tp/include/d/actor/d_a_npc_saru.h

152 lines
4.0 KiB
C++

#ifndef D_A_NPC_SARU_H
#define D_A_NPC_SARU_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Saru_c
* @brief Monkey NPC
*
* @details
*
*/
struct daNpc_Saru_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ s16 scared_time; // 怯える時間 - Scared Time
/* 0x8E */ s16 field_0x8e;
};
class daNpc_Saru_Param_c : public JORReflexible {
public:
virtual ~daNpc_Saru_Param_c() {}
#if DEBUG
void genMessage(JORMContext*);
#endif
static const daNpc_Saru_HIOParam m;
};
class daNpc_Saru_HIO_c : public mDoHIO_entry_c {
public:
daNpc_Saru_HIOParam param;
};
class daNpc_Saru_c : public daNpcT_c {
public:
typedef int (daNpc_Saru_c::*cutFunc)(int);
typedef int (daNpc_Saru_c::*actionFunc)(void*);
enum Type {
TYPE_0,
TYPE_1,
TYPE_2,
TYPE_3,
};
enum Joint {
/* 0x00 */ JNT_CENTER,
/* 0x01 */ JNT_BACKBONE_1,
/* 0x02 */ JNT_BACKBONE_2,
/* 0x03 */ JNT_NECK,
/* 0x04 */ JNT_HEAD,
/* 0x05 */ JNT_CHIN,
/* 0x06 */ JNT_MOUTH,
/* 0x07 */ JNT_SHOULDER_L,
/* 0x08 */ JNT_ARM_L_1,
/* 0x09 */ JNT_ARM_L_2,
/* 0x0A */ JNT_HAND_L,
/* 0x0B */ JNT_SHOULDER_R,
/* 0x0C */ JNT_ARM_R_1,
/* 0x0D */ JNT_ARM_R_2,
/* 0x0E */ JNT_HAND_R,
/* 0x0F */ JNT_WAIST,
/* 0x10 */ JNT_LEG_L_1,
/* 0x11 */ JNT_LEG_L_2,
/* 0x12 */ JNT_FOOT_L,
/* 0x13 */ JNT_LEG_R_1,
/* 0x14 */ JNT_LEG_R_2,
/* 0x15 */ JNT_FOOR_R,
};
~daNpc_Saru_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
static void* srchYm(void*, void*);
u8 getType();
int isDelete();
void reset();
void afterJntAnm(int);
BOOL checkChangeEvt();
void setParam();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
void drawOtherMdl();
int selectAction();
BOOL chkAction(int (daNpc_Saru_c::*)(void*));
int setAction(int (daNpc_Saru_c::*)(void*));
void setSe();
int cutFindMonkey(int);
int cutHelpMe(int);
int cutYmLook(int);
int wait(void*);
int talk(void*);
daNpc_Saru_c(daNpcT_faceMotionAnmData_c const* param_1, daNpcT_motionAnmData_c const* param_2,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_3, int param_4,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_5, int param_6,
daNpcT_evtData_c const* param_7, char** param_8) :
daNpcT_c(param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8)
{}
s32 getHeadJointNo() { return JNT_HEAD; }
s32 getNeckJointNo() { return JNT_NECK; }
s32 getBackboneJointNo() { return JNT_BACKBONE_1; }
u32 getFlowNodeNo() {
u16 rv = home.angle.x;
if (rv == 0xffff) {
return -1;
}
return rv;
}
u8 getPathID() { return (fopAcM_GetParam(this) & 0xff0000) >> 16; }
u8 getBitSW() { return (fopAcM_GetParam(this) & 0xff00) >> 8; }
static char* mCutNameList[4];
static cutFunc mCutList[4];
private:
#if DEBUG
/* 0xE90 */ daNpc_Saru_HIO_c* field_0xe90;
#endif
/* 0xE40 */ u8 field_0xe40[0xe44 - 0xe40];
/* 0xE44 */ J3DModel* mpRoseModels[2];
/* 0xE4C */ dCcD_Cyl field_0xe4c;
/* 0xF88 */ u8 mType;
/* 0xF8C */ daNpcT_ActorMngr_c mActrMngr[1];
/* 0xF94 */ daNpcT_Path_c mPath;
/* 0xFBC */ actionFunc field_0xfbc;
/* 0xFC8 */ actionFunc field_0xfc8;
/* 0xFD4 */ int field_0xfd4;
/* 0xFD8 */ u8 field_0xfd8;
/* 0xFD9 */ u8 field_0xfd9;
/* 0xFDC */ int field_0xfdc;
};
STATIC_ASSERT(sizeof(daNpc_Saru_c) == 0xfe0);
#endif /* D_A_NPC_SARU_H */