mirror of https://github.com/zeldaret/tp.git
150 lines
3.8 KiB
C++
150 lines
3.8 KiB
C++
#ifndef D_A_NPC_CLERKT_H
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#define D_A_NPC_CLERKT_H
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#include "d/actor/d_a_npc.h"
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#include "d/d_shop_system.h"
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struct daNpcClerkt_HIOParam {
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/* 0x00 */ daNpcT_HIOParam common;
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};
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class daNpcClerkt_Param_c {
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public:
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virtual ~daNpcClerkt_Param_c() {}
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static const daNpcClerkt_HIOParam m;
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};
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#if DEBUG
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class daNpcClerkt_HIO_c : public mDoHIO_entry_c {
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public:
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daNpcClerkt_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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daNpcClerkt_HIOParam m;
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};
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#define NPC_CLERKT_HIO_CLASS daNpcClerkt_HIO_c
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#else
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#define NPC_CLERKT_HIO_CLASS daNpcClerkt_Param_c
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#endif
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/**
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* @ingroup actors-npcs
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* @class daNpcClerkT_c
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* @brief Ooccaa (City in the Sky Shop)
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*
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* @details
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*
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*/
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class daNpcClerkT_c : public dShopSystem_c {
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public:
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typedef int (daNpcClerkT_c::*cutFunc)(int);
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typedef int (daNpcClerkT_c::*actionFunc)(void*);
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enum Type {
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TYPE_SHOP,
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TYPE_1,
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};
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enum FaceMotion {
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/* 0x01 */ FACE_MOT_UNK_1 = 1,
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};
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enum Motion {
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/* 0x0 */ MOT_UNK_0,
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};
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~daNpcClerkT_c();
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int create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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int isDelete();
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void reset();
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void afterJntAnm(int);
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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int drawDbgInfo();
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void drawOtherMdl();
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int selectAction();
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int chkAction(int (daNpcClerkT_c::*)(void*));
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int setAction(int (daNpcClerkT_c::*)(void*));
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int wait(void*);
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int tend(void*);
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int talk(void*);
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int shop(void*);
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inline void setParam();
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inline void setAfterTalkMotion();
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inline void beforeMove();
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inline void setAttnPos();
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inline void setCollision();
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daNpcClerkT_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData, char** i_arcNames)
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: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {}
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u16 getEyeballMaterialNo() { return 2; }
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BOOL checkChangeJoint(int i_joint) { return i_joint == 17; }
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BOOL checkRemoveJoint(int i_joint) { return i_joint == 19; }
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s32 getBackboneJointNo() { return 15; }
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s32 getNeckJointNo() { return 16; }
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s32 getHeadJointNo() { return 17; }
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u32 getFlowNodeNo() {
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u16 nodeNo = home.angle.x;
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u32 rv;
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if (nodeNo == 0xffff) {
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rv = -1;
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} else {
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rv = nodeNo;
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}
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return rv;
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}
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u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; }
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void srchActors() {
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switch (mType) {
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case TYPE_SHOP:
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if (mActorMngr[0].getActorP() == NULL) {
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mActorMngr[0].entry(getShopItemTagP());
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}
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break;
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}
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}
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static char* mCutNameList[1];
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static cutFunc mCutList[1];
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private:
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/* 0x0F7C */ NPC_CLERKT_HIO_CLASS* mpHIO;
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/* 0x0F80 */ dCcD_Cyl mCyl;
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/* 0x10BC */ u8 mType;
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/* 0x10C0 */ daNpcT_ActorMngr_c mActorMngr[1];
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/* 0x10C8 */ actionFunc mNextAction;
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/* 0x10D4 */ actionFunc mAction;
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/* 0x10E0 */ int mShopProcess;
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/* 0x10E4 */ int field_0x10e4;
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/* 0x10E8 */ u8 field_0x10e8;
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/* 0x10E9 */ u8 field_0x10e9;
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/* 0x10EA */ u8 mShopFlag;
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/* 0x10EB */ u8 field_0x10eb;
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/* 0x10EC */ int field_0x10ec;
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};
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STATIC_ASSERT(sizeof(daNpcClerkT_c) == 0x10f0);
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#endif /* D_A_NPC_CLERKT_H */
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