u8 field_0x658[0x65C - 0x658];
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/* 0x65C */ dBgS_AcchCir acchcir;
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/* 0x69C */ dBgS_ObjAcch acch;
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/* 0x874 */ dCcD_Stts ccStts;
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/* 0x8B0 */ dCcD_Sph ccSph;
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/* 0x9E8 */ dCcU_AtInfo atInfo;
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};
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STATIC_ASSERT(sizeof(e_cr_egg_class) == 0xa0c);
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#endif /* D_A_E_CR_EGG_H */
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