tp/include/d/actor/d_a_npc_passer.h

151 lines
4.4 KiB
C++

#ifndef D_A_NPC_PASSER_H
#define D_A_NPC_PASSER_H
#include "d/actor/d_a_npc.h"
#include "d/actor/d_a_npc_cd2.h"
/**
* @ingroup actors-npcs
* @class daNpcPasser_c
* @brief Hylian Passerby
*
* @details
*
*/
class daNpcPasser_c : public daNpcCd2_c {
public:
typedef void (daNpcPasser_c::*actionFunc)();
typedef BOOL (daNpcPasser_c::*seqFunc)(void*);
enum Mode_e {
/* 0x0 */ MODE_0,
/* 0x1 */ MODE_1,
/* 0x2 */ MODE_2,
/* 0x3 */ MODE_3,
/* 0x4 */ MODE_4,
/* 0x5 */ MODE_MAX_e,
};
~daNpcPasser_c();
int createHeap();
cPhs__Step create();
int execute();
int draw();
void setAction(daNpcPasser_c::Mode_e);
void callInit();
void callExecute();
void initPath();
void executePath();
void initEscape();
void executeEscape();
void initFear();
void executeFear();
void initFight();
void executeFight();
void initRelief();
void executeRelief();
void create_init();
void setAngle();
void setSpeed(f32, f32, f32*, int);
void pathMoveF();
void setBaseMtx();
void initCollision();
void setCollision();
BOOL waita(void*);
BOOL talka(void*);
BOOL waitwall(void*);
BOOL talkwall(void*);
BOOL talkbwall(void*);
BOOL talkb(void*);
BOOL talkc(void*);
BOOL waitb(void*);
BOOL sitwaita(void*);
BOOL sittalka(void*);
BOOL sittalkab(void*);
BOOL sitwaitb(void*);
BOOL sittalkb(void*);
BOOL sittalkbb(void*);
BOOL looka(void*);
BOOL lookb(void*);
BOOL playm(void*);
BOOL turnr(void*);
BOOL turnl(void*);
BOOL walka(void*);
BOOL runa(void*);
BOOL runb(void*);
BOOL walkb(void*);
BOOL browsea(void*);
BOOL browseb(void*);
BOOL waitTime(void*);
int getObjNum() { return (fopAcM_GetParam(this) >> 8) & 0xFF; }
int getTimeHour() { return dKy_darkworld_check() ? dKy_getDarktime_hour() : dKy_getdaytime_hour(); }
int getTimeMinute() { return dKy_darkworld_check() ? dKy_getDarktime_minute() : dKy_getdaytime_minute(); }
int getTime() {return (getTimeHour() * 60) + getTimeMinute(); }
int getDayOfWeek() { return dKy_darkworld_check() ? dKy_getDarktime_week() : dKy_get_dayofweek(); }
int getEndTime() { return current.angle.x; }
int getType() { return fopAcM_GetParam(this) & 0xFF; }
u8 getMoveType() { return (fopAcM_GetParam(this) >> 24) & 0xF; }
u8 getWalkMotionType() { return (fopAcM_GetParam(this) >> 28) & 3; }
u8 getRunMotionType() { return fopAcM_GetParam(this) >> 30; }
u8 getPathID() { return (fopAcM_GetParam(this) >> 16) & 0xFF; }
BOOL isStop() { return TRUE; }
static actionFunc ActionTable[5][2];
static seqFunc* m_funcTbl[28];
static seqFunc m_seq00_funcTbl[2];
static seqFunc m_seq01_funcTbl[2];
static seqFunc m_seq02_funcTbl[2];
static seqFunc m_seq03_funcTbl[2];
static seqFunc m_seq04_funcTbl[2];
static seqFunc m_seq05_funcTbl[4];
static seqFunc m_seq06_funcTbl[4];
static seqFunc m_seq07_funcTbl[2];
static seqFunc m_seq08_funcTbl[7];
static seqFunc m_seq09_funcTbl[2];
static seqFunc m_seq10_funcTbl[2];
static seqFunc m_seq11_funcTbl[6];
static seqFunc m_seq12_funcTbl[2];
static seqFunc m_seq13_funcTbl[6];
static seqFunc m_seq14_funcTbl[2];
static seqFunc m_seq15_funcTbl[2];
static seqFunc m_seq16_funcTbl[7];
static seqFunc m_seq17_funcTbl[2];
static seqFunc m_seq18_funcTbl[2];
static seqFunc m_seq19_funcTbl[7];
static seqFunc m_seq20_funcTbl[2];
static seqFunc m_seq21_funcTbl[2];
static seqFunc m_seq22_funcTbl[4];
static seqFunc m_seq23_funcTbl[7];
static seqFunc m_seq24_funcTbl[5];
static seqFunc m_seq25_funcTbl[7];
static seqFunc m_seq26_funcTbl[3];
static seqFunc m_seq27_funcTbl[1];
private:
/* 0xAC8 */ J3DModel* mpModel;
/* 0xACC */ PathTrace_c m_path;
/* 0xAF4 */ daNpcPasser_c::actionFunc* mAction;
/* 0xAF8 */ int mActionIdx;
/* 0xAFC */ int mPrevActionIdx;
/* 0xB00 */ int m_objNum;
/* 0xB04 */ int arg0;
/* 0xB08 */ int m_dayOfWeek;
/* 0xB0C */ int m_endTime;
/* 0xB10 */ f32 field_0xb10;
/* 0xB14 */ f32 field_0xb14;
/* 0xB18 */ f32 mPosY;
/* 0xB1C */ u32 field_0xb1c;
/* 0xB20 */ s16 mTargetAngleY;
/* 0xB22 */ u8 field_0xb22;
/* 0xB23 */ u8 field_0xb23;
/* 0xB24 */ u8 mPathMode;
/* 0xB25 */ u8 field_0xb25;
};
STATIC_ASSERT(sizeof(daNpcPasser_c) == 0xb28);
#endif /* D_A_NPC_PASSER_H */