tp/include/d/actor/d_a_guard_mng.h

76 lines
1.7 KiB
C++

#ifndef D_A_GUARD_MNG_H
#define D_A_GUARD_MNG_H
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_tag_guard.h"
/**
* @ingroup actors-unsorted
* @class daGuardMng_c
* @brief Guard Manager?
*
* @details
*
*/
class daGuardMng_c : public fopAc_ac_c {
public:
void countMerchantNum() {
mMerchantNum++;
}
int execute() {
static u32 const mGuardDataTbl[2] = {
0x00000200, 0x00000201,
};
if (!daPy_py_c::checkNowWolf() || field_0x573 >= mLimitNum) {
return 1;
} else {
if (field_0x571 < mMerchantNum) {
field_0x571 = mMerchantNum;
}
checkMerchantNum();
if (mpTagGuard) {
if (field_0x571 > mMerchantNum && 3 < (field_0x571 - mMerchantNum)) {
mpTagGuard->createGuard(mGuardDataTbl[0]);
field_0x573++;
field_0x571 = mMerchantNum;
dComIfGs_onSaveDunSwitch(0x3c);
}
}
}
return 1;
}
u8 getLimitNum() {
return fopAcM_GetParam(this) & 0xff;
}
void create_init() {
mLimitNum = getLimitNum();
field_0x573 = 0;
}
int create() {
fopAcM_ct(this, daGuardMng_c);
create_init();
return cPhs_COMPLEATE_e;
}
u8 checkMerchantNum();
void checkAppearTag(daTagGuard_c*);
/* 0x568 */ daTagGuard_c* mpTagGuard;
/* 0x56C */ f32 field_0x56c;
/* 0x570 */ u8 mMerchantNum;
/* 0x571 */ u8 field_0x571;
/* 0x572 */ u8 mLimitNum;
/* 0x573 */ u8 field_0x573;
};
#endif /* D_A_GUARD_MNG_H */