tp/include/d/actor/d_a_e_ph.h

139 lines
3.5 KiB
C++

#ifndef D_A_E_PH_H
#define D_A_E_PH_H
#include "SSystem/SComponent/c_phase.h"
#include "Z2AudioLib/Z2Creature.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
#include "d/d_path.h"
/**
* @ingroup actors-enemies
* @class daE_PH_c
* @brief Peahat
*
* @details
*
*/
class daE_PH_c : public fopEn_enemy_c {
public:
void initCcSph();
void SetStopingCam();
void SetStopCam(cXyz, f32, f32, s16);
void SetCMoveCam(cXyz, f32, f32);
void SetReleaseCam();
int ctrlJoint(J3DJoint*, J3DModel*);
void setCcSph();
void SetAnm(int, int, f32, f32);
void SearchNearP();
void FlyAnm();
void SetShapeAngle();
void GoTarget();
void SetCheckAngle();
bool C_CheckPoint();
void DownBoots();
void UpBoots();
void C_Action();
void SearchNextPos();
void SearchBackPos();
void S_SetPlaySpeed();
void S_GoTarget();
bool S_CheckPoint();
void S_SetAngle();
void FlyAnm2();
void S_Action();
void StopAction();
void Action();
void SetHeadAngle(s16);
void CamAction();
void DemoAction();
void ToumeiAction();
int Execute();
void AttentionSet();
void ObjHit();
void BaseSet();
void De_Timer();
void EyeSet();
int Delete();
void setBaseMtx();
int create();
inline int CreateHeap();
inline int Draw();
/* 0x5AC */ s16 mStopTimer;
/* 0x5AE */ s16 field_0x5ae;
/* 0x5B0 */ u8 mCAction;
/* 0x5B1 */ u8 mCamAction;
/* 0x5B2 */ u8 field_0x5b2;
/* 0x5B4 */ s16 field_0x5b4;
/* 0x5B8 */ f32 field_0x5b8;
/* 0x5BC */ cXyz mCamEye;
/* 0x5C8 */ cXyz mCamEyeTarget;
/* 0x5D4 */ cXyz mCamCenter;
/* 0x5E0 */ cXyz mCamCenterTarget;
/* 0x5EC */ s16 mTimers[3];
/* 0x5F4 */ f32 mCamFovY;
/* 0x5F8 */ u32 mFlyRockEMKey;
/* 0x5FC */ u32 mFlyTsubuEMKey;
/* 0x600 */ u32 mDemoRockEMKey;
/* 0x604 */ u32 mDemoTsubuEMKey;
/* 0x608 */ u32 mDemoRock2EMKey;
/* 0x60C */ u32 mDemoRock3EMKey;
/* 0x610 */ s16 field_0x610;
/* 0x612 */ s16 field_0x612;
/* 0x614 */ s16 field_0x614;
/* 0x616 */ s16 field_0x616;
/* 0x618 */ s16 field_0x618;
/* 0x61A */ s16 field_0x61a;
/* 0x61C */ s16 field_0x61c;
/* 0x61E */ s16 field_0x61e;
/* 0x620 */ f32 field_0x620;
/* 0x624 */ f32 mAnmSpeed;
/* 0x628 */ int mAnmID;
/* 0x62C */ int mCurrentPntNo;
/* 0x630 */ f32 field_0x630;
/* 0x634 */ f32 mTargetSpeedY;
/* 0x638 */ f32 mTargetSpeedF;
/* 0x63C */ f32 field_0x63c;
/* 0x640 */ f32 field_0x640;
/* 0x644 */ dPath* mpPath;
/* 0x648 */ cXyz mCurrentPntPos;
/* 0x654 */ cXyz field_0x654;
/* 0x660 */ u8 mAction;
/* 0x661 */ u8 mPathNo;
/* 0x662 */ u8 field_0x662;
/* 0x663 */ u8 mMoveSpeed;
/* 0x664 */ u8 mStopTimePrm;
/* 0x666 */ s16 mHeadRotX;
/* 0x668 */ s16 mHeadRotY;
/* 0x66C */ request_of_phase_process_class mPhase;
/* 0x674 */ Z2CreatureEnemy mSound;
/* 0x718 */ u32 mShadowKey;
/* 0x71C */ mDoExt_McaMorfSO* mpMorf;
/* 0x720 */ dBgS_AcchCir mAcchCir;
/* 0x760 */ dBgS_ObjAcch mAcch;
/* 0x938 */ dCcD_Stts mCcStts;
/* 0x974 */ dCcD_Sph mCcSph;
/* 0xAAC */ dCcU_AtInfo mAtInfo;
/* 0xAD0 */ u8 mInitializedHIO;
};
class daE_PH_HIO_c {
public:
daE_PH_HIO_c();
virtual ~daE_PH_HIO_c() {}
/* 0x04 */ s8 field_0x4;
/* 0x08 */ f32 mHangPos;
/* 0x0C */ f32 mStopTime;
/* 0x10 */ f32 mSpeed;
/* 0x14 */ f32 mRotationInterpolation;
/* 0x18 */ f32 mRotationYInterpolation;
};
#endif /* D_A_E_PH_H */