tp/include/d/actor/d_a_npc_bans.h

148 lines
4.2 KiB
C++

#ifndef D_A_NPC_BANS_H
#define D_A_NPC_BANS_H
#include "d/actor/d_a_npc.h"
#include "d/d_shop_system.h"
/**
* @ingroup actors-npcs
* @class daNpc_Bans_c
* @brief Barnes
*
* @details
*
*/
struct daNpc_Bans_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ f32 run_spd;
};
class daNpc_Bans_Param_c {
public:
virtual ~daNpc_Bans_Param_c() {}
static daNpc_Bans_HIOParam const m;
};
#if DEBUG
class daNpc_Bans_HIO_c : public mDoHIO_entry_c {
public:
daNpc_Bans_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
/* 0x8 */ daNpc_Bans_HIOParam m;
};
#define NPC_BANS_HIO_CLASS daNpc_Bans_HIO_c
#else
#define NPC_BANS_HIO_CLASS daNpc_Bans_Param_c
#endif
class daNpc_Bans_c : public dShopSystem_c {
public:
typedef int (daNpc_Bans_c::*actionFunc)(void*);
typedef int (daNpc_Bans_c::*cutFunc)(int);
~daNpc_Bans_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
BOOL isDelete();
void reset();
void afterJntAnm(int);
void setParam();
BOOL checkChangeEvt();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
void drawOtherMdl();
bool setScoopAnm(int, int, f32);
bool afterSetMotionAnm(int, int, f32, int);
BOOL selectAction();
BOOL chkAction(actionFunc);
BOOL setAction(actionFunc);
BOOL checkPlayerIn2ndFloorOfBombShop();
void orderAngerEvt();
fopAc_ac_c* getKMsgTagP();
void setPrtcls();
int cutAnger(int);
int cutPurchase(int);
int wait(void*);
int tend(void*);
int talk(void*);
int shop(void*);
int test(void*);
daNpc_Bans_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {
OS_REPORT("|%06d:%x|daNpc_Bans_c -> コンストラクト\n", g_Counter.mCounter0, this);
}
u16 getEyeballMaterialNo() { return 2; }
s32 getHeadJointNo() { return 6; }
s32 getNeckJointNo() { return 5; }
s32 getBackboneJointNo() { return 1; }
BOOL checkChangeJoint(int i_joint) { return i_joint == 6; }
BOOL checkRemoveJoint(int i_joint) { return i_joint == 0xB; }
u8 getGroupId() { return (fopAcM_GetParam(this) & ~0xFFFFFFF) >> 28; }
u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; }
u8 getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
u32 getFlowNodeNo() {
u16 nodeNo = home.angle.x;
u32 rv;
if (nodeNo == 0xffff) {
rv = -1;
} else {
rv = nodeNo;
}
return rv;
}
static char* mCutNameList[4];
static cutFunc mCutList[4];
/* 0x0F7C */ mDoExt_McaMorfSO* mpScoopMorf;
/* 0x0F80 */ NPC_BANS_HIO_CLASS* mHIO;
/* 0x0F84 */ J3DModel* mTubModel[1];
/* 0x0F88 */ dCcD_Cyl mCyl1;
/* 0x10C4 */ dCcD_Cyl mCyl2;
/* 0x1200 */ u8 mType;
/* 0x1204 */ daNpcT_ActorMngr_c mActorMngrs[8];
/* 0x1244 */ actionFunc mNextAction;
/* 0x1250 */ actionFunc mAction;
/* 0x125C */ int mShopProcess;
/* 0x1260 */ int mTimer;
/* 0x1264 */ u8 mSetParamFlag;
/* 0x1265 */ u8 mShopFlag;
/* 0x1266 */ u8 field_0x1266;
/* 0x1267 */ u8 mDemo13Flag;
/* 0x1268 */ u8 mDropWaterTimer;
/* 0x1269 */ u8 field_0x1269;
/* 0x126A */ u8 field_0x126a;
/* 0x126B */ u8 field_0x126b;
/* 0x126C */ u8 field_0x126c;
};
STATIC_ASSERT(sizeof(daNpc_Bans_c) == 0x1270);
#endif /* D_A_NPC_BANS_H */