tp/include/d/actor/d_a_npc_gro.h

117 lines
2.8 KiB
C++

#ifndef D_A_NPC_GRO_H
#define D_A_NPC_GRO_H
#include "d/actor/d_a_npc4.h"
/**
* @ingroup actors-npcs
* @class daNpc_grO_c
* @brief Gor Ebizo
*
* @details
*
*/
struct daNpc_grO_HIOParam {
/* 0x0 */ daNpcF_HIOParam common;
};
class daNpc_grO_Param_c {
public:
virtual ~daNpc_grO_Param_c() {}
static daNpc_grO_HIOParam const m;
};
#if DEBUG
class daNpc_grO_HIO_c : public mDoHIO_entry_c {
public:
daNpc_grO_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
/* 0x8 */ daNpc_grO_HIOParam m;
};
#define NPC_GRO_HIO_CLASS daNpc_grO_HIO_c
#else
#define NPC_GRO_HIO_CLASS daNpc_grO_Param_c
#endif
class daNpc_grO_c : public daNpcF_c {
public:
typedef int (daNpc_grO_c::*actionFunc)(void*);
typedef int (daNpc_grO_c::*cutFunc)(int);
daNpc_grO_c();
~daNpc_grO_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
int ctrlJoint(J3DJoint*, J3DModel*);
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
void setParam();
BOOL main();
BOOL ctrlBtk();
void setAttnPos();
bool setExpressionAnm(int, bool);
bool setExpressionBtp(int);
void setExpression(int, f32);
void setMotionAnm(int, f32);
void setMotion(int, f32, int);
int drawDbgInfo();
void drawOtherMdls();
u8 getTypeFromParam();
BOOL isDelete();
void reset();
void playExpression();
void playMotion();
BOOL chkAction(actionFunc);
BOOL setAction(actionFunc);
BOOL selectAction();
void doNormalAction(int);
BOOL doEvent();
void setLookMode(int);
void lookat();
void setExpressionTalkAfter();
int wait(void*);
int bokinWait(void*);
int waitMaro(void*);
int talk(void*);
int ECut_bokinFinish(int);
int cutPushOut(int);
int test(void*);
void adjustShapeAngle() {}
static char* mEvtCutNameList[3];
static cutFunc mEvtCutList[3];
private:
/* 0xB48 */ Z2Creature mSound;
/* 0xBD8 */ J3DModel* mpOtherModel[1];
/* 0xBDC */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBE0 */ daNpcF_Lookat_c mLookat;
/* 0xC7C */ daNpcF_ActorMngr_c mActorMngrs[3];
/* 0xC94 */ NPC_GRO_HIO_CLASS* mpHIO;
/* 0xC98 */ dCcD_Cyl mCyl;
/* 0xDD4 */ actionFunc mNextAction;
/* 0xDE0 */ actionFunc mAction;
/* 0xDEC */ request_of_phase_process_class mPhases[4];
/* 0xE0C */ int field_0xe0c;
/* 0xE10 */ int field_0xe10;
/* 0xE14 */ int field_0xe14;
/* 0xE18 */ int field_0xe18;
/* 0xE1C */ int mMsgNo;
/* 0xE20 */ s16 mLookMode;
/* 0xE22 */ u16 mMode;
/* 0xE24 */ u8 mType;
/* 0xE28 */ fpc_ProcID mItemID;
/* 0xE2C */ u8 mUnkFlag;
};
STATIC_ASSERT(sizeof(daNpc_grO_c) == 0xe30);
#endif /* D_A_NPC_GRO_H */