mirror of https://github.com/zeldaret/tp.git
196 lines
5.7 KiB
C++
196 lines
5.7 KiB
C++
#ifndef D_A_NPC_ARU_H
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#define D_A_NPC_ARU_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_Aru_c
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* @brief Fado
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*
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* @details
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*
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*/
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struct daNpc_Aru_HIOParam {
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/* 0x00 */ daNpcT_HIOParam common;
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/* 0x8C */ f32 warning_range; // 警戒範囲 - Warning Range
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/* 0x90 */ f32 run_speed; // 走る速度 - Run Speed
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/* 0x94 */ f32 walk_speed; // 歩く速度 - Walk Speed
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/* 0x98 */ s16 no_turn_time; // 旋回禁止時間 - No Turn Time
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/* 0x9A */ s16 avoid_time; // 避け時間 - Avoid Time
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/* 0x9C */ f32 forward_visibility; // 前方視界 - Forward Visibility
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};
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class daNpc_Aru_HIO_c : public mDoHIO_entry_c {
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public:
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/* 0x8 */ daNpc_Aru_HIOParam param;
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};
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class daNpc_Aru_Param_c {
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public:
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virtual ~daNpc_Aru_Param_c() {}
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static daNpc_Aru_HIOParam const m;
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};
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class daNpc_Aru_c : public daNpcT_c {
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public:
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enum Joint {
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/* 0x00 */ JNT_CENTER,
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/* 0x01 */ JNT_BACKBONE1,
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/* 0x02 */ JNT_BACKBONE2,
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/* 0x03 */ JNT_NECK,
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/* 0x04 */ JNT_HEAD,
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/* 0x05 */ JNT_CHIN,
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/* 0x06 */ JNT_MAYU_L,
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/* 0x07 */ JNT_MAYU_R,
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/* 0x08 */ JNT_MOUTH,
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/* 0x09 */ JNT_SHOULDERL,
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/* 0x0A */ JNT_ARML1,
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/* 0x0B */ JNT_ARML2,
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/* 0x0C */ JNT_HANDL,
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/* 0x0D */ JNT_FINGERL1,
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/* 0x0E */ JNT_FINGERL2,
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/* 0x0F */ JNT_THAMBL,
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/* 0x10 */ JNT_SHOULDERR,
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/* 0x11 */ JNT_ARMR1,
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/* 0x12 */ JNT_ARMR2,
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/* 0x13 */ JNT_HANDR,
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/* 0x14 */ JNT_FINGERR1,
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/* 0x15 */ JNT_FINGERR2,
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/* 0x16 */ JNT_THAMBR,
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/* 0x17 */ JNT_WAIST,
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/* 0x18 */ JNT_LEGL1,
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/* 0x19 */ JNT_LEGL2,
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/* 0x1A */ JNT_FOOTL,
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/* 0x1B */ JNT_SKIRTL,
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/* 0x1C */ JNT_LEGR1,
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/* 0x1D */ JNT_LEGR2,
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/* 0x1E */ JNT_FOOTR,
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/* 0x1F */ JNT_SKIRTR,
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/* 0x20 */ JNT_SKIRT1,
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/* 0x21 */ JNT_SKIRT2,
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};
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enum Material {
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/* 0x0 */ SC_EYE,
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/* 0x1 */ ARU_BODY_M,
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/* 0x2 */ ARU_EYEBALL_M,
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/* 0x3 */ ARU_FACE_M,
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};
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typedef int (daNpc_Aru_c::*actionFunc)(void*);
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typedef int (daNpc_Aru_c::*cutFunc)(int);
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~daNpc_Aru_c();
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cPhs__Step create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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static void* srchCow(void*, void*);
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static void* srchUDoor(void*, void*);
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BOOL chkThrust(fopAc_ac_c*);
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fopAc_ac_c* getCowP(int);
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fopAc_ac_c* getUDoor_l_P();
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fopAc_ac_c* getUDoor_r_P();
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u8 getType();
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BOOL isDelete();
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void reset();
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void afterJntAnm(int);
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void setParam();
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BOOL checkChangeEvt();
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void setAfterTalkMotion();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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void setCollision();
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int drawDbgInfo();
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BOOL selectAction();
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BOOL chkAction(actionFunc);
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BOOL setAction(actionFunc);
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BOOL chkBullRunningStage();
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BOOL chkSkipFenceStage();
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s16 srchActorDirection(fopAc_ac_c*);
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void adjustMoveDir();
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int duck(int);
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int lookround(s16);
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int cutRideOnHorse(int);
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int cutGotoBullRunningStage(int);
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int cutEndBullRunning(int);
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int cutGotoSkipFenceStage(int);
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int cutSpeakTo(int);
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int cutNoEntrance(int);
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int wait(void*);
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int bullRunning(void*);
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int skipFence(void*);
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int talk(void*);
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int test(void*);
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daNpc_Aru_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
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int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData,
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char** i_arcNames)
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: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {}
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u16 getEyeballMaterialNo() { return ARU_EYEBALL_M; }
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s32 getHeadJointNo() { return JNT_HEAD; }
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s32 getNeckJointNo() { return JNT_NECK; }
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s32 getBackboneJointNo() { return JNT_BACKBONE1; }
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BOOL checkChangeJoint(int i_joint) { return i_joint == JNT_HEAD; }
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BOOL checkRemoveJoint(int i_joint) { return i_joint == JNT_MOUTH; }
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s32 getFootLJointNo() { return JNT_FOOTL; }
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s32 getFootRJointNo() { return JNT_FOOTR; }
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int getFlowNodeNo() {
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u16 nodeNo = home.angle.x;
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if (nodeNo == 0xffff) {
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return -1;
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}
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return nodeNo;
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}
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int getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
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void setLastIn() { mLastGoatIn = true; }
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static char* mCutNameList[7];
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static cutFunc mCutList[7];
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private:
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/* 0xE40 */ daNpc_Aru_HIO_c* mHIO;
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/* 0xE44 */ dCcD_Cyl mCyl;
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/* 0xF80 */ u8 mType;
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/* 0xF84 */ daNpcT_ActorMngr_c mActorMngrs[4];
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/* 0xFA4 */ actionFunc mNextAction;
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/* 0xFB0 */ actionFunc mAction;
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/* 0xFBC */ fpc_ProcID mTimerID;
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/* 0xFC0 */ int mTimer;
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/* 0xFC4 */ int field_0xfc4;
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/* 0xFC8 */ s16 mActorDirection;
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/* 0xFCA */ s16 field_0xfca;
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/* 0xFCC */ u8 field_0xfcc;
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/* 0xFCD */ bool field_0xfcd;
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/* 0xFCE */ bool mLastGoatIn;
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/* 0xFCF */ bool field_0xfcf;
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/* 0xFD0 */ bool field_0xfd0;
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/* 0xFD1 */ bool field_0xfd1;
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/* 0xFD2 */ bool field_0xfd2;
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/* 0xFD3 */ bool field_0xfd3;
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/* 0xFD4 */ u8 field_0xfd4[0xfd8 - 0xfd4];
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};
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STATIC_ASSERT(sizeof(daNpc_Aru_c) == 0xfd8);
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#endif /* D_A_NPC_ARU_H */
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