tp/include/d/actor/d_a_npc_pouya.h

171 lines
4.6 KiB
C++

#ifndef D_A_NPC_POUYA_H
#define D_A_NPC_POUYA_H
#include "d/actor/d_a_npc.h"
struct daNpc_Pouya_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
};
class daNpc_Pouya_Param_c {
public:
virtual ~daNpc_Pouya_Param_c() {}
static const daNpc_Pouya_HIOParam m;
};
#if DEBUG
class daNpc_Pouya_HIO_c : public mDoHIO_entry_c {
public:
daNpc_Pouya_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
daNpc_Pouya_HIOParam m;
};
#define NPC_POUYA_HIO_CLASS daNpc_Pouya_HIO_c
#else
#define NPC_POUYA_HIO_CLASS daNpc_Pouya_Param_c
#endif
/**
* @ingroup actors-npcs
* @class daNpc_Pouya_c
* @brief Poe Merchant (Jovani?)
*
* @details
*
*/
class daNpc_Pouya_c : public daNpcT_c {
public:
typedef int (daNpc_Pouya_c::*cutFunc)(int);
typedef int (daNpc_Pouya_c::*actionFunc)(void*);
enum Type {
TYPE_0,
TYPE_1,
TYPE_2,
TYPE_3,
TYPE_4,
TYPE_5,
};
enum FaceMotion {
/* 0x00 */ FACE_MOT_UNK_0 = 0,
/* 0x01 */ FACE_MOT_UNK_1 = 1,
/* 0x02 */ FACE_MOT_UNK_2 = 2,
/* 0x03 */ FACE_MOT_UNK_3 = 3,
/* 0x04 */ FACE_MOT_UNK_4 = 4,
/* 0x05 */ FACE_MOT_UNK_5 = 5,
/* 0x06 */ FACE_MOT_UNK_6 = 6,
/* 0x07 */ FACE_MOT_UNK_7 = 7,
/* 0x08 */ FACE_MOT_UNK_8 = 8,
/* 0x09 */ FACE_MOT_UNK_9 = 9,
/* 0x0A */ FACE_MOT_UNK_10 = 10,
/* 0x0B */ FACE_MOT_UNK_11 = 11,
/* 0x0C */ FACE_MOT_UNK_12 = 12,
/* 0x0D */ FACE_MOT_UNK_13 = 13,
/* 0x0E */ FACE_MOT_UNK_14 = 14,
/* 0x0F */ FACE_MOT_UNK_15 = 15,
/* 0x10 */ FACE_MOT_UNK_16 = 16,
/* 0x11 */ FACE_MOT_UNK_17 = 17,
};
enum Motion {
/* 0x00 */ MOT_UNK_0 = 0,
/* 0x01 */ MOT_UNK_1 = 1,
/* 0x04 */ MOT_UNK_4 = 4,
/* 0x08 */ MOT_UNK_8 = 8,
/* 0x0A */ MOT_UNK_10 = 10,
/* 0x0F */ MOT_UNK_15 = 15,
};
~daNpc_Pouya_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
BOOL isDelete();
void reset();
void ctrlSubFaceMotion(int);
void afterJntAnm(int);
void setParam();
BOOL checkChangeEvt();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
void drawOtherMdl();
bool afterSetMotionAnm(int, int, f32, int);
int selectAction();
BOOL chkAction(int (daNpc_Pouya_c::*)(void*));
int setAction(int (daNpc_Pouya_c::*)(void*));
void setPrtcls();
int cutHaveFavorToAsk(int);
int wait(void*);
int talk(void*);
daNpc_Pouya_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
u16 getEyeballMaterialNo() { return 1; }
s32 getHeadJointNo() { return 4; }
s32 getNeckJointNo() { return 3; }
s32 getBackboneJointNo() { return 1; }
BOOL checkChangeJoint(int i_joint) { return i_joint == 4; }
BOOL checkRemoveJoint(int i_joint) { return i_joint == 8; }
u8 getBitSW() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
int getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
BOOL chkPouyaB() { return (mType == TYPE_2 || mType == TYPE_3 || mType == TYPE_4); }
MtxP getHeadMtx() { return mpMorf[0]->getModel()->getAnmMtx(4); }
static char* mCutNameList[3];
static cutFunc mCutList[3];
private:
/* 0xE40 */ NPC_POUYA_HIO_CLASS* mpHIO;
/* 0xE44 */ J3DModel* mpModel[1];
/* 0xE48 */ dCcD_Cyl mCyl;
/* 0xF84 */ u8 mType;
/* 0xF88 */ daNpcT_Path_c mPath;
/* 0xFB0 */ actionFunc field_0xfb0;
/* 0xFBC */ actionFunc mAction;
/* 0xFC8 */ u32 field_0xfc8;
/* 0xFCC */ s8 field_0xfcc;
/* 0xFCD */ s8 field_0xfcd;
/* 0xFCE */ u8 field_0xfce;
/* 0xFCF */ u8 field_0xfcf;
/* 0xFD0 */ u8 field_0xfd0;
};
STATIC_ASSERT(sizeof(daNpc_Pouya_c) == 0xfd4);
#endif /* D_A_NPC_POUYA_H */