tp/include/d/actor/d_a_npc_bou.h

210 lines
6.9 KiB
C++

#ifndef D_A_NPC_BOU_H
#define D_A_NPC_BOU_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Bou_c
* @brief Mayor Bo
*
* @details
*
*/
class daNpc_Bou_Param_c {
public:
virtual ~daNpc_Bou_Param_c() {}
struct Data {
/* 0x00 */ f32 field_0x00; // 255.0f
/* 0x04 */ f32 field_0x04; // 3.0f
/* 0x08 */ f32 field_0x08; // 1.0f
/* 0x0C */ f32 field_0x0c; // 600.0f
/* 0x10 */ f32 field_0x10; // 255.0f
/* 0x14 */ f32 field_0x14; // 200.0f
/* 0x18 */ f32 field_0x18; // 35.0f
/* 0x1C */ f32 field_0x1c; // 40.0f
/* 0x20 */ f32 field_0x20; // 0.0f
/* 0x24 */ f32 field_0x24; // 0.0f
/* 0x28 */ f32 field_0x28; // 10.0f
/* 0x2C */ f32 field_0x2c; // -10.0f
/* 0x30 */ f32 field_0x30; // 30.0f
/* 0x34 */ f32 field_0x34; // -10.0f
/* 0x38 */ f32 field_0x38; // 45.0f
/* 0x3C */ f32 field_0x3c; // -45.0f
/* 0x40 */ f32 field_0x40; // 0.6f
/* 0x44 */ f32 field_0x44; // 12.0f
/* 0x48 */ s16 field_0x48; // 3
/* 0x4a */ s16 field_0x4a; // 6
/* 0x4c */ s16 field_0x4c; // 5
/* 0x4e */ s16 field_0x4e; // 6
/* 0x50 */ f32 field_0x50; // 110.0f
/* 0x54 */ f32 field_0x54; // 500.0f
/* 0x58 */ f32 field_0x58; // 300.0f
/* 0x5c */ f32 field_0x5c; // -300.0f
/* 0x60 */ s16 field_0x60; // 60
/* 0x62 */ s16 field_0x62; // 8
/* 0x64 */ f32 field_0x64; // 0.0f
/* 0x68 */ f32 field_0x68; // 0.0f
/* 0x6c */ f32 field_0x6c; // 4.0f
/* 0x70 */ f32 field_0x70; // 0.0f
/* 0x74 */ f32 field_0x74; // 0.0f
/* 0x78 */ f32 field_0x78; // 0.0f
/* 0x7c */ f32 field_0x7c; // 0.0f
/* 0x80 */ f32 field_0x80; // 0.0f
/* 0x84 */ f32 field_0x84; // 0.0f
/* 0x88 */ f32 field_0x88; // 0.0f
/* 0x8c */ f32 field_0x8c; // 16.0f
/* 0x90 */ f32 field_0x90; // 1000.0f
/* 0x94 */ f32 field_0x94; // 500.0f
/* 0x98 */ f32 field_0x98; // -500.0f
};
static const Data m;
};
class daNpc_Bou_c : public daNpcT_c {
public:
typedef int (daNpc_Bou_c::*cutFunc)(int);
typedef int (daNpc_Bou_c::*actionFunc)(void*);
enum Type {
TYPE_0,
TYPE_1,
TYPE_2,
TYPE_3,
TYPE_4,
TYPE_5,
};
~daNpc_Bou_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
static void* srchCow(void*, void*);
fopAc_ac_c* getCowP();
u8 getType();
int isDelete();
void reset();
void srchActors();
int selectAction();
int chkAction(int (daNpc_Bou_c::*)(void*));
int setAction(int (daNpc_Bou_c::*)(void*));
int cutWildGoat(int);
int cutWildGoatSuccess(int);
int cutWildGoatFailure(int);
int cutSpeakTo(int);
int cutConversationWithBou(int);
int cutConfidentialConversation(int);
int cutFindWolf(int);
int cutMeetingAgain(int);
int wait(void*);
int talkwithJagar(void*);
int talk(void*);
daNpc_Bou_c(daNpcT_faceMotionAnmData_c const* param_1, daNpcT_motionAnmData_c const* param_2,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_3, int param_4,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_5, int param_6,
daNpcT_evtData_c const* param_7, char** param_8) :
daNpcT_c(param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8)
{}
virtual int checkChangeJoint(int param_0) { return param_0 == 4; }
virtual int checkRemoveJoint(int param_0) { return param_0 == 8; }
virtual s32 getBackboneJointNo() { return 1; }
virtual s32 getNeckJointNo() { return 3; }
virtual s32 getHeadJointNo() { return 4; }
virtual u16 getEyeballMaterialNo() { return 1; }
virtual void afterJntAnm(int);
virtual void setParam();
virtual BOOL checkChangeEvt();
virtual BOOL evtTalk();
virtual BOOL evtEndProc();
virtual BOOL evtCutProc();
virtual void setAfterTalkMotion();
virtual void action();
virtual void beforeMove();
virtual void setAttnPos();
virtual void setCollision();
virtual int drawDbgInfo();
virtual void changeAnm(int*, int*);
static char* mCutNameList[9];
static cutFunc mCutList[9];
int getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
BOOL chkFindWolf() {
int iVar1 = daNpcT_getDistTableIdx(field_0xfe0, field_0xfe4);
return daNpcT_c::chkFindWolf(mCurAngle.y, iVar1, field_0xfdc, daNpc_Bou_Param_c::m.field_0x54,
daNpc_Bou_Param_c::m.field_0x50, daNpc_Bou_Param_c::m.field_0x58, daNpc_Bou_Param_c::m.field_0x5c, 1);
}
int chkCondition(int i_val) {
if (mStagger.checkStagger()) {
return false;
} else if (i_val != 0) {
return true;
} else {
if (mMotionSeqMngr.getNo() == 3 ||
mMotionSeqMngr.getNo() == 2 ||
mMotionSeqMngr.getNo() == 4) {
if (mMotionSeqMngr.getStepNo() > 0) {
return true;
}
} else if (mMotionSeqMngr.getNo() == 1) {
return true;
}
}
return false;
}
BOOL speakTo() {
if (mType == 4) {
if (current.pos.absXZ(daPy_getPlayerActorClass()->current.pos) < 1100.0f && strlen(mpEvtData[5].eventName) != 0) {
u32 len = strlen(mpArcNames[mpEvtData[5].num]);
if (len != 0) {
eventInfo.setArchiveName(mpArcNames[mpEvtData[5].num]);
dComIfGp_getEventManager().setObjectArchive(eventInfo.getArchiveName());
}
mEvtId = dComIfGp_getEventManager().getEventIdx(this, mpEvtData[5].eventName, 0xFF);
fopAcM_orderOtherEventId(this, mEvtId, 0xFF, 0xFFFF, 4, 1);
return 1;
}
}
return 0;
}
private:
/* 0xE40 */ int field_0xe40;
/* 0xE44 */ dCcD_Cyl mCyl1;
/* 0xF80 */ u8 mType;
/* 0xF84 */ daNpcT_ActorMngr_c mActorMngr[3];
/* 0xF9C */ daNpcT_Path_c field_0xf9c;
/* 0xFC4 */ actionFunc field_0xfc4;
/* 0xFD0 */ actionFunc field_0xfd0;
/* 0xFDC */ int field_0xfdc;
/* 0xFE0 */ int field_0xfe0;
/* 0xFE4 */ int field_0xfe4;
/* 0xFE8 */ u8 field_0xfe8[0xFF4 - 0xFE8];
/* 0xFF4 */ u8 field_0xff4;
/* 0xFF5 */ u8 field_0xff5[0xFF8 - 0xFF5];
/* 0xFF8 */ u8 field_0xff8;
};
STATIC_ASSERT(sizeof(daNpc_Bou_c) == 0xffc);
#endif /* D_A_NPC_BOU_H */