tp/include/d/actor/d_a_npc_myna2.h

122 lines
2.9 KiB
C++

#ifndef D_A_NPC_MYNA2_H
#define D_A_NPC_MYNA2_H
#include "d/actor/d_a_npc4.h"
struct daNpc_myna2_HIOParam {
/* 0x00 */ daNpcF_HIOParam common;
/* 0x6C */ f32 field_0x6c;
/* 0x70 */ f32 field_0x70;
};
class daNpc_myna2_Param_c {
public:
virtual ~daNpc_myna2_Param_c() {}
static const daNpc_myna2_HIOParam m;
};
#if DEBUG
class daNpc_myna2_HIO_c : public mDoHIO_entry_c {
public:
daNpc_myna2_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
daNpc_myna2_HIOParam m;
};
#define NPC_MYNA2_HIO_CLASS daNpc_myna2_HIO_c
#else
#define NPC_MYNA2_HIO_CLASS daNpc_myna2_Param_c
#endif
/**
* @ingroup actors-npcs
* @class daNpc_myna2_c
* @brief Plumm
*
* @details
*
*/
class daNpc_myna2_c : public daNpcF_c {
public:
typedef BOOL (daNpc_myna2_c::*ActionFn)(void*);
typedef BOOL (daNpc_myna2_c::*EventFn)(int);
daNpc_myna2_c();
virtual ~daNpc_myna2_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
u8 getTypeFromParam();
int isDelete();
void reset();
void playMotion();
int chkAction(int (daNpc_myna2_c::*)(void*));
int setAction(int (daNpc_myna2_c::*)(void*));
int selectAction();
void doNormalAction(int);
BOOL doEvent();
void setLookMode(int);
int wait(void*);
int waitHovering(void*);
int waitFailure(void*);
int waitGoal(void*);
int talk(void*);
int test(void*);
int ECut_firstTalk(int);
int ECut_gameFailure(int);
int ECut_gameGoal(int);
int ECut_gameGoalSuccess(int);
void calcHovering(int, int);
virtual void setParam();
virtual BOOL main();
virtual void setAttnPos();
virtual bool setExpressionBtp(int);
virtual void setMotionAnm(int, f32);
virtual void setMotion(int, f32, int);
virtual BOOL drawDbgInfo();
virtual void drawOtherMdls();
int getType() { return mType; }
static char* mEvtCutNameList[5];
static EventFn mEvtCutList[];
/* 0xB48 */ u8 field_0xB48[0xB4C - 0xB48];
/* 0xB4C */ daNpcF_Lookat_c mLookat;
/* 0xBE8 */ Z2CreatureSumomo mSound;
/* 0xC78 */ daNpcF_ActorMngr_c mActorMgrs[1];
/* 0xC80 */ NPC_MYNA2_HIO_CLASS* mpHIO;
/* 0xC84 */ dCcD_Cyl mCyl;
/* 0xDC0 */ ActionFn mNextAction;
/* 0xDCC */ ActionFn mAction;
/* 0xDD8 */ request_of_phase_process_class mPhase[3];
/* 0xDF0 */ fpc_ProcID mItemPid;
/* 0xDF4 */ int field_0xdf4;
/* 0xDF8 */ int field_0xdf8;
/* 0xDFC */ int field_0xdfc;
/* 0xE00 */ int field_0xe00;
/* 0xE04 */ int field_0xe04;
/* 0xE08 */ s16 mLookMode;
/* 0xE0A */ u16 mMode;
/* 0xE0C */ u8 mType;
/* 0xE0D */ u8 field_0xe0d;
/* 0xE10 */ cXyz field_0xe10;
/* 0xE1C */ cXyz field_0xe1c;
/* 0xE28 */ int field_0xe28;
/* 0xE2C */ int field_0xe2c;
/* 0xE30 */ f32 field_0xe30;
};
STATIC_ASSERT(sizeof(daNpc_myna2_c) == 0xe34);
#endif /* D_A_NPC_MYNA2_H */