tp/include/d/actor/d_a_npc_clerkb.h

169 lines
4.5 KiB
C++

#ifndef D_A_NPC_CLERKB_H
#define D_A_NPC_CLERKB_H
#include "d/actor/d_a_npc.h"
#include "d/d_shop_system.h"
struct daNpc_clerkB_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ f32 field_0x8c;
/* 0x90 */ s16 field_0x90;
/* 0x92 */ s16 field_0x92;
};
class daNpc_clerkB_Param_c {
public:
virtual ~daNpc_clerkB_Param_c() {}
static const daNpc_clerkB_HIOParam m;
};
#if DEBUG
class daNpc_clerkB_HIO_c : public mDoHIO_entry_c {
public:
daNpc_clerkB_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
daNpc_clerkB_HIOParam m;
};
#define NPC_CLERKB_HIO_CLASS daNpc_clerkB_HIO_c
#else
#define NPC_CLERKB_HIO_CLASS daNpc_clerkB_Param_c
#endif
/**
* @ingroup actors-npcs
* @class daNpc_clerkB_c
* @brief Malver
*
* @details
*
*/
class daNpc_clerkB_c : public dShopSystem_c {
public:
typedef int (daNpc_clerkB_c::*cutFunc)(int);
typedef int (daNpc_clerkB_c::*actionFunc)(void*);
enum Type {
TYPE_SHOP,
TYPE_1,
};
enum FaceMotion {
/* 0x01 */ FACE_MOT_UNK_1 = 1,
/* 0x02 */ FACE_MOT_UNK_2 = 2,
/* 0x03 */ FACE_MOT_UNK_3 = 3,
/* 0x04 */ FACE_MOT_UNK_4 = 4,
/* 0x05 */ FACE_MOT_UNK_5 = 5,
/* 0x06 */ FACE_MOT_UNK_6 = 6,
/* 0x07 */ FACE_MOT_UNK_7 = 7,
/* 0x08 */ FACE_MOT_UNK_8 = 8,
};
enum Motion {
/* 0x0 */ MOT_UNK_0 = 0,
/* 0x1 */ MOT_UNK_1 = 1,
/* 0x2 */ MOT_UNK_2 = 2,
/* 0x3 */ MOT_UNK_3 = 3,
/* 0x5 */ MOT_UNK_5 = 5,
/* 0x6 */ MOT_UNK_6 = 6,
/* 0x7 */ MOT_UNK_7 = 7,
/* 0x8 */ MOT_UNK_8 = 8,
};
~daNpc_clerkB_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
int beforeStartSeqAction(dMsgFlow_c*, int);
int beforeSelectSeqAction(dMsgFlow_c*, int);
int isDelete();
void reset();
void afterJntAnm(int);
void setParam();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
void drawOtherMdl();
void drawGhost();
int selectAction();
int chkAction(int (daNpc_clerkB_c::*)(void*));
int setAction(int (daNpc_clerkB_c::*)(void*));
void setSe();
int wait(void*);
int tend(void*);
int talk(void*);
int shop(void*);
daNpc_clerkB_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
u16 getEyeballMaterialNo() { return 3; }
s32 getHeadJointNo() { return 4; }
s32 getNeckJointNo() { return 3; }
s32 getBackboneJointNo() { return 1; }
BOOL checkChangeJoint(int i_joint) { return i_joint == 4; }
BOOL checkRemoveJoint(int i_joint) { return i_joint == 9; }
u32 getFlowNodeNo() {
u16 nodeNo = home.angle.x;
u32 rv;
if (nodeNo == 0xffff) {
rv = -1;
} else {
rv = nodeNo;
}
return rv;
}
u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; }
static char* mCutNameList[1];
static cutFunc mCutList[1];
private:
/* 0x0F7C */ mDoExt_bpkAnm mBpkAnm2;
/* 0x0F7C */ NPC_CLERKB_HIO_CLASS* mpHIO;
/* 0x0F98 */ dCcD_Cyl mCyl;
/* 0x10D4 */ u8 mType;
/* 0x10D8 */ daNpcT_ActorMngr_c mActorMngr[1];
/* 0x10E0 */ actionFunc mNextAction;
/* 0x10EC */ actionFunc mAction;
/* 0x10F8 */ csXyz field_0x10f8;
/* 0x1100 */ int mShopProcess;
/* 0x1104 */ int field_0x1104;
/* 0x1108 */ f32 field_0x1108;
/* 0x110C */ u8 field_0x110c;
/* 0x110D */ u8 field_0x110d;
/* 0x110E */ u8 field_0x110e;
/* 0x110F */ u8 field_0x110f;
/* 0x1110 */ u8 field_0x1110;
/* 0x1111 */ u8 mShopFlag;
/* 0x1112 */ u8 field_0x1112[0x1114 - 0x1112];
/* 0x1114 */ u8 field_0x1114;
};
STATIC_ASSERT(sizeof(daNpc_clerkB_c) == 0x1118);
#endif /* D_A_NPC_CLERKB_H */