mirror of https://github.com/zeldaret/tp.git
151 lines
4.4 KiB
C++
151 lines
4.4 KiB
C++
#ifndef D_A_NPC_PASSER_H
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#define D_A_NPC_PASSER_H
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#include "d/actor/d_a_npc.h"
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#include "d/actor/d_a_npc_cd2.h"
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/**
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* @ingroup actors-npcs
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* @class daNpcPasser_c
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* @brief Hylian Passerby
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*
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* @details
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*
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*/
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class daNpcPasser_c : public daNpcCd2_c {
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public:
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typedef void (daNpcPasser_c::*actionFunc)();
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typedef BOOL (daNpcPasser_c::*seqFunc)(void*);
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enum Mode_e {
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/* 0x0 */ MODE_0,
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/* 0x1 */ MODE_1,
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/* 0x2 */ MODE_2,
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/* 0x3 */ MODE_3,
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/* 0x4 */ MODE_4,
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/* 0x5 */ MODE_MAX_e,
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};
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~daNpcPasser_c();
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int createHeap();
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cPhs__Step create();
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int execute();
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int draw();
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void setAction(daNpcPasser_c::Mode_e);
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void callInit();
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void callExecute();
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void initPath();
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void executePath();
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void initEscape();
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void executeEscape();
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void initFear();
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void executeFear();
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void initFight();
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void executeFight();
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void initRelief();
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void executeRelief();
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void create_init();
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void setAngle();
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void setSpeed(f32, f32, f32*, int);
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void pathMoveF();
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void setBaseMtx();
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void initCollision();
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void setCollision();
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BOOL waita(void*);
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BOOL talka(void*);
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BOOL waitwall(void*);
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BOOL talkwall(void*);
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BOOL talkbwall(void*);
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BOOL talkb(void*);
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BOOL talkc(void*);
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BOOL waitb(void*);
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BOOL sitwaita(void*);
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BOOL sittalka(void*);
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BOOL sittalkab(void*);
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BOOL sitwaitb(void*);
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BOOL sittalkb(void*);
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BOOL sittalkbb(void*);
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BOOL looka(void*);
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BOOL lookb(void*);
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BOOL playm(void*);
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BOOL turnr(void*);
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BOOL turnl(void*);
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BOOL walka(void*);
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BOOL runa(void*);
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BOOL runb(void*);
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BOOL walkb(void*);
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BOOL browsea(void*);
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BOOL browseb(void*);
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BOOL waitTime(void*);
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int getObjNum() { return (fopAcM_GetParam(this) >> 8) & 0xFF; }
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int getTimeHour() { return dKy_darkworld_check() ? dKy_getDarktime_hour() : dKy_getdaytime_hour(); }
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int getTimeMinute() { return dKy_darkworld_check() ? dKy_getDarktime_minute() : dKy_getdaytime_minute(); }
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int getTime() {return (getTimeHour() * 60) + getTimeMinute(); }
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int getDayOfWeek() { return dKy_darkworld_check() ? dKy_getDarktime_week() : dKy_get_dayofweek(); }
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int getEndTime() { return current.angle.x; }
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int getType() { return fopAcM_GetParam(this) & 0xFF; }
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u8 getMoveType() { return (fopAcM_GetParam(this) >> 24) & 0xF; }
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u8 getWalkMotionType() { return (fopAcM_GetParam(this) >> 28) & 3; }
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u8 getRunMotionType() { return fopAcM_GetParam(this) >> 30; }
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u8 getPathID() { return (fopAcM_GetParam(this) >> 16) & 0xFF; }
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BOOL isStop() { return TRUE; }
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static actionFunc ActionTable[5][2];
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static seqFunc* m_funcTbl[28];
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static seqFunc m_seq00_funcTbl[2];
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static seqFunc m_seq01_funcTbl[2];
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static seqFunc m_seq02_funcTbl[2];
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static seqFunc m_seq03_funcTbl[2];
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static seqFunc m_seq04_funcTbl[2];
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static seqFunc m_seq05_funcTbl[4];
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static seqFunc m_seq06_funcTbl[4];
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static seqFunc m_seq07_funcTbl[2];
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static seqFunc m_seq08_funcTbl[7];
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static seqFunc m_seq09_funcTbl[2];
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static seqFunc m_seq10_funcTbl[2];
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static seqFunc m_seq11_funcTbl[6];
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static seqFunc m_seq12_funcTbl[2];
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static seqFunc m_seq13_funcTbl[6];
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static seqFunc m_seq14_funcTbl[2];
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static seqFunc m_seq15_funcTbl[2];
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static seqFunc m_seq16_funcTbl[7];
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static seqFunc m_seq17_funcTbl[2];
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static seqFunc m_seq18_funcTbl[2];
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static seqFunc m_seq19_funcTbl[7];
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static seqFunc m_seq20_funcTbl[2];
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static seqFunc m_seq21_funcTbl[2];
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static seqFunc m_seq22_funcTbl[4];
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static seqFunc m_seq23_funcTbl[7];
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static seqFunc m_seq24_funcTbl[5];
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static seqFunc m_seq25_funcTbl[7];
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static seqFunc m_seq26_funcTbl[3];
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static seqFunc m_seq27_funcTbl[1];
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private:
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/* 0xAC8 */ J3DModel* mpModel;
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/* 0xACC */ PathTrace_c m_path;
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/* 0xAF4 */ daNpcPasser_c::actionFunc* mAction;
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/* 0xAF8 */ int mActionIdx;
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/* 0xAFC */ int mPrevActionIdx;
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/* 0xB00 */ int m_objNum;
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/* 0xB04 */ int arg0;
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/* 0xB08 */ int m_dayOfWeek;
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/* 0xB0C */ int m_endTime;
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/* 0xB10 */ f32 field_0xb10;
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/* 0xB14 */ f32 field_0xb14;
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/* 0xB18 */ f32 mPosY;
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/* 0xB1C */ u32 field_0xb1c;
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/* 0xB20 */ s16 mTargetAngleY;
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/* 0xB22 */ u8 field_0xb22;
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/* 0xB23 */ u8 field_0xb23;
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/* 0xB24 */ u8 mPathMode;
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/* 0xB25 */ u8 field_0xb25;
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};
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STATIC_ASSERT(sizeof(daNpcPasser_c) == 0xb28);
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#endif /* D_A_NPC_PASSER_H */
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