tp/include/d/actor/d_a_npc_kolin.h

176 lines
5.6 KiB
C++

#ifndef D_A_NPC_KOLIN_H
#define D_A_NPC_KOLIN_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Kolin_c
* @brief Colin
*
* @details
*
*/
struct daNpc_Kolin_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ f32 start_distance; // 走りはじめ距離 - Start Distance
/* 0x90 */ f32 follow_distance; // 追従距離 - Follow Distance
/* 0x94 */ f32 run_speed; // 走る速度 - Run Speed
/* 0x98 */ s16 shy_walk_time; // いじけ歩き時間 - Shy Walk Time
/* 0x9A */ s16 sulk_time; // いじけ時間 - Sulk Time
/* 0x9C */ f32 yeah_yeah; // ハイハイ - Yeah Yeah (Likely a sarcastic connotation)
};
class daNpc_Kolin_Param_c {
public:
virtual ~daNpc_Kolin_Param_c() {}
static daNpc_Kolin_HIOParam const m;
};
class daNpc_Kolin_c : public daNpcT_c {
public:
typedef int (daNpc_Kolin_c::*cutFunc)(int);
typedef int (daNpc_Kolin_c::*actionFunc)(void*);
~daNpc_Kolin_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
BOOL isDelete();
void reset();
void srchActors();
int selectAction();
BOOL chkAction(actionFunc);
int setAction(actionFunc);
void calcFollowSpeedAndAngle(fopAc_ac_c*, int, int);
void followPlayer(int);
void lookup(u8);
int cutNoRide(int);
int cutHail(int);
int cutGiveMeWoodSwd(int);
int cutGetWoodSwd(int);
int cutConversationAboutLoopHole(int);
int cutCacaricoConversation(int);
int cutConversationAboutDeathMt(int);
int cutConversationAboutGoron(int);
int cutClothTry(int);
int cutThankYou(int);
int wait(void*);
int timidWalk(void*);
int follow(void*);
int clothWait(void*);
int talk(void*);
int test(void*);
daNpc_Kolin_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
int i_motionStepNum,
daNpcT_evtData_c const* i_evtData,
char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
virtual int checkChangeJoint(int i_joint) { return i_joint == 4; }
virtual int checkRemoveJoint(int i_joint) { return i_joint == 8; }
virtual s32 getBackboneJointNo() { return 1; }
virtual s32 getNeckJointNo() { return 3; }
virtual s32 getHeadJointNo() { return 4; }
virtual s32 getFootLJointNo() { return 22; }
virtual s32 getFootRJointNo() { return 25; }
virtual u16 getEyeballMaterialNo() { return 2; }
virtual void afterJntAnm(int);
virtual void setParam();
virtual BOOL checkChangeEvt();
virtual BOOL evtTalk();
virtual BOOL evtCutProc();
virtual void setAfterTalkMotion();
virtual void action();
virtual void beforeMove();
virtual void setAttnPos();
virtual void setCollision();
virtual int drawDbgInfo();
virtual void drawOtherMdl();
virtual void changeAnm(int*, int*);
virtual void changeBck(int*, int*);
static char* mCutNameList[11];
static cutFunc mCutList[11];
u32 getFlowNodeNo() {
u16 nodeNo = home.angle.x;
u32 rv;
if (nodeNo == 0xffff) {
rv = -1;
} else {
rv = nodeNo;
}
return rv;
}
u32 getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
u32 getBitSW() { return (fopAcM_GetParam(this) & 0xFF0000) >> 16; }
BOOL orderNoRideEvt() {
if (mType == 11) {
s16 var_r28 = (s16)(fopAcM_searchPlayerAngleY(this) - home.angle.y);
int var_r29 = 3;
if (var_r28 < 0) {
var_r29 = 2;
}
if (strlen(mpEvtData[var_r29].eventName) != 0) {
u32 len = strlen(mpArcNames[mpEvtData[var_r29].num]);
if (len != 0) {
eventInfo.setArchiveName(mpArcNames[mpEvtData[var_r29].num]);
dComIfGp_getEventManager().setObjectArchive(eventInfo.getArchiveName());
}
mEvtId = dComIfGp_getEventManager().getEventIdx(this, mpEvtData[var_r29].eventName, 0xFF);
fopAcM_orderOtherEventId(this, mEvtId, 0xFF, 0xFFFF, 4, 1);
return 1;
}
}
return 0;
}
private:
/* 0x0E40 */ u8 field_0xe40[0xe44 - 0xe40];
/* 0x0E44 */ J3DModel* mpClothModel;
/* 0x0E48 */ dCcD_Cyl field_0xe48;
/* 0x0F84 */ u8 mType;
/* 0x0F88 */ daNpcT_ActorMngr_c mActorMngr[5];
/* 0x0FB0 */ daNpcT_Path_c mPath;
/* 0x0FD8 */ actionFunc mNextAction;
/* 0x0FE4 */ actionFunc mAction;
/* 0x0FF0 */ u8 field_0xff0[0xffc - 0xff0];
/* 0x0FFC */ int field_0xffc;
/* 0x1000 */ int field_0x1000;
/* 0x1004 */ int field_0x1004;
/* 0x1008 */ int field_0x1008;
/* 0x100C */ u8 field_0x100c[0x1010 - 0x100c];
/* 0x1010 */ f32 field_0x1010;
/* 0x1014 */ u8 field_0x1014;
/* 0x1015 */ u8 field_0x1015;
/* 0x1016 */ u8 field_0x1016;
/* 0x1017 */ u8 field_0x1017;
/* 0x1018 */ u8 field_0x1018;
/* 0x1019 */ u8 field_0x1019[0x101c - 0x1019];
/* 0x101C */ u8 field_0x101c;
};
STATIC_ASSERT(sizeof(daNpc_Kolin_c) == 0x1020);
#endif /* D_A_NPC_KOLIN_H */