tp/include/d/actor/d_a_npc_moi.h

202 lines
5.4 KiB
C++

#ifndef D_A_NPC_MOI_H
#define D_A_NPC_MOI_H
#include "d/actor/d_a_npc.h"
struct daNpc_Moi_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ f32 field_0x8c;
/* 0x90 */ f32 field_0x90;
/* 0x94 */ f32 field_0x94;
/* 0x98 */ s16 field_0x98;
/* 0x9A */ s16 field_0x9a;
/* 0x9C */ s16 field_0x9c;
/* 0x9E */ s16 field_0x9e;
/* 0xA0 */ s16 field_0xa0;
/* 0xA2 */ s16 field_0xa2;
/* 0xA4 */ f32 field_0xa4;
/* 0xA8 */ f32 field_0xa8;
/* 0xAC */ f32 field_0xac;
/* 0xB0 */ f32 field_0xb0;
/* 0xB4 */ f32 field_0xb4;
/* 0xB8 */ f32 field_0xb8;
};
class daNpc_Moi_Param_c {
public:
virtual ~daNpc_Moi_Param_c() {};
static const daNpc_Moi_HIOParam m;
};
#if DEBUG
class daNpc_Moi_HIO_c : public mDoHIO_entry_c {
public:
daNpc_Moi_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
daNpc_Moi_HIOParam m;
};
#define NPC_MOI_HIO_CLASS daNpc_Moi_HIO_c
#else
#define NPC_MOI_HIO_CLASS daNpc_Moi_Param_c
#endif
/**
* @ingroup actors-npcs
* @class daNpc_Moi_c
* @brief Rusl
*
* @details
*
*/
class daNpc_Moi_c : public daNpcT_c {
public:
typedef int (daNpc_Moi_c::*cutFunc)(int);
typedef int (daNpc_Moi_c::*actionFunc)(void*);
enum Type {
TYPE_0,
TYPE_1,
TYPE_2,
TYPE_3,
TYPE_4,
TYPE_5,
TYPE_6,
};
~daNpc_Moi_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
BOOL isDelete();
void reset();
BOOL chkMoiN();
void afterJntAnm(int);
void setParam();
BOOL checkChangeEvt();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
void drawOtherMdl();
bool afterSetMotionAnm(int, int, f32, int);
void changeAnm(int*, int*);
void changeBck(int*, int*);
void changeBtp(int*, int*);
void changeBtk(int*, int*);
int selectAction();
BOOL chkAction(int (daNpc_Moi_c::*)(void*));
int setAction(int (daNpc_Moi_c::*)(void*));
BOOL chkPlayerGetWoodShield();
void setSSlash(int);
BOOL chkPullOutSw();
void pullOutSw();
BOOL chkSetInSw();
void setInSw();
void setSwAT();
void torch();
int injuryCheck();
int injuryTurn(cXyz);
int injuryWalk();
int poise();
int cutDeliveredSw(int);
int cutAppearanceMoi(int);
int cutConversationWithUri(int);
int cutFindWolf(int);
int wait(void*);
int walk(void*);
int walkOnEggshell(void*);
int rest(void*);
int talk(void*);
daNpc_Moi_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
u16 getEyeballMaterialNo() {
if (chkMoiN()) {
return 4;
} else {
return 2;
}
}
s32 getHeadJointNo() { return 4; }
s32 getNeckJointNo() { return 3; }
s32 getBackboneJointNo() { return 1; }
BOOL checkChangeJoint(int param_0) { return param_0 == 4; }
BOOL checkRemoveJoint(int param_0) { return param_0 == 8; }
s32 getFootLJointNo() { return 22; }
s32 getFootRJointNo() { return 25; }
int getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
u8 getBitSW() { return (fopAcM_GetParam(this) & 0xff0000) >> 16; }
bool chkSFight() { return field_0x166b == 1; }
u8 getPathID() { return (fopAcM_GetParam(this) & 0xff00) >> 8; }
static char* mCutNameList[5];
static cutFunc mCutList[5];
private:
/* 0x0E40 */ NPC_MOI_HIO_CLASS* mpHIO;
/* 0x0E44 */ J3DModel* mpModel[6];
/* 0x0E5C */ dCcD_Cyl mCyl[4];
/* 0x134C */ dCcD_Cyl mCyl2;
/* 0x1488 */ dCcD_Sph mSph;
/* 0x15C0 */ fpc_ProcID field_0x15c0;
/* 0x15C4 */ u8 mType;
/* 0x15C8 */ daNpcT_ActorMngr_c mActorMngr[4];
/* 0x15E8 */ daNpcT_Path_c mPath;
/* 0x1610 */ actionFunc field_0x1610;
/* 0x161C */ actionFunc field_0x161c;
/* 0x1628 */ cXyz field_0x1628;
/* 0x1634 */ csXyz field_0x1634[3];
/* 0x1648 */ int field_0x1648;
/* 0x164C */ int field_0x164c;
/* 0x1650 */ int field_0x1650;
/* 0x1654 */ int field_0x1654;
/* 0x1658 */ int field_0x1658;
/* 0x165C */ int field_0x165c;
/* 0x1660 */ int field_0x1660;
/* 0x1664 */ s16 field_0x1664;
/* 0x1666 */ u8 field_0x1666;
/* 0x1667 */ u8 field_0x1667;
/* 0x1668 */ u8 field_0x1668;
/* 0x1669 */ u8 field_0x1669;
/* 0x166A */ u8 field_0x166a;
/* 0x166B */ u8 field_0x166b;
/* 0x166C */ u8 field_0x166c;
/* 0x166D */ u8 field_0x166d;
/* 0x166E */ u8 field_0x166e;
/* 0x166F */ u8 field_0x166f;
/* 0x1670 */ int field_0x1670;
};
STATIC_ASSERT(sizeof(daNpc_Moi_c) == 0x1674);
#endif /* D_A_NPC_MOI_H */