mirror of https://github.com/zeldaret/tp.git
169 lines
4.5 KiB
C++
169 lines
4.5 KiB
C++
#ifndef D_A_NPC_CLERKB_H
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#define D_A_NPC_CLERKB_H
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#include "d/actor/d_a_npc.h"
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#include "d/d_shop_system.h"
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struct daNpc_clerkB_HIOParam {
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/* 0x00 */ daNpcT_HIOParam common;
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/* 0x8C */ f32 field_0x8c;
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/* 0x90 */ s16 field_0x90;
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/* 0x92 */ s16 field_0x92;
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};
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class daNpc_clerkB_Param_c {
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public:
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virtual ~daNpc_clerkB_Param_c() {}
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static const daNpc_clerkB_HIOParam m;
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};
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#if DEBUG
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class daNpc_clerkB_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_clerkB_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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daNpc_clerkB_HIOParam m;
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};
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#define NPC_CLERKB_HIO_CLASS daNpc_clerkB_HIO_c
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#else
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#define NPC_CLERKB_HIO_CLASS daNpc_clerkB_Param_c
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#endif
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/**
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* @ingroup actors-npcs
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* @class daNpc_clerkB_c
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* @brief Malver
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*
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* @details
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*
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*/
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class daNpc_clerkB_c : public dShopSystem_c {
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public:
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typedef int (daNpc_clerkB_c::*cutFunc)(int);
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typedef int (daNpc_clerkB_c::*actionFunc)(void*);
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enum Type {
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TYPE_SHOP,
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TYPE_1,
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};
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enum FaceMotion {
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/* 0x01 */ FACE_MOT_UNK_1 = 1,
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/* 0x02 */ FACE_MOT_UNK_2 = 2,
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/* 0x03 */ FACE_MOT_UNK_3 = 3,
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/* 0x04 */ FACE_MOT_UNK_4 = 4,
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/* 0x05 */ FACE_MOT_UNK_5 = 5,
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/* 0x06 */ FACE_MOT_UNK_6 = 6,
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/* 0x07 */ FACE_MOT_UNK_7 = 7,
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/* 0x08 */ FACE_MOT_UNK_8 = 8,
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};
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enum Motion {
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/* 0x0 */ MOT_UNK_0 = 0,
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/* 0x1 */ MOT_UNK_1 = 1,
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/* 0x2 */ MOT_UNK_2 = 2,
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/* 0x3 */ MOT_UNK_3 = 3,
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/* 0x5 */ MOT_UNK_5 = 5,
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/* 0x6 */ MOT_UNK_6 = 6,
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/* 0x7 */ MOT_UNK_7 = 7,
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/* 0x8 */ MOT_UNK_8 = 8,
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};
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~daNpc_clerkB_c();
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int create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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u8 getType();
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int beforeStartSeqAction(dMsgFlow_c*, int);
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int beforeSelectSeqAction(dMsgFlow_c*, int);
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int isDelete();
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void reset();
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void afterJntAnm(int);
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void setParam();
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void setAfterTalkMotion();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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void setCollision();
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int drawDbgInfo();
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void drawOtherMdl();
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void drawGhost();
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int selectAction();
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int chkAction(int (daNpc_clerkB_c::*)(void*));
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int setAction(int (daNpc_clerkB_c::*)(void*));
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void setSe();
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int wait(void*);
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int tend(void*);
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int talk(void*);
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int shop(void*);
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daNpc_clerkB_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData, char** i_arcNames)
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: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {}
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u16 getEyeballMaterialNo() { return 3; }
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s32 getHeadJointNo() { return 4; }
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s32 getNeckJointNo() { return 3; }
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s32 getBackboneJointNo() { return 1; }
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BOOL checkChangeJoint(int i_joint) { return i_joint == 4; }
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BOOL checkRemoveJoint(int i_joint) { return i_joint == 9; }
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u32 getFlowNodeNo() {
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u16 nodeNo = home.angle.x;
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u32 rv;
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if (nodeNo == 0xffff) {
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rv = -1;
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} else {
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rv = nodeNo;
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}
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return rv;
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}
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u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; }
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static char* mCutNameList[1];
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static cutFunc mCutList[1];
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private:
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/* 0x0F7C */ mDoExt_bpkAnm mBpkAnm2;
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/* 0x0F7C */ NPC_CLERKB_HIO_CLASS* mpHIO;
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/* 0x0F98 */ dCcD_Cyl mCyl;
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/* 0x10D4 */ u8 mType;
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/* 0x10D8 */ daNpcT_ActorMngr_c mActorMngr[1];
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/* 0x10E0 */ actionFunc mNextAction;
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/* 0x10EC */ actionFunc mAction;
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/* 0x10F8 */ csXyz field_0x10f8;
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/* 0x1100 */ int mShopProcess;
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/* 0x1104 */ int field_0x1104;
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/* 0x1108 */ f32 field_0x1108;
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/* 0x110C */ u8 field_0x110c;
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/* 0x110D */ u8 field_0x110d;
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/* 0x110E */ u8 field_0x110e;
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/* 0x110F */ u8 field_0x110f;
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/* 0x1110 */ u8 field_0x1110;
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/* 0x1111 */ u8 mShopFlag;
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/* 0x1112 */ u8 field_0x1112[0x1114 - 0x1112];
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/* 0x1114 */ u8 field_0x1114;
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};
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STATIC_ASSERT(sizeof(daNpc_clerkB_c) == 0x1118);
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#endif /* D_A_NPC_CLERKB_H */
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