tp/include/d/actor/d_a_npc_clerkt.h

150 lines
3.8 KiB
C++

#ifndef D_A_NPC_CLERKT_H
#define D_A_NPC_CLERKT_H
#include "d/actor/d_a_npc.h"
#include "d/d_shop_system.h"
struct daNpcClerkt_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
};
class daNpcClerkt_Param_c {
public:
virtual ~daNpcClerkt_Param_c() {}
static const daNpcClerkt_HIOParam m;
};
#if DEBUG
class daNpcClerkt_HIO_c : public mDoHIO_entry_c {
public:
daNpcClerkt_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
daNpcClerkt_HIOParam m;
};
#define NPC_CLERKT_HIO_CLASS daNpcClerkt_HIO_c
#else
#define NPC_CLERKT_HIO_CLASS daNpcClerkt_Param_c
#endif
/**
* @ingroup actors-npcs
* @class daNpcClerkT_c
* @brief Ooccaa (City in the Sky Shop)
*
* @details
*
*/
class daNpcClerkT_c : public dShopSystem_c {
public:
typedef int (daNpcClerkT_c::*cutFunc)(int);
typedef int (daNpcClerkT_c::*actionFunc)(void*);
enum Type {
TYPE_SHOP,
TYPE_1,
};
enum FaceMotion {
/* 0x01 */ FACE_MOT_UNK_1 = 1,
};
enum Motion {
/* 0x0 */ MOT_UNK_0,
};
~daNpcClerkT_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
int isDelete();
void reset();
void afterJntAnm(int);
BOOL evtTalk();
BOOL evtCutProc();
void action();
int drawDbgInfo();
void drawOtherMdl();
int selectAction();
int chkAction(int (daNpcClerkT_c::*)(void*));
int setAction(int (daNpcClerkT_c::*)(void*));
int wait(void*);
int tend(void*);
int talk(void*);
int shop(void*);
inline void setParam();
inline void setAfterTalkMotion();
inline void beforeMove();
inline void setAttnPos();
inline void setCollision();
daNpcClerkT_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
u16 getEyeballMaterialNo() { return 2; }
BOOL checkChangeJoint(int i_joint) { return i_joint == 17; }
BOOL checkRemoveJoint(int i_joint) { return i_joint == 19; }
s32 getBackboneJointNo() { return 15; }
s32 getNeckJointNo() { return 16; }
s32 getHeadJointNo() { return 17; }
u32 getFlowNodeNo() {
u16 nodeNo = home.angle.x;
u32 rv;
if (nodeNo == 0xffff) {
rv = -1;
} else {
rv = nodeNo;
}
return rv;
}
u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; }
void srchActors() {
switch (mType) {
case TYPE_SHOP:
if (mActorMngr[0].getActorP() == NULL) {
mActorMngr[0].entry(getShopItemTagP());
}
break;
}
}
static char* mCutNameList[1];
static cutFunc mCutList[1];
private:
/* 0x0F7C */ NPC_CLERKT_HIO_CLASS* mpHIO;
/* 0x0F80 */ dCcD_Cyl mCyl;
/* 0x10BC */ u8 mType;
/* 0x10C0 */ daNpcT_ActorMngr_c mActorMngr[1];
/* 0x10C8 */ actionFunc mNextAction;
/* 0x10D4 */ actionFunc mAction;
/* 0x10E0 */ int mShopProcess;
/* 0x10E4 */ int field_0x10e4;
/* 0x10E8 */ u8 field_0x10e8;
/* 0x10E9 */ u8 field_0x10e9;
/* 0x10EA */ u8 mShopFlag;
/* 0x10EB */ u8 field_0x10eb;
/* 0x10EC */ int field_0x10ec;
};
STATIC_ASSERT(sizeof(daNpcClerkT_c) == 0x10f0);
#endif /* D_A_NPC_CLERKT_H */