tp/include/d/actor/d_a_npc_ins.h

146 lines
4.1 KiB
C++

#ifndef D_A_NPC_INS_H
#define D_A_NPC_INS_H
#include "d/actor/d_a_npc4.h"
/**
* @ingroup actors-npcs
* @class daNpcIns_c
* @brief Agitha
*
* @details
*
*/
struct daNpcIns_HIOParam {
/* 0x00 */ daNpcF_HIOParam common;
/* 0x70 */ f32 walk_speed; // 歩行速度 - Walking Speed
};
class daNpcIns_HIO_c : public mDoHIO_entry_c {
/* 0x8 */ daNpcIns_HIOParam param;
};
class daNpcIns_Param_c {
public:
virtual ~daNpcIns_Param_c() {}
static daNpcIns_HIOParam const m;
};
struct insect_param_data {
int evt_bit_no;
s16 msg_no;
u8 field_0x6;
u8 field_0x7;
};
class daNpcIns_c : public daNpcF_c {
public:
typedef int (daNpcIns_c::*actionFunc)(void*);
typedef BOOL (daNpcIns_c::*eventFunc)(int);
daNpcIns_c();
~daNpcIns_c();
cPhs__Step Create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
int ctrlJoint(J3DJoint*, J3DModel*);
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
bool setExpressionAnm(int, bool);
bool setExpressionBtp(int);
void setMotionAnm(int, f32);
void reset();
int waitShop(void*);
void setMotion(int, f32, int);
void setExpression(int, f32);
int waitPresent(void*);
int waitOutSide1(void*);
int waitOutSide2(void*);
int goHome(void*);
int talk(void*);
int demo(void*);
bool isInsectComplete();
const insect_param_data& getInsectParamData(int);
void setWaitAction();
bool setPath(int);
bool checkPoint(cXyz&, f32);
bool setNextPoint();
inline void getTargetPoint(int, Vec*);
void pathMoveF();
inline void setParam();
inline BOOL main();
inline void playMotion();
inline BOOL ctrlBtk();
inline void setAttnPos();
inline void lookat();
inline void setMtx();
inline int drawDbgInfo();
int getStartTime() { return fopAcM_GetParam(this) & 0xFF; }
int getEndTime() { return (fopAcM_GetParam(this) >> 8) & 0xFF; }
int getTimeHour() { return dKy_getdaytime_hour(); }
int getTimeMinute() { return dKy_getdaytime_minute(); }
int getTime() { return getTimeMinute() + getTimeHour() * 60; }
s16 getMessageNo() { return shape_angle.x; }
int getPathID1() { return (fopAcM_GetParam(this) >> 16) & 0xFF; }
int getPathID2() { return fopAcM_GetParam(this) >> 24; }
inline BOOL setAction(actionFunc);
inline void waitEventMng();
inline BOOL step(s16, int);
void setLookMode(int i_lookMode) { if (i_lookMode >= 0 && i_lookMode < 4 && i_lookMode != mLookMode) mLookMode = i_lookMode; }
inline BOOL chkFindPlayer();
inline void checkPlayerSearch();
bool isInsect(int type) {
bool rv = false;
if (type >= fpcNm_ITEM_M_BEETLE && type <= fpcNm_ITEM_F_MAYFLY) {
rv = true;
}
return rv;
}
s16 getInsectMessageNo(int type) { return getInsectParamData(type).msg_no; }
u32 getInsectEvtBitNo(int type) { return getInsectParamData(type).evt_bit_no; }
inline void setExpressionTalkAfter();
inline void playExpression();
BOOL chkAction(actionFunc action) { return action == mAction; }
static eventFunc mEvtSeqList[1];
private:
/* 0xB48 */ Z2Creature mSound;
/* 0xBD8 */ J3DModel* mpUmbrellaModel;
/* 0xBDC */ J3DModel* mpKagoModel;
/* 0xBE0 */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBE4 */ daNpcF_Lookat_c mLookat;
/* 0xC80 */ daNpcF_ActorMngr_c mActorMngr[1];
/* 0xC88 */ daNpcIns_HIO_c* mHIO;
/* 0xC8C */ dCcD_Cyl mCyl;
/* 0xDC8 */ actionFunc mAction;
/* 0xDD4 */ actionFunc mPrevAction;
/* 0xDE0 */ request_of_phase_process_class mPhases[3];
/* 0xDF8 */ fpc_ProcID mItemID;
/* 0xDFC */ int field_0xdfc;
/* 0xE00 */ int mRndValue;
/* 0xE04 */ dPath* mPath;
/* 0xE08 */ int mPntIndex;
/* 0xE0C */ f32 field_0xe0c;
/* 0xE10 */ f32 mCurrentPosY;
/* 0xE14 */ s16 field_0xe14;
/* 0xE16 */ s16 field_0xe16;
/* 0xE18 */ s16 mInsectMsgNo;
/* 0xE1A */ s16 mLookMode;
/* 0xE1C */ u16 mGoHomeTime;
/* 0xE1E */ u16 mMode;
/* 0xE20 */ u8 mOrderSpeakEvent;
/* 0xE21 */ u8 mType;
};
STATIC_ASSERT(sizeof(daNpcIns_c) == 0xe24);
#endif /* D_A_NPC_INS_H */